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Original stage by gigazard, I added a tower in background because I needed it for Brawl World :
http://forums.kc-mm.com/index.php?topic=40257.msg811039#msg811039
Trailer : http://www.youtube.com/watch?v=cY-Qw0JJT-c
http://forums.kc-mm.com/index.php?topic=40257.msg811039#msg811039
Trailer : http://www.youtube.com/watch?v=cY-Qw0JJT-c


















NOTE : If any other errors are found please report them too me and I will add them to the info.
Requested by M1ke2
My first Model Swap
There are a few glitches-
1. When running or dashing he may end up where dash or run began. To move do short run bursts.
2. taunt looks like he's humping the box
3. launcher looks like its lodged in his head
4. Up- B Attack is screwed up,
5. Side smash attack looks like he shot himself in the balls
6. When thrown upward or downward, he instantly dies.
If anyone wants to fix these problems feel free too, just credit me k.
Requested by M1ke2
My first Model Swap
There are a few glitches-
1. When running or dashing he may end up where dash or run began. To move do short run bursts.
2. taunt looks like he's humping the box
3. launcher looks like its lodged in his head
4. Up- B Attack is screwed up,
5. Side smash attack looks like he shot himself in the balls
6. When thrown upward or downward, he instantly dies.
If anyone wants to fix these problems feel free too, just credit me k.



PLEASE NOTE : THIS IS NOT REALLY MEANT TO BE A PLAYABLE CHARACTER RATHER AS SOMETHING FOR MOSTLY MACHINIMA USE.
While working on a playable Devil Man, as I tested it out this creature emerged. A devil like bat with two heads, the biggest one being a weapon of sorts.
Glitches-
1. When he is killed, the entire screen will lag and go all pixelated.
2. Down b move is weird looking
3. when dashing or running he may appear back at the same spot where he began. To solve small dashes are needed or jumping from place to place will work.
While working on a playable Devil Man, as I tested it out this creature emerged. A devil like bat with two heads, the biggest one being a weapon of sorts.
Glitches-
1. When he is killed, the entire screen will lag and go all pixelated.
2. Down b move is weird looking
3. when dashing or running he may appear back at the same spot where he began. To solve small dashes are needed or jumping from place to place will work.



Warning : Game freezes when you use grab.
Note- If there are any glitches that I left out please report them to me and I will add them to the info.
Glitches =
1.When running or dashing she may end up where dash or run began. To move do short run bursts or jump from place to place.
2. regular special only shows gun.
3. can not pick up any held items or the game will freeze.
4. bunny hood appears on legs
5. franklin badge appears on arm
6. flower hit covers whole body
7. screw attack appears on arm.
8. When using grab move game freezes.
Finally, my first real playable assist trophy import. It Barbara now as a playable character. Sadly she's without her guitar.
Note- If there are any glitches that I left out please report them to me and I will add them to the info.
Glitches =
1.When running or dashing she may end up where dash or run began. To move do short run bursts or jump from place to place.
2. regular special only shows gun.
3. can not pick up any held items or the game will freeze.
4. bunny hood appears on legs
5. franklin badge appears on arm
6. flower hit covers whole body
7. screw attack appears on arm.
8. When using grab move game freezes.
Finally, my first real playable assist trophy import. It Barbara now as a playable character. Sadly she's without her guitar.



























8-Bit Mix of the ending credits to Bomberman 64.
Instrument Set Used: Famicom
(Source: Bomberman 64)Instrument Set Used: Famicom

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010