« Reply #210 on: November 02, 2013, 10:57:04 AM »
if as FS i can maybe help alittle with code a time limit mode (like vegeta´s or goku´s SSJ)
I don't understand what you're trying to say.
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« Reply #211 on: November 02, 2013, 11:06:30 AM »
if as FS i can maybe help alittle with code a time limit mode (like vegeta´s or goku´s SSJ)
LSSJ broly will have a time limit on his final smash i just found out on how to code a time limit so broly will have one and maby gohan if calkingz was it on there also
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« Reply #212 on: November 02, 2013, 11:07:42 AM »
I don't understand what you're trying to say.
i know its you who asked for a tut video on youtube: how to turn SSJ3 on goku moveset
and if you can´t even understand simple english on a readme like:
step 1:
do not use blackjax96´s Brawlbox use a older version like V0.63 or Goku wont work
Link to a older version of brawlbox:
http://brawldev.googlecode.com/files/BrawlBox.zip download this if you dont already have it
step 2:
open a FitpitXX.pcs for one of the goku model/texture (XX means: 00,01,02,03,04,05) in brawlbox V0.63
so you got a problem
so ofc you dont understand
LSSJ broly will have a time limit on his final smash i just found out on how to code a time limit so broly will have one and maby gohan if calkingz was it on there also
you did this:
first a subroutine code to the same offset on all used subactions
then on that offset the subroutine code goto do this:
Set Loop Infinite
If Compare: LA-Float[100(or over 100)] >= 60 (60= 1 sec. timelimit)
"insert any codes that needs to happen when timelimit is done"
Float Variable Set: LA-Float[same number on the IF Compare: ] = 0
Else
"insert any codes that needs to happen while in timelimit
like model changers for Super saiyan
Float Variable Add: LA-Float[same number on the IF Compare:] += 1
End If
Synchronous Timer: frames=1
Execute Loop
« Last Edit: November 02, 2013, 11:14:25 AM by Mariodk »
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« Reply #213 on: November 02, 2013, 11:35:16 AM »
you did this: first a subroutine code to the same offset on all used subactions then on that offset the subroutine code goto do this: Set Loop Infinite If Compare: LA-Float[100(or over 100)] >= 60 (60= 1 sec. timelimit) "insert any codes that needs to happen when timelimit is done" Float Variable Set: LA-Float[same number on the IF Compare: ] = 0 Else "insert any codes that needs to happen while in timelimit like model changers for Super saiyan Float Variable Add: LA-Float[same number on the IF Compare:] += 1 End If Synchronous Timer: frames=1 Execute Loop
nope my coding is alot easy to under stand then all of that lol
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« Reply #214 on: November 02, 2013, 12:47:56 PM »
yea I like Leon's way better. no disrespect. just that it looks more simple and acts better.
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« Reply #215 on: November 02, 2013, 01:11:15 PM »
anyway got news the sites where i got HD textures of DBZ charaters is back so i can maybe find a broly HD texture and make it to fit with yours model(aswell as gohan)
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
« Reply #216 on: November 02, 2013, 04:58:12 PM »
i know its you who asked for a tut video on youtube: how to turn SSJ3 on goku moveset
and if you can´t even understand simple english on a readme like:
step 1:
do not use blackjax96´s Brawlbox use a older version like V0.63 or Goku wont work
Link to a older version of brawlbox:
http://brawldev.googlecode.com/files/BrawlBox.zip download this if you dont already have it
step 2:
open a FitpitXX.pcs for one of the goku model/texture (XX means: 00,01,02,03,04,05) in brawlbox V0.63
so you got a problem
so ofc you dont understand
You only posted a short part of that ReadMe, and only that part is well written.
The rest of that ReadMe is NOT in simple english.
And I installed that Goku a long time ago. I had to figure it out in other tutorials.
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Before someone attacks me: No, I won't say/accept the term "American" to refer exclusively to people or things from the United States. America is a continent and deal with it. I'm an American, but not necessarily from the U.S.
« Reply #217 on: November 03, 2013, 12:48:45 AM »
Finished editing up the X7 model so he doesnt look like a cat with the helmet lol
-These are the model changer colors. if you think i should do other colors, give me ideas with demonstrations
« Last Edit: November 03, 2013, 03:49:58 PM by CaliKingz01 »
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« Reply #218 on: November 03, 2013, 09:48:28 AM »
Finished editing up the X7 model so he doesnt look like a cat with the helmet lol
Looks good.
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Before someone attacks me: No, I won't say/accept the term "American" to refer exclusively to people or things from the United States. America is a continent and deal with it. I'm an American, but not necessarily from the U.S.
« Reply #219 on: November 04, 2013, 01:04:35 PM »
if you ever consider my spyro over yoshi idea,the 3 main games you might want to check for his moveset will be: the legend of spyro: a new beginning the legend of spyro: the eternal night and the legend of spyro: dawn of the dragon the majority of his moves are in those games.
Post Merge: November 04, 2013, 01:12:53 PM i have a question about one of your youtube vids,where it said new slick,zero,and wolverine models at about:2:27-2:39 slick is displaying a new final smash,is that suppose to be in a future update for the psa?
« Last Edit: November 04, 2013, 01:12:53 PM by Falconpunch1729 »
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« Reply #220 on: November 05, 2013, 03:44:08 AM »
if you ever consider my spyro over yoshi idea,the 3 main games you might want to check for his moveset will be: the legend of spyro: a new beginning the legend of spyro: the eternal night and the legend of spyro: dawn of the dragon the majority of his moves are in those games.
Post Merge: November 04, 2013, 01:12:53 PM i have a question about one of your youtube vids,where it said new slick,zero,and wolverine models at about:2:27-2:39 slick is displaying a new final smash,is that suppose to be in a future update for the psa?yea. i felt that his old FS was weak so i made that one
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« Reply #221 on: November 05, 2013, 12:33:52 PM »
question:do you plan to release bomber man and broly by the time he's done?
Post Merge: November 05, 2013, 12:57:43 PM nice job but i have an idea for an alt. costume
thought i'm not sure file size will allow it:
http://images.wikia.com/megaman/images/d/dc/X6armorshadow.jpg its called the shadow armor from megaman x6,makes him look like a beast ninja
unfortunitly,its from x6(so theres no model you can rip out),but im sure you can make it yourself
« Last Edit: November 05, 2013, 12:57:43 PM by Falconpunch1729 »
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« Reply #222 on: November 05, 2013, 01:13:45 PM »
question:do you plan to release bomber man and broly by the time he's done?
Post Merge: November 05, 2013, 12:57:43 PM nice job but i have an idea for an alt. costume
thought i'm not sure file size will allow it:
http://images.wikia.com/megaman/images/d/dc/X6armorshadow.jpg its called the shadow armor from megaman x6,makes him look like a beast ninja
unfortunitly,its from x6(so theres no model you can rip out),but im sure you can make it yourself
Thats the Suit i was looking for but can't find it anywhere
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« Reply #224 on: November 10, 2013, 12:25:14 PM »
If you don't mind, can you give me tutorial on how to fix the B+shield problem on the Ryu PSA? (C. Falcon version) I know you already did on the squirtle version but I don't want to get rid of him.
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