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Program's Zero Suit edits have been given the Chozo Armory Treatment! Same ideas for the costumes, but on a model that's much more consistent with Subspace cutscenes and lagless in most cases (except when using the SJS alts, they cause slight lag in 4 players iirc).
This is an option for those using the Chozo Armory in their builds, so the Varia Suits ARE NOT included. The blender setup for the vBrawl Zero Suit Samus by Spigel (with edits to make the lights work by me) is included however.
This is an option for those using the Chozo Armory in their builds, so the Varia Suits ARE NOT included. The blender setup for the vBrawl Zero Suit Samus by Spigel (with edits to make the lights work by me) is included however.



Update 5: How long did I mistakenly not include the right costumes for Fusion Blue and Black!?!? No matter, it's fixed... finally. My B.
Update 4: The tourney friendly version of the FitFake files I posted on my modding workshop are now included in the pack.
If downloaded before 1/27/2020, you can download the file again to get them, or edit the FitFake files to not include the overlay.
Update 3: One last color edit to the Dark Samus themed ZSS recolor. If downloaded before 9/20/2019 please update. Hopefully this will be the last update for a while...
Update 2: Mario Dox's Bury Animation Fix has now been integrated into Samus' PSA.
Update: CSP Project 2.5 Color Smashed Stocks are now included. There are also some new notes about the features of the pack and TE 2.5 friendly files to take advantage of the new Team Costume Code (that also applies to the CSSConfigs) along with fixes for the Hotpants costumes' bellybutton introduced in TE 2.5 and a minor color update to the Black Fusion ZSS costume.
Introducing a pre-packaged collection of over 30 Costumes for both Samus and Zero Suit Samus!
This has edits to older costumes like the Prime 2 Multiplayer Costumes by Xenozoa425 and Moe's recreation of the Melee Black alt, along with new original recolors for both the Power Suit and Zero Suit that are meant to be paired with one another.
This package also includes edits to my previous Phazon Suit release to better match how the lights are recolored for vBrawl costumes and a brand new take on vPM's Dark Samus inspired recolor on the SJS Phazon Suit model.
Update 4: The tourney friendly version of the FitFake files I posted on my modding workshop are now included in the pack.
If downloaded before 1/27/2020, you can download the file again to get them, or edit the FitFake files to not include the overlay.
Update 3: One last color edit to the Dark Samus themed ZSS recolor. If downloaded before 9/20/2019 please update. Hopefully this will be the last update for a while...
Update 2: Mario Dox's Bury Animation Fix has now been integrated into Samus' PSA.
Update: CSP Project 2.5 Color Smashed Stocks are now included. There are also some new notes about the features of the pack and TE 2.5 friendly files to take advantage of the new Team Costume Code (that also applies to the CSSConfigs) along with fixes for the Hotpants costumes' bellybutton introduced in TE 2.5 and a minor color update to the Black Fusion ZSS costume.
Introducing a pre-packaged collection of over 30 Costumes for both Samus and Zero Suit Samus!
This has edits to older costumes like the Prime 2 Multiplayer Costumes by Xenozoa425 and Moe's recreation of the Melee Black alt, along with new original recolors for both the Power Suit and Zero Suit that are meant to be paired with one another.
This package also includes edits to my previous Phazon Suit release to better match how the lights are recolored for vBrawl costumes and a brand new take on vPM's Dark Samus inspired recolor on the SJS Phazon Suit model.



As per usual, alt .zip link~
https://mega.nz/#!accWhSSS!t3vdEj6o_oZkYwBGkYjvTHo2vp_X0xy1h0tenMK3bO0
Just a bit of a revisit to something a bit old, I guess. Haha. I don't even know if I should actually set everyone else as a collab since they may find 'suddenly update' a bit annoying, but I don't know. Playing around with this is a bit nostalgic I s'pose.
Original here~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204448
So if anything's missing it's probably there.
Anyways! Made for use with JOJI's things and BrawlEx
Mostly identical, although I removd the 'slam' sound from the forward smash (It's a forward stab, after all), fixed the down/up special GFX a bit, and fixed up the neutral special a bit.
Lucina's soundbank ID is 0x0000023D
Necessary codes~
Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html
Another 'not quite necessary' thing, but something very nice to have, is this code~
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000
https://mega.nz/#!accWhSSS!t3vdEj6o_oZkYwBGkYjvTHo2vp_X0xy1h0tenMK3bO0
Just a bit of a revisit to something a bit old, I guess. Haha. I don't even know if I should actually set everyone else as a collab since they may find 'suddenly update' a bit annoying, but I don't know. Playing around with this is a bit nostalgic I s'pose.
Original here~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204448
So if anything's missing it's probably there.
Anyways! Made for use with JOJI's things and BrawlEx
Mostly identical, although I removd the 'slam' sound from the forward smash (It's a forward stab, after all), fixed the down/up special GFX a bit, and fixed up the neutral special a bit.
Lucina's soundbank ID is 0x0000023D
Necessary codes~
Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html
Another 'not quite necessary' thing, but something very nice to have, is this code~
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000



This was a request by Wwe4865.
Also, check out my website: http://dragongames7.wixsite.com/mainpage
Table of Contents
I. Summary
II. What's New
III. About Requests
IV. Credits
I. Summary
A request by Wwe4865, this mod edits this model( http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207888 ) to look similar to a Prince Mallow theme created by Trey Buongiorno
( http://treybuongiorno.tumblr.com/image/116067988737 )
II. What's New
A. New Characters
Geno
B. New Models
Geno Model
C. New Textures
Edited Textures of Geno
III. About Requests
I do requests, but ONLY of conversions(Including from YouTube), texture-related things,
or basic model imports/vertexes. I will do most requests of these sorts, and I will
tell you if I will do them or not.
[Also, I WILL give you credit for your idea, unless you state otherwise.]
You can contact me via email, PM, or by creating a topic in the proper spot on the forums.
IV. Credits
A. Idea by Wwe4865
B. Original Mod of Geno(Which also includes CSPs, alternate costumes, and more) by SouthCraft, Albafika, Mariodk, SJS, LJStar, Leon Exodio, DarkShadeDX, kwrk85, and secretchaos1, can be
found at these two links(This first link is just a fix for one of the files, but for the whole pack, download the other one)
(First Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208709)
(Second Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207888)
Also, check out my website: http://dragongames7.wixsite.com/mainpage
Table of Contents
I. Summary
II. What's New
III. About Requests
IV. Credits
I. Summary
A request by Wwe4865, this mod edits this model( http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207888 ) to look similar to a Prince Mallow theme created by Trey Buongiorno
( http://treybuongiorno.tumblr.com/image/116067988737 )
II. What's New
A. New Characters
Geno
B. New Models
Geno Model
C. New Textures
Edited Textures of Geno
III. About Requests
I do requests, but ONLY of conversions(Including from YouTube), texture-related things,
or basic model imports/vertexes. I will do most requests of these sorts, and I will
tell you if I will do them or not.
[Also, I WILL give you credit for your idea, unless you state otherwise.]
You can contact me via email, PM, or by creating a topic in the proper spot on the forums.
IV. Credits
A. Idea by Wwe4865
B. Original Mod of Geno(Which also includes CSPs, alternate costumes, and more) by SouthCraft, Albafika, Mariodk, SJS, LJStar, Leon Exodio, DarkShadeDX, kwrk85, and secretchaos1, can be
found at these two links(This first link is just a fix for one of the files, but for the whole pack, download the other one)
(First Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208709)
(Second Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207888)



This PSA is outdated. For the latest version, check out Legacy XP 2.0 Full: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=212860
Edit: 03/13/2017 - Last update for now.
This is just an aesthetic update to Legacy XP's Geno that fixes a number of GFX bugs, adds SFX to various moves that were lacking them, and also includes some minor improvements such as altered taunts and win animations, as well as a new star animation for neutral special. Aside from the taunts, this Geno should play identically to the one included in Legacy XP Beta. Includes a changelist that goes over some of the edits in greater detail.
Old Description:
This is an edited version of the Geno PSA included in Legacy XP which adds various touch ups and visual fixes. The changes are almost entirely cosmetic in nature, mainly things such as adding sound effects to silent moves, removing leftover R.O.B. sfx where they don't belong, and hiding held items during awkward animations. Gameplay-wise, the only difference from XP is that the taunts have been rearranged to more fitting directions (e.g. the taunt where Geno falls down is now the down taunt, etc.)
Also included is an alternate version of the PSA which is identical except for its dash attack, which has been reverted to Albafika's original version (a rapid arm twist attack). It's a little finicky, but it makes Geno feel more unique. Whichever version you use, make sure to use the matching motionetc file to avoid having Geno freeze.
A forthcoming update will include fixed item animations, decloned gfx, and two new victory poses.
Edit: 03/13/2017 - Last update for now.
This is just an aesthetic update to Legacy XP's Geno that fixes a number of GFX bugs, adds SFX to various moves that were lacking them, and also includes some minor improvements such as altered taunts and win animations, as well as a new star animation for neutral special. Aside from the taunts, this Geno should play identically to the one included in Legacy XP Beta. Includes a changelist that goes over some of the edits in greater detail.
Old Description:
This is an edited version of the Geno PSA included in Legacy XP which adds various touch ups and visual fixes. The changes are almost entirely cosmetic in nature, mainly things such as adding sound effects to silent moves, removing leftover R.O.B. sfx where they don't belong, and hiding held items during awkward animations. Gameplay-wise, the only difference from XP is that the taunts have been rearranged to more fitting directions (e.g. the taunt where Geno falls down is now the down taunt, etc.)
Also included is an alternate version of the PSA which is identical except for its dash attack, which has been reverted to Albafika's original version (a rapid arm twist attack). It's a little finicky, but it makes Geno feel more unique. Whichever version you use, make sure to use the matching motionetc file to avoid having Geno freeze.
A forthcoming update will include fixed item animations, decloned gfx, and two new victory poses.






This is a fix for the Geno PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207888) it's an updated animation file that includes the required animations for Wario to chomp Geno. For some reason they were deleted from the psa at some point, but I popped ROB's back in and now it works without crashes, Geno just looks a bit weird when he's being chomped.
Replace the original MotionEtc file with this one and it should work fine.
Replace the original MotionEtc file with this one and it should work fine.



The chosen doll by the seven stars joins the Brawl! This is a full pack including the Geno PSA, model, recolors, CSPs and all other interface hacks, uncluding a Project M version of the hack (which might need some polishing but im not that common with the PM PSA files).
However this is my (southcraft) last edit on the PSA. Therefore i call it final version..
This is my
However this is my (southcraft) last edit on the PSA. Therefore i call it final version..
This is my



Geno has finally gotten an update!
*glitchfree
updated 05.02.15 redownload if you did
After i saw this unfinished project i couldn't let it remain unfinished. So i decided to finish it up. I know they would probably have done a lot better job than me in this one, but i tried the best i could.
The following has changed:
-Geno now has shaders
-Special attacks
-Some animations
*glitchfree
updated 05.02.15 redownload if you did
After i saw this unfinished project i couldn't let it remain unfinished. So i decided to finish it up. I know they would probably have done a lot better job than me in this one, but i tried the best i could.
The following has changed:
-Geno now has shaders
-Special attacks
-Some animations



Me worked on this for quite a while, in the end we are not going to finish it, as other things took priority over this. We did enjoy our time working on this though!
There's a Notepad included with things we had to make/were making.
The video shows the "A" Attacks, but so far, the UP B is coded, and I left the Side B halfway. Can't recall progress on Down B/Neutral B. Those 2 should be easy to code though.
Most animations are done, the Specials just need coding and it needs a Final Smash.
Well, have fun with this.
There's a Notepad included with things we had to make/were making.
The video shows the "A" Attacks, but so far, the UP B is coded, and I left the Side B halfway. Can't recall progress on Down B/Neutral B. Those 2 should be easy to code though.
Most animations are done, the Specials just need coding and it needs a Final Smash.
Well, have fun with this.












http://lsteam.net/
Lucina!
Recolors include:
Sully
Noire
Inigo
Emmeryn
Nowi
Aversa
Olivia
Severa
Mia
Lucina!
Recolors include:
Sully
Noire
Inigo
Emmeryn
Nowi
Aversa
Olivia
Severa
Mia



http://lsteam.net/
Rosalina, the guardian of the universe, has joined the Brawl! And to celebrate Christmas, we've added Santa Rosalina as a bonus!
Recolors also include Fire Flower Rosalina.
Rosalina, the guardian of the universe, has joined the Brawl! And to celebrate Christmas, we've added Santa Rosalina as a bonus!
Recolors also include Fire Flower Rosalina.



http://legendarysmashteam.blogspot.com/2013/11/lsteam-presents-mia-remastered.html
EDIT: Updated with voice.
Mia, the most upbeat member of the Greil Mercenaries joins the Brawl with a remastered look!
Recolors include:
Nabarl [FE1, FE3]
Marisa [FE8]
Radd [FE1]
Mareeta [FE5]
Fir [FE7]
Say'ri [FE13]
Athena [FE11]
Altina [FE10]
Stefan [FE9, FE10]
Isabeau [SMT4]
EDIT: Updated with voice.
Mia, the most upbeat member of the Greil Mercenaries joins the Brawl with a remastered look!
Recolors include:
Nabarl [FE1, FE3]
Marisa [FE8]
Radd [FE1]
Mareeta [FE5]
Fir [FE7]
Say'ri [FE13]
Athena [FE11]
Altina [FE10]
Stefan [FE9, FE10]
Isabeau [SMT4]






Nephenee, everyone's favorite (and only) nervous, shy and quiet country girl from Crimea's militia joins the Brawl!
http://legendarysmashteam.blogspot.com/2013/07/lsteam-presents-i-reckon-thats-wishblade.html?m=1
Recolors include:
Amalda [FE5]
Caeda/Shiida [FE1, FE3, FE11, FE12, FE13]
Petrine [FE9, FE13]
Samus
Altena [FE4, FE5, FE13]
Frey [FE11, FE12]
Haar [FE9, FE10]
Titania [FE9, FE10]
Phila [FE13]
http://legendarysmashteam.blogspot.com/2013/07/lsteam-presents-i-reckon-thats-wishblade.html?m=1
Recolors include:
Amalda [FE5]
Caeda/Shiida [FE1, FE3, FE11, FE12, FE13]
Petrine [FE9, FE13]
Samus
Altena [FE4, FE5, FE13]
Frey [FE11, FE12]
Haar [FE9, FE10]
Titania [FE9, FE10]
Phila [FE13]




Download link fixed. I'm sorry for the delay in fixing it.
EDIT (22/4/13): Added .pac and .pcs files for a different batch of recolours. Partially so that there's more choice and partially so that it works properly in 1 player modes. ~ SDo0m
Mouthy merc returned to here.
Including the PSA, Model, Recolors, CSPs, Voice and others.
Have you feedback or question?
Please post it on my topic or send PM.
http://forums.kc-mm.com/index.php?topic=53422.0
Hey! Yeah, you! I'm down here bustin' my ass while you sit on yours watching me jump around? How is that fair?
EDIT (22/4/13): Added .pac and .pcs files for a different batch of recolours. Partially so that there's more choice and partially so that it works properly in 1 player modes. ~ SDo0m
Mouthy merc returned to here.
Including the PSA, Model, Recolors, CSPs, Voice and others.
Have you feedback or question?
Please post it on my topic or send PM.
http://forums.kc-mm.com/index.php?topic=53422.0
Hey! Yeah, you! I'm down here bustin' my ass while you sit on yours watching me jump around? How is that fair?












Wheeee! This is my first Stage!
This is the Tower of Guidance (Phase 1) with textures by SJS, from Fire Emblem: Radiant Dawn (For the ones that've played the game, this is where you fight Lekain and Hetzel)
This .rar contains 2 different files:
>STGFINAL.PAC: The Stage made to fit vBrawl
>STGFINAL Original version.pac: Stage that can make your gimps fail as walls cover the screen on the edges (This Stage being the canon position of the buildings)
A video for this Original version can be seen here:
http://www.youtube.com/watch?v=wqz8ewNpCpc
Hope you enjoy this Stage as much as we suffered making it!
This is the Tower of Guidance (Phase 1) with textures by SJS, from Fire Emblem: Radiant Dawn (For the ones that've played the game, this is where you fight Lekain and Hetzel)
This .rar contains 2 different files:
>STGFINAL.PAC: The Stage made to fit vBrawl
>STGFINAL Original version.pac: Stage that can make your gimps fail as walls cover the screen on the edges (This Stage being the canon position of the buildings)
A video for this Original version can be seen here:
http://www.youtube.com/watch?v=wqz8ewNpCpc
Hope you enjoy this Stage as much as we suffered making it!



Update 2! No more distorted cannon during FS!!!!
The Truly Metroid Prime 2 Original Model Import!
My dream comes true!!!! ^_^ Here the Moveset:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22291&Moderated=All
Enjoy and comment here:
http://forums.kc-mm.com/index.php?topic=31349.0
Special Thanks to BlueLink and Albafika,
I've never been able to do this without your helps!
The Truly Metroid Prime 2 Original Model Import!
My dream comes true!!!! ^_^ Here the Moveset:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22291&Moderated=All
Enjoy and comment here:
http://forums.kc-mm.com/index.php?topic=31349.0
Special Thanks to BlueLink and Albafika,
I've never been able to do this without your helps!



Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
Filter by:
If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.
Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010