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TheShyGuy
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    « on: February 01, 2011, 02:19:28 AM »


    Im new to vertexing...and 3ds max.  But im trying to follow a few written tutorials on mariokart64's vertexing method. Only problem right now is that when i import the .dae, it doesnt show up.

    -using Ais 1.3
    -openColladaMax 1.2.2
    -3ds Max 2010

    if you need to know anything else, just ask. And thnx for helping.
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    KTH
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    « Reply #1 on: February 01, 2011, 02:40:32 AM »


    You need to have 3ds Max 2008 for use the method of mariokart64n.
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    TheShyGuy
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    « Reply #2 on: February 01, 2011, 02:45:30 AM »


    http://forums.kc-mm.com/index.php?topic=12815.0

    on step 3 he says: (Check the box Max2010 if you are using Autodesk 3DS Max 2010)

    im just assuming that it also works for 3dsMax2010 too. Thnx for replying btw.
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    KTH
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    « Reply #3 on: February 01, 2011, 02:48:02 AM »


    Oh, a new tutorial, but look, it's for use "Das Donkey Vertex Box", not "mariokart64n method".
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    TheShyGuy
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    « Reply #4 on: February 01, 2011, 02:53:27 AM »


    oh i thought it did because it uses mariokarts script(the script works on 2010).Anyways, do you know why the model is invisible/doesnt show up?
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    KTH
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    « Reply #5 on: February 01, 2011, 02:59:39 AM »


    Unknown... Sorry :/

    Try in first the normal vertex (first method) before use this just for see.
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    TheShyGuy
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    « Reply #6 on: February 01, 2011, 03:01:44 AM »


    k, ill edit this post in a few mins

    edit:

    yeh i see the vertices.  But the main reason i wanted to follow the newer tutorials was to be able to view the model as a mesh, not vertices. Uhh any more ideas?
    « Last Edit: February 01, 2011, 03:16:26 AM by TheShyGuy » Logged

    KTH
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    « Reply #7 on: February 01, 2011, 03:36:18 AM »


    Try to get the help of a good vertex maker, he can help you.
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    TheShyGuy
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    « Reply #8 on: February 01, 2011, 03:47:26 AM »


    got it to show the model, just had to use ais 1.1 =p...thnx kth for the replies tho
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