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Author Topic: Tormod's PSAnimations: Biggoron Sword Link Complete  (Read 208927 times)
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SmashClash
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    « Reply #45 on: June 05, 2011, 09:47:30 AM »


    *Wants to see Giga Bowser do the dance*
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    « Reply #46 on: June 05, 2011, 04:16:23 PM »


    Ok, this is beyond awesome, but there are some characters that are flawed. Peach and Dedede for example have this weird problem with their arms/legs rotating in a way they shouldn't at the start and end of their dances. Also, characters who have weapons should have those weapons disappear while they're doing their dance. Otherwise you end up with those weapons going through the characters during the dance. Finally, characters that have items affected by wind, like Peach's dress or Wario Man's cape, should move accordingly during their dances.
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    « Reply #47 on: June 05, 2011, 04:18:28 PM »


    Ok, this is beyond awesome, but there are some characters that are flawed. Peach and Dedede for example have this weird problem with their arms/legs rotating in a way they shouldn't at the start and end of their dances. Also, characters who have weapons should have those weapons disappear while they're doing their dance. Otherwise you end up with those weapons going through the characters during the dance. Finally, characters that have items affected by wind, like Peach's dress or Wario Man's cape, should move accordingly during their dances.

    Peach's dress takes FOREVER to animate (it alone has about 50 bones) and make look smooth.  It's really not worth the effort.  And Warioman's cape is affected by gravity, not the animation.  This is a fact, because Wario and Warioman share the same MotionEtc.pac.
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    « Reply #48 on: June 05, 2011, 05:54:10 PM »


    Thank for the animation dude, they're awesome, i love it!
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    « Reply #49 on: June 05, 2011, 07:45:05 PM »


    AWESOME!!!
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    « Reply #50 on: June 05, 2011, 08:16:51 PM »


    Ok, this is beyond awesome, but there are some characters that are flawed. Peach and Dedede for example have this weird problem with their arms/legs rotating in a way they shouldn't at the start and end of their dances. Also, characters who have weapons should have those weapons disappear while they're doing their dance. Otherwise you end up with those weapons going through the characters during the dance. Finally, characters that have items affected by wind, like Peach's dress or Wario Man's cape, should move accordingly during their dances.

    Thanks. I'm aware of the characters with issues. I created the animation with Sheik as a base, and a lot of the other characters have bones such as weapons, shoulder armor, dresses tails, ears and such. I'm going to animate those and upload them when they're done. A lot of hair and cape type stuff is stiff in brawlbox but like SDo0m said, it moves with gravity. I thought about getting rid of weapons, but I decided I would rather just animate it so that they don't go through their bodies. The arm rotating thing is due to the arms taking the shortest route to the designated animation. Marth's whole body did this originally and it was an easy fix by changing the starting and ending animations rotating values by 180 or 360. All the bugs for various characters will be fixed in due time. I released the animation because there are a lot of characters that already work well with it. Also there are Zelda's and Peaches out there with no dress that the animation will work with already.
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    « Reply #51 on: June 06, 2011, 01:02:04 PM »


    I have to admit, when i saw the name of the hack in the newest 10 list, i was like great, someone's became a MJ fanboy and has made the most dopey idea a reality. But then I looked. And i have to say, I was wrong. True, i wouldn't get it, but they are still great and pretty cool too.
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    « Reply #52 on: June 06, 2011, 08:52:13 PM »


    I must say, this looks entirely professional. Superb job on the animation; I really can't wait to see what you make in the future!
    *Downloads*
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    « Reply #53 on: June 07, 2011, 01:45:11 PM »


    <a href="http://www.youtube.com/watch?v=mcE9DVbUKPc" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=mcE9DVbUKPc</a>


    Just to help out some people Smiley
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    « Reply #54 on: June 07, 2011, 02:50:02 PM »


    Mr. Game & Watch works. The result:
    <a href="http://www.youtube.com/watch?v=ygwSYZytIaI" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=ygwSYZytIaI</a>
    « Last Edit: June 07, 2011, 02:51:45 PM by Jaklub » Logged

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    « Reply #55 on: June 07, 2011, 04:47:40 PM »


    Mr. Game & Watch works. The result:
    <a href="http://www.youtube.com/watch?v=ygwSYZytIaI" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=ygwSYZytIaI</a>


    HOLY MUTHA FLIPPIN DEKU NUTS AND SHIZ NUGGETS!!!! G&W actally looks 3d there xD
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    « Reply #56 on: June 07, 2011, 05:04:35 PM »


    HOLY MUTHA FLIPPIN DEKU NUTS AND SHIZ NUGGETS!!!! G&W actally looks 3d there xD

    G&W is 3D though.  His model is 3D, just flattened.
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    « Reply #57 on: June 07, 2011, 05:52:38 PM »


    Oh. My. Gawd.

    I wish my animations were that good.
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    « Reply #58 on: June 08, 2011, 05:05:21 AM »


    Just finished Charizard and Lucario, anyone have any requests for who I should prioritize?
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    « Reply #59 on: June 08, 2011, 10:44:49 AM »


    Just finished Charizard and Lucario, anyone have any requests for who I should prioritize?

    ICE CLIMBERS would be sick, lol
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