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Author Topic: The Real Super Sonic, Now with more video. [Chaos and Kyzon]  (Read 48850 times)
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kyzon
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    « Reply #60 on: November 05, 2009, 01:10:12 PM »


    O__O hmmm i didnt notice alot of that other momentum Tongue i'm going to fix all of that today *prob later since i have a job interview*

    And I am actually going to make a Metal/Mecha/Neo Metal Sonic hybrid moveset out of this. *or super shadow* i'm not sure yet but  there will be a moveset.
    and to all who asked how i got him to run. i took away almost all friction from him and made his dash super quick.  Since momentum codes dont work on Run thats the only way to do it
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    chaos
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    « Reply #61 on: November 05, 2009, 01:47:57 PM »


    Sounds good
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    thanyou
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    That guy who did that thing a while ago


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    « Reply #62 on: November 05, 2009, 02:06:46 PM »


    Yay, Mecha Sonic ^^

    And good luck on your interview =D
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    hughie
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    « Reply #63 on: November 05, 2009, 02:47:12 PM »


    Can you combine this with another psa to make the psa with the float animation
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    kyzon
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    « Reply #64 on: November 05, 2009, 03:20:36 PM »


    You can do this with any sonic, it requires only the motion pac and you'd have to edit the pac like mine. actually you can do it with anyone. this makes it so that you can use any non moving animation as your run animation

    And thanks Thanyou  ^__^
    time to make money again lol
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    chaos
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    « Reply #65 on: November 05, 2009, 03:25:05 PM »


    Hey did you get the link to work out?
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    kyzon
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    « Reply #66 on: November 05, 2009, 03:28:21 PM »


    Link for some reason didnt work out at all.
    i manually changed EVERY one of the values to match the super sonic wait animation and link didnt change anything at all. so idk what was up with that
    i know i could probably get it work once it becomes possible to export bits and pieces of an animation because i could take out the quills and add the hat and pouches

    on the better hand, with my Kyzon he'll now be flying across the ground instead of running
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    chaos
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    « Reply #67 on: November 05, 2009, 03:42:53 PM »


    Yea. LOL
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    SnesS
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    « Reply #68 on: November 05, 2009, 04:33:32 PM »


    chaos...
    i was trying to make that video... but the pacs in the OP dont work for me. he hovers but when i run, he stands in one place in his flying position. is the reason brawl+ or something else?
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    freezinboi280
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    Busy w/ Classes =[


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    « Reply #69 on: November 05, 2009, 05:16:39 PM »


    I absolutely love the standing animation. Although I tried using the Motion PAC file with another sonic PSA, and the standing animation works just fine, except it doesnt move when you try to run (the effect you gave it while running still appears though. excellent job on this effect though, looks amazing with your PSA).

    I'm not sure if it would be time consuming, or if you'd want to do it at all, but it'd be great if there was maybe a Motion PAC that works with other PSA's? Even if it's just the standing animation, it would be an amazing plus =]

    Overall, I love the animations of this sonic. You guys did a great job on it!
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    HyperrCrow
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    « Reply #70 on: November 05, 2009, 05:19:10 PM »


    Oh chaos I forgot to tell you
    Heres the video:
    <a href="http://www.youtube.com/watch?v=eVU9-x0ZnI4" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=eVU9-x0ZnI4</a>

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    Kaye Cruiser
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    « Reply #71 on: November 05, 2009, 05:56:40 PM »


    Disregard the last post I made. I finally managed to get it to work with another moveset. Now the only problem is that he keeps sliding everywhere XD
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    chaos
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    « Reply #72 on: November 05, 2009, 06:14:08 PM »


    Its might be because of brawl plus I made the floating standing animation and Kyzon made the running he might know whats going on.
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    SnesS
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    « Reply #73 on: November 05, 2009, 06:16:56 PM »


    all right ill ask him
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    chaos
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    « Reply #74 on: November 05, 2009, 06:24:57 PM »


    K
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