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Author Topic: Brawlbox Resources & History  (Read 3859043 times)
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Justin712
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    « Reply #2115 on: July 12, 2011, 08:27:46 PM »


    what are you exporting from??

    if blender, what version??

    No, both of us are using Max. I'm not sure which version he's using, but when he exported the entire model section was missing if I remember right. (Which may be completely wrong. Lots of people are having different problems these days and I may be confusing that with someone else...)
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    If you've got a minute, check out my portfolio!
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    I do all of my own modeling, texturing, rigging, and animating.

    BlackJax96
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    « Reply #2116 on: July 12, 2011, 08:30:04 PM »


    @BlackJack
    """Because the translations that actually change as the animation progresses, like TransN, aren't fixed using that method"""

    they are very less characters that have a translation change during the Animation, plus the transN doesnt let the mesh to stretch


    this statement is wrong. 4.2 got things that this brawlbox doesnt have. you can increasse the values by pressing shift+the arrow keys by 1 and just with arrows 0.1 and it renders it in real time. you dont need to press enter all the time.

    Plus, 4.2 lags when you play an animation.This version doesn't.One of the few things 4.2 does better right now is PAT0 editing though.

    well I downloaded a programm called appbooster. So that fixes the laggs and it plays at brawl speed. so I dont have that Problem.

    I can't explain how many times I epically facepalmed while reading this. Carry on with whatever Brawlbox suits your needs best good sir, for I cannot fulfill those needs. Wink apparently >.>

    edit: basically, from what you've said in the past, the #1 thing you want in my modset is the automatic rendering of your changes. Looks like imma have to add lots of model.Invalidate() functions everywhere.

    Edit: OH! Man I'm dumb. Oddly enough, the first thing I tried to move were the fingers and I just assumed the entire thing wasn't rigged. You sir have my humblest apologies.  Awesome Face

    lol Mario Facepalm and you re-rigged the entire thing? That sucks o_o
    I'll put that rigging tutorial up on the OP too, if you get around to making it. Rigging is hard work -_-
    « Last Edit: July 12, 2011, 08:36:23 PM by BlackJax96 » Logged

    Justin712
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    « Reply #2117 on: July 12, 2011, 08:35:04 PM »


    lol Mario Facepalm and you re-rigged the entire thing? That sucks o_o


    Yes I did, and yes it does Laugh
    It's okay though, I could always use the practice.


    Unfortunately the rotation problem is still there with ds22's rig as well.
    Don't mind that stretched bit, the cape bone just snagged a bit of his neck. I can fix that if we decide to use ds22's rig, although at this point I doubt it even matters.
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    I do all of my own modeling, texturing, rigging, and animating.

    BlackJax96
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    « Reply #2118 on: July 12, 2011, 08:40:42 PM »


    Yes I did, and yes it does Laugh
    It's okay though, I could always use the practice.


    Unfortunately the rotation problem is still there with ds22's rig as well.
    Don't mind that stretched bit, the cape bone just snagged a bit of his neck. I can fix that if we decide to use ds22's rig, although at this point I doubt it even matters.


    It looks like someone will just have to fix those problems in the animations. Brawl hacking can't be as easy as putting the model in the game and you're done, that wouldn't be any fun Cheesy
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    ForOhFor Error
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    « Reply #2119 on: July 12, 2011, 09:38:38 PM »


    The random problems are half the fun!

    Unless they're not. I rode my bike 10 miles today (rendering me dead tired) and it's currently around midnight, so I may not be thinking straight.
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    BlackJax96
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    « Reply #2120 on: July 12, 2011, 09:51:07 PM »


    The random problems are half the fun!

    Unless they're not. I rode my bike 10 miles today (rendering me dead tired) and it's currently around midnight, so I may not be thinking straight.

    You're completely right!
    Shoot my toes.
    « Last Edit: July 13, 2011, 01:27:46 PM by BlackJax96 » Logged

    VILE
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    « Reply #2121 on: July 13, 2011, 04:35:47 AM »


    BlackJax and Tcll, I can't ever seen to catch you guys on your chat, I've got some stuff to tell you guys that you may be interested in.
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    Zephiel:
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    Kind of want to start making mods for this again

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    « Reply #2122 on: July 13, 2011, 07:01:57 AM »


    They have a chat? IRC right? What network?
    « Last Edit: July 13, 2011, 07:04:05 AM by TommoPuppy » Logged


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    « Reply #2123 on: July 13, 2011, 07:07:36 AM »


    Yes I did, and yes it does Laugh
    It's okay though, I could always use the practice.


    Unfortunately the rotation problem is still there with ds22's rig as well.
    Don't mind that stretched bit, the cape bone just snagged a bit of his neck. I can fix that if we decide to use ds22's rig, although at this point I doubt it even matters.

    Yay, more work for my personal Naruto PSA. Cheesy
    And I think your rig is slightly better, since you have more experience with rigging to begin with (although I don't know if there is that much difference between the 2 rigs).
    BTW, I never rigged the finger bones since they deformed when I tried to.
    « Last Edit: July 13, 2011, 08:57:54 AM by ds22 » Logged

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    « Reply #2124 on: July 13, 2011, 07:43:09 AM »


    They have a chat? IRC right? What network?

    it's on my crappy website :3

    http://tcll5850.hostoi.com

    IRC's are something I don't trust as they DL a program to your computer

    EDIT:
    I'm on now if anyone want's to tell me anything, but I won't be on for long :/
    « Last Edit: July 13, 2011, 07:48:34 AM by Tcll » Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

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    « Reply #2125 on: July 13, 2011, 03:16:46 PM »


    IRC's are something I don't trust as they DL a program to your computer
    TC do you trust ANYTHING? Besides you can use Mibbit which is a web-based client if you're that insistent.

    No seriously, why would an open-source chat protocol with millions of clients that millions of people use be UNSAFE?
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    BlackJax96
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    « Reply #2126 on: July 13, 2011, 03:20:13 PM »


    TC do you trust ANYTHING? Besides you can use Mibbit which is a web-based client if you're that insistent.

    No seriously, why would an open-source chat protocol with millions of clients that millions of people use be UNSAFE?

    Well his chat isn't bad at all, it works perfectly fine and is fast. It's a hella lot better than the kc-mm chat >_>
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    « Reply #2127 on: July 13, 2011, 03:22:32 PM »


    Well his chat isn't bad at all, it works perfectly fine and is fast. It's a hella lot better than the kc-mm chat >_>
    That's because nobody goes there lol.

    *joins your chat and continues the off-topic discussion there if need be*
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    « Reply #2128 on: July 13, 2011, 04:24:38 PM »


    So Justin, any word on that tutorial? Just askin.
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    DarkPikachu
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    « Reply #2129 on: July 13, 2011, 04:32:49 PM »


    TC do you trust ANYTHING? Besides you can use Mibbit which is a web-based client if you're that insistent.

    No seriously, why would an open-source chat protocol with millions of clients that millions of people use be UNSAFE?
    for the same reason you constantly see facebook on the news...

    anythings possible
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

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