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Question: I notice that other packs on the Vault get a lot of downloads, especially ones that use my older iterations of the Brawl 4 All build. I need to know, am I still putting together a quality build?
Yes. Other people get more downloads because their build is on the Vault.
 Yes, but your "quality" isn't geared to the masses.
No, not anymore. You're image of a collab build is not what people enjoy anymore.
No, you've always gotten Brawl modding wrong. Your build hasn't ever been cutting edge.

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Author Topic: Brawl 4 (build has been removed)  (Read 298897 times)
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Nebulon
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    « Reply #750 on: November 08, 2015, 10:24:07 AM »


    Okay, I seem to be having some trouble getting the pack to work. I'm using a 2GB card, so I deleted RSB3 and RSB2, and also replaced the RSBE01 with the 2GB one. I got all the files in SDHCX (not the folder itself) onto the SD card, booted up the game, stuck the SD card in, and went to the level creator, and nothing happened. Am I missing something? Did I need Project M on my SD card first?
    By the way, thanks for making an awesome (looking) mod, you've put a ton of your time into it, and that's really awesome Cheesy

    Well, first off,  while I've taken a break from all things Brawl for a while... I don't have to go to level editor to get the build to work for me, so it's possible the method you're using isn't compatible. What are you playing it on?

    Can you add Isaac from golden sun and Lloyd from tales of symphonia? Because I'd like to play as them, but I don't want to download pikezer's mod or Smash bros frozen edition. (p.s. Kitsu-Chan's Ninten would be nice for a Ness combo).

    I have some plans for Isaac, but I don't know when they'll come to fruition.

    As for Lloyd... my problem with him is that unless he's been updated since July, he seemed to have some issues for me and didn't really meet the qualifications necessary for me to want to include him in the build... beyond being a good "Tales of" rep. I'll check him out before I release, I do WANT to put him in, but I can't get myslf to due to my hang ups with the moveset. It's a fine mod, I used to use it, but last time I checked I felt it wouldn't fit in well with the build... we'll see. Maybe I'll spend some time fixing the concerns I had if I can.

    Kistu-Chan made a PSA? Or do you mean he edited a model? Either way, I'd like to add Ninten and masked man, but I'm focusing on stages right now.

    And that's my update for today. While it's not much, I added in 7 more stages.

    I need 78, and we're now at 17. I've got plenty of stages downloaded, but as of right now I feel I only have stages that cap in the late 50s, so I'm still sort of hovering around the vault seeing what comes out and what's updated for future inclusions. Who knows, maybe I mis-counted, I'm hoping I did.

    Also, according to the Brawl Expansion thread, they have developed a work around that allows people to play Brawl EX packs in single player modes despite missing stock icons, so this work around will be integrated into my build before the next release.



    Post Merge: November 09, 2015, 11:37:29 PM
    Stage update: 30/78 complete.
    « Last Edit: November 09, 2015, 11:37:29 PM by Nebulon » Logged

    Want to talk about my pack? Let's take it over here to the Brawl 4 All thread: http://forums.kc-mm.com/index.php?topic=71453.msg1306822#msg1306822

    NESasary_Gamer
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    « Reply #751 on: November 12, 2015, 07:37:18 AM »


    Ninten is a PSA who, as far as I know, was only in Kitsu's most recent BrawlEx Pack. He plays similar to a custom moveset Ness from Smash 4. He also comes with two models. Retro and Modern, each with recolors.

    Post Merge: November 12, 2015, 07:40:16 AM
    Okay, I seem to be having some trouble getting the pack to work. I'm using a 2GB card, so I deleted RSB3 and RSB2, and also replaced the RSBE01 with the 2GB one. I got all the files in SDHCX (not the folder itself) onto the SD card, booted up the game, stuck the SD card in, and went to the level creator, and nothing happened. Am I missing something? Did I need Project M on my SD card first?
    By the way, thanks for making an awesome (looking) mod, you've put a ton of your time into it,
     and that's really awesome Cheesy

    Post Merge: November 13, 2015, 06:06:37 AM
    You have to boot up the mod through the  Homebrew Channel or else it won't work.
    « Last Edit: November 13, 2015, 06:06:37 AM by NESasary_Gamer » Logged

    Torrent
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    « Reply #752 on: November 16, 2015, 02:52:15 PM »


    I apologize for this, I've tried everything I can figure out myself. Read all of the forums I could find, nothing has helped much. Is there any detailed documentation of how to get this to work with dolphin?

    EDIT - I figured out everything except for I can see in the log in dolphin that "open failed" for each file needed for the actual mod. I'm using gecko, installed IOS 36, an 8gb virtual SD card. But Im struggling to figure out what could be causing it to not be read considering as far as I understand this is everything needed and the files come directly from the download ready to work
    « Last Edit: November 19, 2015, 11:01:59 AM by Torrent » Logged

    spinksy
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    « Reply #753 on: November 18, 2015, 09:07:21 AM »


    Just like to add this thread - I'm new to modding my wii and had no idea all of this could be done to smash bros (adding new characters, stages etc)

    I'm now downloading your 8gb pack from the front page and can't wait to (hopefully) play it later Smiley

    Thank you

    Post Merge: November 19, 2015, 02:47:11 AM
    Can anyone definitely confirm if this works on a PAL 4.3E wii?

    I have the homebrew channel installed (just that) and put this onto my 8gb card and tried it but could'nt get it to work :-(

    It appears in the homebrew channel, I load it and click play - it sounds as if its working as the wii makes a kind of loaind sound then it puts me back to the home menu - I start smash bros but nothing is different.

    I'm starting to confuse myself as I've read loads of different things online - people saying I need a USB launcher programme, or that this doesn't work on a PAL wii unless you change loads of files - I really want to get this working - can someone help me please?
    « Last Edit: November 19, 2015, 02:47:11 AM by spinksy » Logged

    Quillion
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    « Reply #754 on: November 19, 2015, 04:01:29 PM »


    So there are these two PSAs for Ganondorf that were released a month ago. It's pretty awesome.

    http://smashprojectganondorf.blogspot.ca/p/download.htmlHere.

    Can you replace the old OoT Ganondorf mod with this one? It's way better and has much cooler moves.
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    NESasary_Gamer
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    « Reply #755 on: November 19, 2015, 08:21:22 PM »


    Oh yeah! Nebulon which Lloyd PSA are you using? Wolf or Pit?

    Also can you make OoT Ganon and Reg. Ganon combo characters and give Demise his own slot?
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    spinksy
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    « Reply #756 on: November 20, 2015, 05:33:06 AM »


    I just want to say a massive THANK YOU for this pack - I've really struggled to get this working on my PAL wii, being a noob at modding this way, but with the help of this guide I got it working!

    http://smashboards.com/threads/project-m-on-a-pal-wii-updated.356936/

    I've already had a lot of fun with this (I have Fallout 4, Star wars Battlefront, and COD BO3 for my ps4 at the moment and I'm having more fun with this)!

    My mates are coming over tonight for a few hours of gaming on it!

    Thank you for the release :-)

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    Quillion
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    « Reply #757 on: November 20, 2015, 11:03:35 AM »


    Oh yeah! Nebulon which Lloyd PSA are you using? Wolf or Pit?

    Also can you make OoT Ganon and Reg. Ganon combo characters and give Demise his own slot?

    OoT Ganon is a Lucario "clone", so that might not work.
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    Maydelcore
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    « Reply #758 on: November 20, 2015, 11:46:49 AM »


    OoT Ganon is a Lucario "clone", so that might not work.

    OoT Ganon is a Ganondorf clone. It should work.
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    My BrawlEx Pack:

    UPDATED 02/11/2014

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206916

    Jack Tarkatan BrawlEx pack thread:

    http://forums.kc-mm.com/index.php?topic=72472.0

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    « Reply #759 on: November 20, 2015, 07:41:45 PM »


    OoT Ganon is a Ganondorf clone. It should work.

    Depends if they want to replace the current one with the Project Ganondorf one. The Project Ganondorf one is Lucario-based (sorry for the miscommunication).

    That is, if they are planning on doing so (they did update Ridley with the Project M one, so I think they can do it).
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    NESasary_Gamer
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    « Reply #760 on: November 21, 2015, 04:26:24 PM »


    Have you considered Magicant from Smash 3DS?

    Post Merge: November 21, 2015, 05:22:06 PM
    If it's not to much to ask, but can you make Ninten's standard B "Offense up", like Lucas' in Project M? I think there's a way, since P:M Lucas has the same jabs as Ninten. That is, if you do add Ninten.
    « Last Edit: November 27, 2015, 08:01:39 PM by NESasary_Gamer » Logged

    NESasary_Gamer
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    « Reply #761 on: November 28, 2015, 10:09:35 AM »



    Post Merge: November 28, 2015, 10:16:44 AM
    Hate to bother you with another character request but can you add KageMaru's Iron man Psa? I feel we need more Marvel characters, at least compared to the anime characters. And to make the mod more authentic, you could add the "No Final Smash Transform" files in it. I'd really
    appreciate it. Here are the pages:

    No transform: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30464

    Iron Man: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26440

    Recolors: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28206

    War Machine: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25743
    « Last Edit: November 28, 2015, 01:49:28 PM by NESasary_Gamer » Logged

    CrashBandicoot
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    « Reply #762 on: November 29, 2015, 07:13:31 PM »


    Can you replace Goku with the new Goku from Caliking and Leon.
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    Maydelcore
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    « Reply #763 on: November 29, 2015, 10:20:18 PM »


    Can you replace Goku with the new Goku from Caliking and Leon.

    I believe he already did so.
    Next update may have it.
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    My BrawlEx Pack:

    UPDATED 02/11/2014

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206916

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    « Reply #764 on: November 30, 2015, 02:49:28 PM »


    Hi, I'm loving the pack so far.  It's great.  I played it some with a friend of mine and we had a blast.  But, I have some major technical problems.

    First, when I load the game, it freezes most of the time before it even gets to the opening cutscene (usually on the Wii Remote safety screen or the "Challenger Approaching" loading screen).  I have to try a couple of times for it to load properly.

    Second, I can't seem to spend more than a second or two on the stage select screen, or the game will freeze again (this time, with a loud noise).  I have to choose a stage rather quickly, or else the crash will happen.  Once I'm in a match, though, the mod works flawlessly.

    With both of these crashes, unplugging the console is the only way to get out of them.

    Some info: I'm using an 8 GB SanDisk SDHC card, playing on Wii Mode on the Wii U, and loading the mod through the Project M launcher on the Homebrew channel.  I'm completely new to Brawl (and Wii) modding, so I don't really know what I'm doing.  Tongue

    I simply copied the contents of the SDHCX folder onto my SD card and installed the Homebrew Channel via a separate SD card.

    Am I doing something wrong?  I have a Wii, should I use that instead?  I would much rather use my Wii U, if that is a possibility.

    Any help would be greatly appreciated.
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