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As background, this is from a game called Phantom Crash, a very obscure OG Xbox game. It has one of the best OST's in my opinion, and this is one of my favorite songs from the game. This one was fairly tricky to find a loop point, but it turned out very good.
(Source: Phantom Crash)



Clean loop. Song ends at 1:43, loops back to 0:14.
(Source: Ys: Memories of Celceta)



Clean loop. Song ends at 1:50, loops back to 0:02.
(Source: Ys: Memories of Celceta)



Instrumental of the Opening Theme of Samurai Champloo made for menu.
(Source: Samurai Champloo)



Clean loop. Song ends at 1:30, loops back to 0:16.
(Source: Ys: Memories of Celceta)



Clean loop. Song ends at 1:16, loops back to 0:25.
(Source: Ys: Memories of Celceta)



(Source: Kirby Air Ride)




(Source: Sonic Adventure 2 Battle)




This is a dubstep remix of Dire Dire Docks from Super Mario 64. Loops cleanly.
(Source: Michael Knapp, Super Mario 64)



(Source: Billy Hatcher & the Giant Egg)




Song ends at 1:50, loops back to 0:26
(Source: Ys: Memories of Celceta)



Song ends at 1:39, loops back to 0:19
(Source: Ys: Memories of Celceta)



Song ends at 2:14, loops back to 0:17
(Source: Ys: Memories of Celceta)



Song ends at 2:46, loops back to 0:17
(Source: Ys: Memories of Celceta)



(Source: Kirby Air Ride)




Songs ends at 2:16, loops back to 0:25. Song was done by request, and is one of the songs that will be in a full pack of the OST of Ys: Memories of Celceta when I finish all the songs.
(Source: Ys: Memories of Celceta)



I decided to make this because the other version on this site doesn't have a continuous loop, the song just ends and it goes back to the beginning with a decent amount of dead air. In this version there is a loop with zero dead air.
(Source: Sonic Adventure 2 Battle)



(Source: Jet Set Radio Future)




Clean loop. Song ends at 1:32, loops back to 0:19.
(Source: Ys: Memories of Celceta)



Audible in game, song ends at 2:30, and has a seamless loop back to 0:26.
(Source: Jet Set Radio Future)



Clean loop, goes really well with Castlevania/Luigi's Mansion.
(Source: Dragonball Z)



This one was tricky trying to find a spot to loop. Unfortunately I couldn't even use the whole song due to the fact that every time a similar part is played in a different point in the song different instruments are used. Regardless the loop sounds clean. Song ends at 2:25, loops back to 1:12.
(Source: Super Mario 64)



Song ends at 2:07, loops back to 0:57.
(Source: Ys: Memories of Celceta)



Clean loop. Song ends at 2:33, loops back to the start.
(Source: Ys: Memories of Celceta)
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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