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« on: September 08, 2012, 03:27:38 PM » |
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To start things off, i've been getting better at doing psa im still not great at animation either, but im still learning. I will Be Updating this Thread so feel free to Respond here or Message me personally. also if i dont update or respond my laptop is still broken and i have to connected to the tv. Chaos 0Character Over - Size - 5/10 Roughly the same height as lucario. Walking speed 3/10 Pretty darn slow. Running speed - 4/10 (The mechanics of his run are a bit different seeing as he'll be a puddle on the ground, so although he's not running much faster than he walks, he makes a difficult target. Air speed - 4/10 still pretty darn slow, but faster than his walk Combo Speed - 4/10 Slow, stretchy, cool looking :megusta: Priority - 10/10 Should have some sweet freaking range. Jump Height - 6/10 Power - 8/10 Nice power. Smashes defiantly pack a punch Weight - 106(Heavy weight) Due to his weight, he should have a fairly high fall speed.
His Move set Ideas
AAA Combo-
SMASHES >Smash = Slow startup, but arm stretches a long distance. Near 14 damage (mid knockback for smash)
vSmash = Remade all-together. He stretches out both hand above his head at an angle and smacks the ground on both sides.
^Smash = Smash hand into the ground creating a taller water spout directly in front of. Near 16 damage (mid/high knockback for smash)
Air Attacks NeutralAair = He turns so that his stomach faces flat ground. He begins rotating his body, his arms stretch out a slight bit. (It has midspeed startup, and lasts a decent amount of time. It doesn't have much knockback at all, but it has decent range) damage/hits undecided; most likely 3 hits possible with 3-4 damage each
^Aair = I have no Idea
vAair =
>Aair = Basically the same as marios ">Aair" but with 2 hands and less possibility of spiking, considering it will be at more of an angle. There will be a sweet spot in 1-2 frames depending upon how it comes out. 12-15 damage
<Aair = A spin kick backwards (Think Sonics "^Aair" but slower, and facing sideways instead of upwards. Also a single hit instead of 2) Not all attacks can be stretchy, although it's the premise of the character there should be a few normal attacks. 8-10 damage
DashAttack - He jumps out of his puddle and dives right back into it. Though it's the dive that does that does the damage rather than the jumping out of. (7-8 damage) This attack has a cool down of 1.3 seconds after it's done so it can't be spammed. Note that he enters his run again right after the attack, unless of course you release the analog stick or move it in another direction.
SPECIALS NeutralB =
^B&^Bair = Similar to olimars, (able to grab ledges) except at a 90 degree angle; and with his stretchy arm (not plural, he uses one) rather then pikmin. (in the air, If it hits an opponent it does 5-7 damage, he pulls himself above them and does an immediate head jump. Making contact with the opponent re-enables the use of ^B) (On the ground it pulls the opponent down and smacks them into the ground (9-12 damage) Note that using the ^B in the air, should not disable any attacks in the air. It should also push him up ashort distance and not begin falling until the arm begins to retract. (Not sure if this is possible, though I will attempt it)
vB = I have no idea
vBair = In the air he enters ultra fast fall facing straight down diving into the ground. After hitting the ground he creates his puddle trap (Unless of course there is already one on the field as I have stated, Then he would just sink to the ground and stand back up)
>B - (Give me some ideas here too; I had originally thought to use the water ball from SonicBattle, but it's a complete and total waste of time and space.) I have no idea.
vA = I don't know yet because i'm not sure if he will crouch into a puddle yet, or just a regular crouch. >A = Imagine similar to SDooms KidBuu ^A = Much like lucarios
Fall Attacks/Cliff Attacks = I'll get to those later.and for his final smash Perfect Chaos!
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« Last Edit: August 22, 2013, 10:16:08 AM by Leon Exodio »
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« Reply #1 on: September 08, 2012, 03:42:25 PM » |
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That Bomberman is epic.
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #2 on: September 08, 2012, 03:54:20 PM » |
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YES!!!! Finally a Chaos PSA! Extreme Hype!
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« Reply #3 on: September 08, 2012, 04:29:43 PM » |
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cant wait for the chaos psa and tails
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« Reply #4 on: September 09, 2012, 04:42:46 PM » |
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YES!!!! Finally a Chaos PSA! Extreme Hype! yeah i had this idea for a long time but had it on hold for along time
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« Reply #5 on: September 10, 2012, 12:17:45 AM » |
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if you need help on any of your projects ill be glad to help
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« Reply #6 on: September 10, 2012, 07:22:47 PM » |
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if u plan on maling tails i have a magic hook model the one that shoots up in case u want to use it
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« Reply #7 on: September 10, 2012, 08:06:30 PM » |
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if u plan on maling tails i have a magic hook model the one that shoots up in case u want to use it
ok cool is that the thing from sonic battle i think lol
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« Reply #8 on: September 11, 2012, 06:44:50 PM » |
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« Reply #9 on: September 11, 2012, 06:49:47 PM » |
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yeah that could work over foxes blaster and that could be his b move or down b im not sure yet
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« Reply #10 on: September 11, 2012, 08:26:03 PM » |
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U want it to be shot? Wouldn't it be easier as an up smash?
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*~I take some import and all recolor requests~*
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« Reply #11 on: September 11, 2012, 09:11:06 PM » |
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im still not sure about his moves yet tho that would be nice as a counter tho
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« Reply #12 on: September 13, 2012, 12:26:33 AM » |
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looks like chaos is going to be next lol
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« Reply #13 on: September 13, 2012, 01:10:02 PM » |
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lol ok chaos is next for now but vote in the poll for who he would be over
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« Last Edit: September 13, 2012, 01:12:53 PM by Leon Exodio »
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« Reply #14 on: September 13, 2012, 04:44:04 PM » |
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lol ok chaos is next for now but vote in the poll for who he would be over
Wario voted.. I don't like Wario
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