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« on: February 01, 2011, 02:19:28 AM » |
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Im new to vertexing...and 3ds max. But im trying to follow a few written tutorials on mariokart64's vertexing method. Only problem right now is that when i import the .dae, it doesnt show up.
-using Ais 1.3 -openColladaMax 1.2.2 -3ds Max 2010
if you need to know anything else, just ask. And thnx for helping.
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« Reply #1 on: February 01, 2011, 02:40:32 AM » |
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You need to have 3ds Max 2008 for use the method of mariokart64n.
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« Reply #2 on: February 01, 2011, 02:45:30 AM » |
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http://forums.kc-mm.com/index.php?topic=12815.0on step 3 he says: (Check the box Max2010 if you are using Autodesk 3DS Max 2010) im just assuming that it also works for 3dsMax2010 too. Thnx for replying btw.
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« Reply #3 on: February 01, 2011, 02:48:02 AM » |
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Oh, a new tutorial, but look, it's for use "Das Donkey Vertex Box", not "mariokart64n method".
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« Reply #4 on: February 01, 2011, 02:53:27 AM » |
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oh i thought it did because it uses mariokarts script(the script works on 2010).Anyways, do you know why the model is invisible/doesnt show up?
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« Reply #5 on: February 01, 2011, 02:59:39 AM » |
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Unknown... Sorry :/
Try in first the normal vertex (first method) before use this just for see.
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« Reply #6 on: February 01, 2011, 03:01:44 AM » |
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k, ill edit this post in a few mins
edit:
yeh i see the vertices. But the main reason i wanted to follow the newer tutorials was to be able to view the model as a mesh, not vertices. Uhh any more ideas?
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« Last Edit: February 01, 2011, 03:16:26 AM by TheShyGuy »
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« Reply #7 on: February 01, 2011, 03:36:18 AM » |
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Try to get the help of a good vertex maker, he can help you.
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« Reply #8 on: February 01, 2011, 03:47:26 AM » |
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got it to show the model, just had to use ais 1.1 =p...thnx kth for the replies tho
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