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Author Topic: something that might work.  (Read 1717 times)
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Mansta8
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    « on: April 05, 2011, 03:59:32 PM »


    I haven't tested this but, I believe the szs modifier has a .obj importer to change an obj file into a mdl0.
    So I guess you could use this to import stages from the models resource, this would make making stages easier. If this has been done already then please tell me. Awesome Face
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    DarkPikachu
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    complexity == fun

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    « Reply #1 on: April 05, 2011, 06:07:57 PM »


    hey...
    has anyone found the src for SZS??

    yea...
    IDK if it's been done...
    this is honestly the first I'm hearing of szs,
    and I can't find the source :/
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    Quote: Friedslick6
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    « Reply #2 on: April 05, 2011, 06:19:45 PM »


    This is a rather old finding. They first started playing around with this here: http://www.smashboards.com/showthread.php?t=279756

    But it was glitchy and there were filesize issues so it never came into widespread use.
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    DarkPikachu
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    « Reply #3 on: April 05, 2011, 07:36:11 PM »


    Melee models are truely a piece of work

    the structure starts from a single point,
    and everything is linked as it goes down the tree

    I'm just curious about the relocation table, and what the node strings mean means :/

    meh...
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

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