![]() |























I updated NNEBF's Spear Pillar Omega Form and included a Battlefield Form and added Legendary Pokémon Dialga, Palkia, Giratina, Cresselia, Darkrai and Arceus with their own color tints. Dialga, Palkia and Giratina come with their Altered Formes and Origin Formes. Dialga appears with a blue tint, Palkia appears with a pink tint, Giratina appears with a red tint, Cresselia appears with a default green tint, Darkrai appears with a pitch black tint and Arceus appears with a yellow tint.
Gamebanana: https://gamebanana.com/mods/452350
Gamebanana: https://gamebanana.com/mods/452350















Delfino Plaza received a great overhaul since it's debut in Super Smash Bros. Brawl with a lot of improvements and new vertex colors. Please collab me if you make any edits and upload them to the Brawl Vault.
Update 2/1/2022: I fixed a few objects and polished them up and added a Brawl Style Version of the Stage.
Update 2/19/2022: Revamped some objects and added Versions with Brawl Skydome, Wii U Skydome, Ultimate Skydome and Sunshine Skydome
Update 4/25/2022: Added 2 Wooden Boxes and the Logs that appear on the Eastern Island. Revamped More Objects and Improved Vertex Colors.
Update 8/17/2022: Added 2 Signs and that appear on the Boathouse and Building. Revamped More Objects and Improved Vertex Colors. Also has 10 Pillars.
Update 11/24/2022: Revamped polygon91 and polygon187.
Update 10/1/2023: Modified the UV Nodes for polygon101, polygon195, polygon197, polygon229, polygon230 and polygon265 to use the original Super Mario Sunshine Delfino Plaza Textures. Extracted polygon101 from Super Smash Bros. Ultimate and modified the UV for the A_objA09 texture. Imported the 'main_ring_set' and the 'floating_plate_set' from Super Smash Bros. Ultimate and uses the Brawl Textures.
FINAL UPDATE 11/5/2023: The Battlefield/Omega Forms have the exact lighting animation from Super Smash Bros. for Wii U, Re-Optimized the animations for the Omega and Battlefield Forms & Updated the sand meshes.
MEGA: https://mega.nz/file/KUQGFQTD#cIqV1JnF7pq8_yimULqeRPopr17lQM6wCno2MY4aCCY
Google Drive: https://drive.google.com/file/d/1JIqD2ZaL40p2SvqwbUmInp6Yqa5p9xfg/view?usp=sharing
MediaFire: https://www.mediafire.com/file/wm7e9aa0waa7yub/Delfino+Plaza+(Remake)+(Brawl,+PM+3.6,+P+).zip/file
*COMPLETE CHANGELIST* from the Brawl version:
- Most of the objects have been fixed and improved and were extracted from Super Mario Sunshine and Super Smash Bros. for Wii U.
- The manholes are now blue like in Super Mario Sunshine.
- Added back the 3 missing palm trees.
- Has a version with the Banana Palm Tress like in Brawl and a version with the Original Palm Trees from Super Mario Sunshine.
- The Grand Pianta Statue appears on the background of the stage.
- The cannon that transported Mario to Pinna Park appears on the background of the stage.
- The pipes on top of both the Shine Gate that led to Pianta Village and the building in front of it which led to Sirena Beach appears on the background of the stage.
- The Ricco Harbor and Pinna Park are no longer a rectangular shape model and have been replaced with the ones extracted from Super Mario Sunshine.
- The Flags appear on the background of the stage but they are static.
- Uses the original textures from Super Mario Sunshine.
- The Ocean has been extracted and ported from Super Smash Bros. for Wii U.
- Has a Battlefield Form and Omega Form.
- The Stage has a lot of new vertex colors.
- The Bells have been extracted and ported from Super Smash Bros. for Wii U.
- The Shine Sprite has been extracted and ported from Super Smash Bros. for Wii U.
- Has a version with the Skydome imported from Super Smash Bros. Brawl, the Skydome imported from Super Mario Sunshine, the Skydome imported from Super Smash Bros. for Wii U, and the Skydome imported from Super Smash Bros. Ultimate.
- The Boathouse have been extracted and ported from Super Mario Sunshine.
- The Lighthouse have been extracted, modified and ported from Super Mario Sunshine.
- The Nozzle Doors have been added to the background of the Plaza and has been extracted from Super Mario Sunshine.
- The jail has been fixed and the jail cells are no longer a rectangular shape model.
- The Fruit Baskets appear on the background of the stage.
- The Super Rock on the Lighthouse appears on the background of the stage.
- The BillBoard Signs appear on the background of the stage.
- The Weather Cocks appear on the background of the stage.
- The manholes are no longer a rectangular shape and have been ported from Super Smash Bros. Ultimate.
- The Wooden Boxes have been added to the background and have been ripped from Super Mario Sunshine.
- The Logs that appear on the East Island have been added to the background and have been ripped from Super Mario Sunshine.
Update 2/1/2022: I fixed a few objects and polished them up and added a Brawl Style Version of the Stage.
Update 2/19/2022: Revamped some objects and added Versions with Brawl Skydome, Wii U Skydome, Ultimate Skydome and Sunshine Skydome
Update 4/25/2022: Added 2 Wooden Boxes and the Logs that appear on the Eastern Island. Revamped More Objects and Improved Vertex Colors.
Update 8/17/2022: Added 2 Signs and that appear on the Boathouse and Building. Revamped More Objects and Improved Vertex Colors. Also has 10 Pillars.
Update 11/24/2022: Revamped polygon91 and polygon187.
Update 10/1/2023: Modified the UV Nodes for polygon101, polygon195, polygon197, polygon229, polygon230 and polygon265 to use the original Super Mario Sunshine Delfino Plaza Textures. Extracted polygon101 from Super Smash Bros. Ultimate and modified the UV for the A_objA09 texture. Imported the 'main_ring_set' and the 'floating_plate_set' from Super Smash Bros. Ultimate and uses the Brawl Textures.
FINAL UPDATE 11/5/2023: The Battlefield/Omega Forms have the exact lighting animation from Super Smash Bros. for Wii U, Re-Optimized the animations for the Omega and Battlefield Forms & Updated the sand meshes.
MEGA: https://mega.nz/file/KUQGFQTD#cIqV1JnF7pq8_yimULqeRPopr17lQM6wCno2MY4aCCY
Google Drive: https://drive.google.com/file/d/1JIqD2ZaL40p2SvqwbUmInp6Yqa5p9xfg/view?usp=sharing
MediaFire: https://www.mediafire.com/file/wm7e9aa0waa7yub/Delfino+Plaza+(Remake)+(Brawl,+PM+3.6,+P+).zip/file
*COMPLETE CHANGELIST* from the Brawl version:
- Most of the objects have been fixed and improved and were extracted from Super Mario Sunshine and Super Smash Bros. for Wii U.
- The manholes are now blue like in Super Mario Sunshine.
- Added back the 3 missing palm trees.
- Has a version with the Banana Palm Tress like in Brawl and a version with the Original Palm Trees from Super Mario Sunshine.
- The Grand Pianta Statue appears on the background of the stage.
- The cannon that transported Mario to Pinna Park appears on the background of the stage.
- The pipes on top of both the Shine Gate that led to Pianta Village and the building in front of it which led to Sirena Beach appears on the background of the stage.
- The Ricco Harbor and Pinna Park are no longer a rectangular shape model and have been replaced with the ones extracted from Super Mario Sunshine.
- The Flags appear on the background of the stage but they are static.
- Uses the original textures from Super Mario Sunshine.
- The Ocean has been extracted and ported from Super Smash Bros. for Wii U.
- Has a Battlefield Form and Omega Form.
- The Stage has a lot of new vertex colors.
- The Bells have been extracted and ported from Super Smash Bros. for Wii U.
- The Shine Sprite has been extracted and ported from Super Smash Bros. for Wii U.
- Has a version with the Skydome imported from Super Smash Bros. Brawl, the Skydome imported from Super Mario Sunshine, the Skydome imported from Super Smash Bros. for Wii U, and the Skydome imported from Super Smash Bros. Ultimate.
- The Boathouse have been extracted and ported from Super Mario Sunshine.
- The Lighthouse have been extracted, modified and ported from Super Mario Sunshine.
- The Nozzle Doors have been added to the background of the Plaza and has been extracted from Super Mario Sunshine.
- The jail has been fixed and the jail cells are no longer a rectangular shape model.
- The Fruit Baskets appear on the background of the stage.
- The Super Rock on the Lighthouse appears on the background of the stage.
- The BillBoard Signs appear on the background of the stage.
- The Weather Cocks appear on the background of the stage.
- The manholes are no longer a rectangular shape and have been ported from Super Smash Bros. Ultimate.
- The Wooden Boxes have been added to the background and have been ripped from Super Mario Sunshine.
- The Logs that appear on the East Island have been added to the background and have been ripped from Super Mario Sunshine.












Spear Pillar is now a legal reskin! Speartlefield, a 1:1 reskin of PM Battlefield and vBrawl Battlefield with the same camera, blastzones, spawn points, collisions, and so on for tourney legal battles. I decided to give it a mass improvement.
*COMPLETE CHANGELIST* from the Brawl version:
- The Pokemon have 512x512 Textures.
- Cresselia's Version of Spear Pillar has the default Green Tint instead of Dialga's Blue Tint.
- Comes with Shiny Variants.
- Fixed Stage Lighting on Palkia's Version to match the stage color.
To-do List
- Add a Giratina version and import Giratina's model from Pokemon Battle Revolution.
- Add an Arceus version and import Arceus' model from Pokemon Battle Revolution.
*COMPLETE CHANGELIST* from the Brawl version:
- The Pokemon have 512x512 Textures.
- Cresselia's Version of Spear Pillar has the default Green Tint instead of Dialga's Blue Tint.
- Comes with Shiny Variants.
- Fixed Stage Lighting on Palkia's Version to match the stage color.
To-do List
- Add a Giratina version and import Giratina's model from Pokemon Battle Revolution.
- Add an Arceus version and import Arceus' model from Pokemon Battle Revolution.






Hi guys. I'm back with a new mod called Fixed Brawlified Spear Pillar. I made some changes from this to the original.
MEGA: https://mega.nz/file/6IhyzCAT#vYt8ToG8s-_3UW5P3v75HBZfJiXI4XNEFmWmj8K4RBE
*COMPLETE CHANGELIST* from the Brawl version:
- The Pokémon have their original models and textures ripped straight from Pokémon Battle Revolution.
- Cresselia's Version of Spear Pillar has the default Green Tint instead of Dialga's Blue Tint.
- Comes with Shiny Variants.
- Dialga and Palkia's Enter Animations move while coming on the stage.
- Fixed Stage Lighting on Palkia's Version to match the stage color.
- Added Hazardless, Empty, Battlefield, Omega and Caveless Versions of the stage.
- Added Platformless Versions of the stage.
- Fixed the Platform Lights Materials and changed Palkia Platforms to make them a little more pink.
- Added an animation to make the platforms stationary and updated the Battlefield Form Platforms and added a module that disables the moving platforms.
To-do List
- Add a Giratina version and import Giratina's model from Pokemon Battle Revolution.
- Add a Darkrai version and import Darkrai's model from Pokemon Battle Revolution.
- Add an Arceus version and import Arceus' model from Pokemon Battle Revolution.
MEGA: https://mega.nz/file/6IhyzCAT#vYt8ToG8s-_3UW5P3v75HBZfJiXI4XNEFmWmj8K4RBE
*COMPLETE CHANGELIST* from the Brawl version:
- The Pokémon have their original models and textures ripped straight from Pokémon Battle Revolution.
- Cresselia's Version of Spear Pillar has the default Green Tint instead of Dialga's Blue Tint.
- Comes with Shiny Variants.
- Dialga and Palkia's Enter Animations move while coming on the stage.
- Fixed Stage Lighting on Palkia's Version to match the stage color.
- Added Hazardless, Empty, Battlefield, Omega and Caveless Versions of the stage.
- Added Platformless Versions of the stage.
- Fixed the Platform Lights Materials and changed Palkia Platforms to make them a little more pink.
- Added an animation to make the platforms stationary and updated the Battlefield Form Platforms and added a module that disables the moving platforms.
To-do List
- Add a Giratina version and import Giratina's model from Pokemon Battle Revolution.
- Add a Darkrai version and import Darkrai's model from Pokemon Battle Revolution.
- Add an Arceus version and import Arceus' model from Pokemon Battle Revolution.



I converted the Sins of the Father ~ DomZ Chorus Soundtrack from Beyond Good & Evil to brstm to use for Brawl/Project M.
(Source: Beyond Good & Evil)



I converted the Sins of the Father Soundtrack from Beyond Good & Evil to brstm to use for Brawl/Project M.
(Source: Beyond Good & Evil)



I converted the Intrusion Alert Soundtrack from Beyond Good & Evil to brstm to use for Brawl/Project M.
(Source: Beyond Good & Evil)



I converted the Fear the Reaper Soundtrack from Beyond Good & Evil to brstm to use for Brawl/Project M.
(Source: Beyond Good & Evil)



I converted the Disturbing the DomZ Soundtrack from Beyond Good & Evil to brstm to use for Brawl/Project M.
(Source: Beyond Good & Evil)



I converted the Dancing with the DomZ (Part 2) Soundtrack from Beyond Good & Evil to brstm to use for Brawl/Project M.
(Source: Beyond Good & Evil)
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
Filter by:
If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.
Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010