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Author Topic: Alastor (vBrawl & Project M)  (Read 3303 times)
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Lone Devil
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    « on: July 11, 2015, 08:42:18 AM »


    Download: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208765
    (Will need to replace Ganon, I recommend BrawlEx)


     
    A original character that is currently my personal Rom Hacking/Modding mascot, Alastor. since I have yet to fulfill my dream to directing and producing a entirely new fighting game franchise. Alastor has no backstory, thus making this his "somewhat" first debut as a complete and serious Brawl and Unofficial Project M Mod. (Also can work best for BrawlEx) The scythe from DMC3 is one of my very first imports. The purpose of this mod is to test my skills of building a new moveset (or should I say Newcomer) from the ground up, besides the sheer amount of enjoyment and that Smash never has a grim reaper style fighter. (Scythe)


    Basic Attacks:
    Njab - Quick 3 hit combo just by holding the button. 10% - 7% (if whiffed)
    Ftilt - Slightly slow knockback based attack. 10%
    Dtilt - Weak poke and pushback if further away. may combo with Utilt or FSmash at higher percents. 5% - 6%, +1% in PM
    Utilt - Strong launch attack, may combo. 12% - 9%
    Dashjab - Quick poke, has mild knockback. 5% - 7%

    USmash - Slowest but kill-based smash. 19%
    FSmash - Somewhat slow but large hitbox forward smash. 17%
    DSmash - Quick 2 Hit smash, not meant for killing with mildly high percentages. 15%

    Nair - Slightly slow but quick 2 Hit swing combo with pretty large hitbox from the top. 14% - 13%
    Fair - Slow but with decent knockback, can mildly spike at higher percentages after 18 frames. 12% - 9%
    Bair - Small hitbox but with mildly strong knockback. 12%
    Uair - Best to be used from the side/behind, Can spike after 2 or 4 frames. 11% - 6%
    Dair - The alternative to Fair except much faster. 13% - 7%



    Grabs:
    Forward - Similar to Shiek's Fgrab, can mixup to Fair or Uair spikes at mid percentages. 9%
    Back - Simliar to Snake's Bgrab, except from the other side. 10%
    Up - Good for air mixups at lower percentages. 11%
    Down - Combo starter for either Utilt or Nair in PM. 7%


    Specials:
    NSpecial - Charge for more powerful specials, excluding parrying and UpSpecial (Ground). May kill at slightly higher percentages if Charged, best to be used wisely midair in PM. 26% - 20% (if turned while charging), +1% in PM

    DownSpecial - Knockback based Parry, still received damaged. 12%

    UpSpecial - Small 6-Hit hop that's mostly [censored] for recovery in midair, unless Charged from NSpecial, can be a kill move. decent for edgehogging and after spiking either way. 14% - 21% (Charged)

    SideSpecial - Similar dash grab to Falcon & Ganon, but without knockback. in PM, it can't mostly be combo'd with jabs and it's rather safe to roll away after the attack, may be good for mindgames. Can also be Charged for a possible kill. 6% - 20% (Charged)




    Demonstration (vBrawl based):
    ! No longer available



    Need more mods? then please check out my Other Thread.
    « Last Edit: July 11, 2015, 12:32:34 PM by Darkon360 » Logged


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    « Reply #1 on: July 11, 2015, 03:26:30 PM »


    *subs*
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    « Reply #2 on: July 11, 2015, 03:44:37 PM »


    I'm still trying to decide if I want to test this PSA, but I'd be a liar if I said it didn't look good.

    Great work, I'd love to see what you come up with next.
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    so im just saying hopefully somebody can look into this if not ill probably take a shot at it later on because right now im too busy partying with some [censored]es

    Lone Devil
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    « Reply #3 on: July 14, 2015, 06:12:50 AM »


    Here's a logo + Project M text by Cahalan. for a Victory theme, pick This.


    My original logo for size reasons:


    Can anyone showcase this underrated PSA on youtube? would be a massive help for exposure.
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