1049 December 13th, 2014
Marth and Lucina One Slot ProjectM by Chasity♥, Nebulon, batman64 with credit to batman64:Marth and Smash 4 Lucina One Slot.
Nebulon: sfx.
Anyone who worked on the Lucina Moveset V2, Lucina models and recolors.
[Character - Moveset (PSA) - Marth]
***EDIT***
Now has the Marth ProjectM Moveset!!
*************************************************
This hack is an attempt at copying Lucina's smash 4 moveset, but also does not replace Marth. Instead, they share a single slot on the CSS. Just select Lucina in marth's 7th-10th costumes.
The difference between Marth and Lucina is that Lucina's sword has equal power all along it, while Marth's is stronger at the tip. This means that the only changes made to the moveset are hitbox changes. There are also new sound effects, and Lucina has a new wait animation.
Now has the Marth ProjectM Moveset!!
*************************************************
This hack is an attempt at copying Lucina's smash 4 moveset, but also does not replace Marth. Instead, they share a single slot on the CSS. Just select Lucina in marth's 7th-10th costumes.
The difference between Marth and Lucina is that Lucina's sword has equal power all along it, while Marth's is stronger at the tip. This means that the only changes made to the moveset are hitbox changes. There are also new sound effects, and Lucina has a new wait animation.
973 October 22nd, 2014
Marth and Smash 4 Lucina One Slot V2 by batman64, Nebulon with credit to Anyone who worked on the Lucina Moveset V2, Lucina models and recolors. Full credits are in the download. [Character - Moveset (PSA) - Marth]
Many of you probably saw the last version of this hack, since it was only posted a few days ago. But thanks to some help from Nebulon, this version now includes Lucina sound effects, as well as updated CSP's.
This hack is an attempt at copying Lucina's smash 4 moveset, but also does not replace Marth. Instead, they share a single slot on the CSS. Just select Lucina in marth's 7th-10th costumes.
The difference between Marth and Lucina is that Lucina's sword has equal power all along it, while Marth's is stronger at the tip. This means that the only changes made to the moveset are hitbox changes. There are also new sound effects, and Lucina has a new wait animation.
None of the attacks have changed since V1, but these updates give a more unique feel to Lucina, and make her more of her own character. If you already downloaded V1, please consider updating to V2.
This hack is an attempt at copying Lucina's smash 4 moveset, but also does not replace Marth. Instead, they share a single slot on the CSS. Just select Lucina in marth's 7th-10th costumes.
The difference between Marth and Lucina is that Lucina's sword has equal power all along it, while Marth's is stronger at the tip. This means that the only changes made to the moveset are hitbox changes. There are also new sound effects, and Lucina has a new wait animation.
None of the attacks have changed since V1, but these updates give a more unique feel to Lucina, and make her more of her own character. If you already downloaded V1, please consider updating to V2.
936 May 24th, 2014
Dark Samus over Marth by batman64, Nebulon with credit to Check the included readme file for full credits[Character - Texture, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Marth]
This version of Dark Samus was made with the BrawlEx clone engine in mind, and so it was made over Marth. Most of the moveset is ported from Crony's Dark Samus, and his model is also used, but other moves were created by me.
This version includes an all-new final smash, side B, and neutral B, as well as several modifications to Crony's original moveset for Dark Samus.
The download includes recolors, as well as all BP's, CSP's, and names for the CSS, courtesy of Nebulon. Nebulon also made a GFX fix, so the graphics should not disrupt the graphic effects of any other characters.
If you find any glitches with the moveset, please PM me and let me know about them so that I can fix it.
This version includes an all-new final smash, side B, and neutral B, as well as several modifications to Crony's original moveset for Dark Samus.
The download includes recolors, as well as all BP's, CSP's, and names for the CSS, courtesy of Nebulon. Nebulon also made a GFX fix, so the graphics should not disrupt the graphic effects of any other characters.
If you find any glitches with the moveset, please PM me and let me know about them so that I can fix it.
520 April 28th, 2014
BrawlEx Cosmetic Template v1.0 by frostymm, Nebulon[Misc - Other (stuff we forgot)]
BrawlEx Cosmetic Template so that we can all be a little lazier with this cool new toy.
Just replace the textures you want and set your character to the proper cosmetic ID.
Does not include info files which means no stock icons, battle portrait names or franchise icons on the results screen. Hopefully to be updated.
Please read the readme.
This template is based off of Nebulons pack and special thanks to TheOriginalSINe for attempting to help me out though it didn't work out in the end.
Just replace the textures you want and set your character to the proper cosmetic ID.
Does not include info files which means no stock icons, battle portrait names or franchise icons on the results screen. Hopefully to be updated.
Please read the readme.
This template is based off of Nebulons pack and special thanks to TheOriginalSINe for attempting to help me out though it didn't work out in the end.
333 March 1st, 2014
Dead Pool alternat FS Sprite by Nebulon with credit to Mephisto, Raijinmaru, KTH, BeyondYou, Wolfric, SiLeNtDo0m, JCentavo, PaperRayman[Character - Moveset (PSA) - Solid Snake]
I didn't make the PSA and this doesn't include all for the files. This is intended to be used with this moveset:
http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=1&Reported=All&Wifi=0&Name=*DeadPool+PSA+V2&ByUser=*&Credit=*&Info=*&Thumb1=*&Type=**&TypeAlt=*
Moving on: Hello. I'm back with another mod. This time it's just a replacement for a 2-D sprite that this PSA uses. Normally DeadPool's Final Smash would consist of Ninjas charging across the screen, but I thought I'd give Deadpool some love and make this instead. Some might like it, others might think it's weird. But it's here if you want it :)
http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=1&Reported=All&Wifi=0&Name=*DeadPool+PSA+V2&ByUser=*&Credit=*&Info=*&Thumb1=*&Type=**&TypeAlt=*
Moving on: Hello. I'm back with another mod. This time it's just a replacement for a 2-D sprite that this PSA uses. Normally DeadPool's Final Smash would consist of Ninjas charging across the screen, but I thought I'd give Deadpool some love and make this instead. Some might like it, others might think it's weird. But it's here if you want it :)
1212 February 27th, 2014
HD Goku with Saiyan hair options by Nebulon with credit to Kyouma, ShadowLuigi-NG-, MarioDK, BeyondYou, SiLeNtDo0m, divineoverlord, Jaklub, BigBadBooya, ads15, KTH, Diedhammer98,2DaMax92[Character - Texture - Pit]
I barely made this. I'm serious, I liked the HD Goku that was recently released, but I also liked the Saiyan options that came with the original Goku models, so I added in the Saiyan options to the HD version. The SSJ Hair was also upgraded to an HD looking texture and I modifed the face to have Blue pupils, and golden Eye bros, except SSJ3 with has no eyebros as depicted in the franchise.
I made this for Pit over Goku. It's easy to make it for Falcon as well. Maybe I'll do that soon or something.
Again I barely did anything, like really, the people credited make awesome stuff all the time. Check them out. :)
And for what it's worth, enjoy my contribution!
I made this for Pit over Goku. It's easy to make it for Falcon as well. Maybe I'll do that soon or something.
Again I barely did anything, like really, the people credited make awesome stuff all the time. Check them out. :)
And for what it's worth, enjoy my contribution!
202 February 27th, 2014
Bomberman Classic Recolors by Nebulon with credit to CaliKingz01, KTH, StarWaffle[Character - Texture - Link]
This is for use with Caliking's new and awesome Bomberman PSA. Download it here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36397&Moderated=All&facebook=true
Hello. This pack includes some classic color variations that the Bomberman games for the Snes and so on included. I made this for people who love Caliking's PSA but want the classic costumes to go with it. So here we are: 5 recolors!
Original included because whatever
Red
Black
Blue
Yellow
Green
Pictures speak for themselves. Enjoy :)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36397&Moderated=All&facebook=true
Hello. This pack includes some classic color variations that the Bomberman games for the Snes and so on included. I made this for people who love Caliking's PSA but want the classic costumes to go with it. So here we are: 5 recolors!
Original included because whatever
Red
Black
Blue
Yellow
Green
Pictures speak for themselves. Enjoy :)
2879 February 25th, 2014
Mega Man (BrawlEx GFX and SFX fixes) by ShinF, Carnage, Nebulon with credit to KTH, LJSTAR, mariodk, ads15, xxgbcxx, SouthCraft, Blase005 made some animations/effects, Bluebreon and Spex130[Character - Moveset (PSA) - Ness]
A mod of the Mega Man PSA created by KTH, LJSTAR, mariodk, ads15, xxgbcxx and SouthCraft. The modifications to this moveset places its sound effects over Petey Pirahna so that when used with BrawlEx, Mega Man and Ness can coexist and each have their own sounds. In addition, he has his graphics fixed so that they don't conflict with Ness' graphics.
There is one minor bug where when in a match with Ness, Mega Man will say PK Fire when using his Buster or Crash Bomb. I haven't yet found a way to prevent this, so if anyone knows how, I'd appreciate it. Thanks.
The Download comes with only the necessities, which includes both the moveset file and soundbank, as well as a BrawlEx Fighter Config. If you make your own Fighter Config for it, be sure to set it to soundbank 139. To get the models and Motion files, you still need to download the original moveset, which can be found here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34975
Just to be very clear, we did not make this moveset. We merely edited it to prevent conflicts with Ness in BrawlEx.
There is one minor bug where when in a match with Ness, Mega Man will say PK Fire when using his Buster or Crash Bomb. I haven't yet found a way to prevent this, so if anyone knows how, I'd appreciate it. Thanks.
The Download comes with only the necessities, which includes both the moveset file and soundbank, as well as a BrawlEx Fighter Config. If you make your own Fighter Config for it, be sure to set it to soundbank 139. To get the models and Motion files, you still need to download the original moveset, which can be found here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34975
Just to be very clear, we did not make this moveset. We merely edited it to prevent conflicts with Ness in BrawlEx.
752 February 14th, 2014
Sonic PSA that doesn't conflict with Knuckles over Sonic PSA by Nebulon with credit to Sonic Brawler, Velen Zaiga, Balse005, MandoWolfe, SouthCraft, LittleBoygos, Bav[Character - Texture, Vertex, Moveset (PSA) - Sonic]
(Worst name ever.)
Disclaimer: So... I didn't make any of the Knuckles moveset... in fact I didn't even edit it, I'm including it because it's a half of a functional whole.
In this case: a Sonic PSA that doesn't conflict with Knuckle's GFX and vice versa. That's right: YOU CAN HAVE BOTH IN PLAY AND KNUCKLE'S METEOR WON'T TURN INTO A BLUE BLUR, AND SONIC'S SIDE A WON'T PRODUCE A METEOR BY HIS FEET.
DIRECTIONS:
If you want knuckles, here's everything you'll need. If you have both a Knuckles and a Sonic, just put the Sonic .pac in your Sonic folder. Put them both in play and be mildly amazed at lack of GFX sharing :)
This is PERFECT for Brawl EX users who want these two characters in play without errors. For those who use my Brawl EX pack (Found in my signature), I'll update it sometime within the next day after some house keeping here and there so that it'll automatically be in place.
I also included my recolors and V1 Mecha skin texture for good measure.
And thank you to all of the people that worked on the Knuckles PSA, and be sure to check out the people I credited for their consistent quality additions to this site.
Disclaimer: So... I didn't make any of the Knuckles moveset... in fact I didn't even edit it, I'm including it because it's a half of a functional whole.
In this case: a Sonic PSA that doesn't conflict with Knuckle's GFX and vice versa. That's right: YOU CAN HAVE BOTH IN PLAY AND KNUCKLE'S METEOR WON'T TURN INTO A BLUE BLUR, AND SONIC'S SIDE A WON'T PRODUCE A METEOR BY HIS FEET.
DIRECTIONS:
If you want knuckles, here's everything you'll need. If you have both a Knuckles and a Sonic, just put the Sonic .pac in your Sonic folder. Put them both in play and be mildly amazed at lack of GFX sharing :)
This is PERFECT for Brawl EX users who want these two characters in play without errors. For those who use my Brawl EX pack (Found in my signature), I'll update it sometime within the next day after some house keeping here and there so that it'll automatically be in place.
I also included my recolors and V1 Mecha skin texture for good measure.
And thank you to all of the people that worked on the Knuckles PSA, and be sure to check out the people I credited for their consistent quality additions to this site.
612 March 3rd, 2014
On the Tornado (Reskin of Wuhu Plane Ride.) V2 by Nebulon, Ambipom with credit to Mewtwo2000, Demonslayerx8, Dudex11a, libertyernie, Quanno[Stage - Texture, Vertex, Import - Final Destination]
This is the re-texture I feel pretty guilty about. The stage is so fun and a lot of work was done to it, and all I did was re-texture it. I mean that took 3 hours to get it just right, but not really as long as it took the original creators. Please check them out too in the credited section, they consistently make fantastic contributions to the site :)
On the my description...
So this is a texture hack of Wuhu Island V2. I recolored the Biplane to appear as the Tornado, a plane piloted by Tails in the Sonic Genesis games (I also think it appears in the original Sonic movie with Metal Sonic and in Sonic Adventure for a little bit).
This is honestly my favorite plane in fictional history (At least of the planes that actually look like planes). It's simply a re-texture of the original plane included. I considered doing other things to the island to make it look like Angel Island, but ultimately I'm just not that talented.
I'm included two versions, one where the plane will tilt (and thus the stage) as it maneuvers, and another where the stage give the illusion of the Plane tilting (I know that's not how it's done, but it's the best description I could think of on the spot).
Only Day versions since the texture isn't all that great at sunset or night.
Anyway, I hope you all enjoy.
On the my description...
So this is a texture hack of Wuhu Island V2. I recolored the Biplane to appear as the Tornado, a plane piloted by Tails in the Sonic Genesis games (I also think it appears in the original Sonic movie with Metal Sonic and in Sonic Adventure for a little bit).
This is honestly my favorite plane in fictional history (At least of the planes that actually look like planes). It's simply a re-texture of the original plane included. I considered doing other things to the island to make it look like Angel Island, but ultimately I'm just not that talented.
I'm included two versions, one where the plane will tilt (and thus the stage) as it maneuvers, and another where the stage give the illusion of the Plane tilting (I know that's not how it's done, but it's the best description I could think of on the spot).
Only Day versions since the texture isn't all that great at sunset or night.
Anyway, I hope you all enjoy.
606 February 14th, 2014
Knuckles Recolors (Sonic Style) by Nebulon with credit to Sonic Brawler, Velen Zaiga, Balse005, MandoWolfe, SouthCraft, LittleBoygos, Bav[Character - Texture - Sonic]
(For use with the Knuckles PSA over Sonic)
I'm back with another set of recolors :)
I did it with Tails, and I said I'd do it to Knuckles: Sonic styled recolors.
Sonic doesn't have recolors that change his fur. I mean he DOES, but that's not what defines his color. His fur gains a tint, and his shoes/wrist cuffs define what color he is.
For those of you who want Knuckles recolors that aren't fur recolors and more like Sonics, this is for you. Images show 3 examples of tints along with glove and shoe recolors, but I also included Yellow and Black. So in total, five colors (Red, Blue, Green, Black, Yellow.)
I hope someone enjoys this :) To see what Black and Yellow look like, just refer to the CSPs I made.
Have fun!
(OH and if you also want a Mecha Knuckles (Not Metal Knuckles) Then follow this link here: http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=1&Reported=All&Wifi=0&Name=*Mecha+Knuckles+%28Sonic+Advance%29*&ByUser=*&Credit=*&Info=*&Thumb1=*&Type=**&TypeAlt=*)
(At least until Mecha V2 comes out...)
I'm back with another set of recolors :)
I did it with Tails, and I said I'd do it to Knuckles: Sonic styled recolors.
Sonic doesn't have recolors that change his fur. I mean he DOES, but that's not what defines his color. His fur gains a tint, and his shoes/wrist cuffs define what color he is.
For those of you who want Knuckles recolors that aren't fur recolors and more like Sonics, this is for you. Images show 3 examples of tints along with glove and shoe recolors, but I also included Yellow and Black. So in total, five colors (Red, Blue, Green, Black, Yellow.)
I hope someone enjoys this :) To see what Black and Yellow look like, just refer to the CSPs I made.
Have fun!
(OH and if you also want a Mecha Knuckles (Not Metal Knuckles) Then follow this link here: http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=1&Reported=All&Wifi=0&Name=*Mecha+Knuckles+%28Sonic+Advance%29*&ByUser=*&Credit=*&Info=*&Thumb1=*&Type=**&TypeAlt=*)
(At least until Mecha V2 comes out...)
507 February 9th, 2014
Sabre Sigma (Sword Ganon edit) by Nebulon with credit to Eldiran, Spex130[Character - Moveset (PSA) - Ganondorf]
(Sigma Model in images is by Gslasher http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=1&Reported=All&Wifi=0&Name=*Sigma+Recolor+pack+V.1*&ByUser=*&Credit=*&Info=*&Thumb1=*&Type=**&TypeAlt=*)
Another upload. This time it's just a modification I made to a PSA. The popular Sword Ganon PSA is great and allows Ganon to pull out the sword from Twilight Princess. However that sword isn't always fitting depending on who you have over Ganondorf. For SciFi characters I used the Primid Sword item and replaced the sword model and the textures of the PSA's Twilight sword. I made this specifically for Sigma, but Dr. Robotnik and other more techno-savy characters don't look too farfetched using it. Only issue is that the sorwd position is a little too far up in the hand, however you can't really notice in gameplay, it'll just look like the hilt is longer than expected.
Down taunt to activate Sabre.
OTHER THAN THE SWORD MODEL SWAP I DIDN'T CHANGE ANYTHING ELSE.
Anyway, here we have it. Hope someone enjoys.
Another upload. This time it's just a modification I made to a PSA. The popular Sword Ganon PSA is great and allows Ganon to pull out the sword from Twilight Princess. However that sword isn't always fitting depending on who you have over Ganondorf. For SciFi characters I used the Primid Sword item and replaced the sword model and the textures of the PSA's Twilight sword. I made this specifically for Sigma, but Dr. Robotnik and other more techno-savy characters don't look too farfetched using it. Only issue is that the sorwd position is a little too far up in the hand, however you can't really notice in gameplay, it'll just look like the hilt is longer than expected.
Down taunt to activate Sabre.
OTHER THAN THE SWORD MODEL SWAP I DIDN'T CHANGE ANYTHING ELSE.
Anyway, here we have it. Hope someone enjoys.
9 February 8th, 2014
Boss on Parade (DJ Sharpnel) by Nebulon[Audio - Stage/Menu]
Never heard of this song? Totally fine, I wouldn't have either had it not been for some friends I met a long time ago.
This song is a crazy fast paced sort of nonsense song. It's good for matches on levels that are obnoxious and fast paced. I use it on final frustration. My BRSTM starts the song at 0:57 and loops around... the end. I might do another version that just starts with the craziest part at 3:58, but we'll see.
Enjoy?
(Source: DJ Shaprnel DJ Technorch)This song is a crazy fast paced sort of nonsense song. It's good for matches on levels that are obnoxious and fast paced. I use it on final frustration. My BRSTM starts the song at 0:57 and loops around... the end. I might do another version that just starts with the craziest part at 3:58, but we'll see.
Enjoy?
25 February 13th, 2014
DDR Butterfly/Poke Rap Remix by Nebulon[Audio - Stage/Menu]
Remember DDR Butterfly?
Remember the PokeRap?
Now witness their fusion. I didn't make this remix and it's all over youtube so I can't decide who ACTUALLY made it... I just know Toybox did Butterfly... Anyway, the song is goofy, kind of cute. It's not so epic, but it's got a nice Eastern melody in the background.
Have fun!
(Source: DDR Pokemon Anime (Unknown DJ :/))Remember the PokeRap?
Now witness their fusion. I didn't make this remix and it's all over youtube so I can't decide who ACTUALLY made it... I just know Toybox did Butterfly... Anyway, the song is goofy, kind of cute. It's not so epic, but it's got a nice Eastern melody in the background.
Have fun!
40 February 8th, 2014
Ryu's Determination Warrior's Orachi (Death Battle Ryu vs Strider) by Nebulon[Audio - Stage/Menu]
FOR THOSE OF YOU THAT HAVE SEEN RYU VS STRIDER DEATHBATTLE... this is their battle music. It's a remix of Ryu's Determination from the NES. It's spunky and has a modern zing to it, but it feels sort of like Dance music. I like fighting to Dance music personally, so if that's what you're into, and if you like Eastern themed music (Themed, not authentic), give it a listen. :)
(Source: Ninja Gaiden NES) 43 February 8th, 2014
Thunderdome by Nebulon[Audio - Stage/Menu]
You like Epic Music? Me too. There's not to much to say about this one, aside from it's Epic. It foes good on flat and serious matches (So like, FD).
Many epic 1v1s have been had amongst friends to this song in Brawl. Give it a listen, my track starts at 22 seconds/23seconds... and it lops properly. Enjoy!
(Source: Audiomachine)Many epic 1v1s have been had amongst friends to this song in Brawl. Give it a listen, my track starts at 22 seconds/23seconds... and it lops properly. Enjoy!
1113 February 7th, 2014
Giga Bowser over Bowser by Nebulon with credit to TheWeegeeMaster, Iwvi[Character - Texture, Moveset (PSA) - Bowser]
Third upload. Still have to do Knuckles recolors and I should upload Mecha Knuckles V2. I'll get there when I'm satisfied. For now here's something I cooked up: Using the Giga Bowser powers psa in combination with a Giga Bowser skin that I altered, I changed the bones to give this skin a size mod so long as the Fitmotion file is used.
Glitches: the way I did the size mod doesn't allow the shell to spin properly (Jumping animation for shell works though). The moves that require the shell to spin still occur, and the effects will appear, but the shell itself will not spin. Sorry, couldn't quite get that right. And the Up throw will still throw opponent,but won't hurt them. Someone is more than welcome to work with this, but with him being overpowered the up-throw not doing damage doesn't matter to me.
I made this so that people could used Giga Bowser without making Bowser's FS Giga Bowser killable and thus rendering his FS useless.
Hope someone enjoys. I've also seen it T-pose twice in the last 6 months I've secretly has this, and I don't know why... but I didn't make the PSA, just the fitmotion and some modifications to the texture's bones... so I can't help you with that.
If enough people download it I'll make recolors of Giga.
Glitches: the way I did the size mod doesn't allow the shell to spin properly (Jumping animation for shell works though). The moves that require the shell to spin still occur, and the effects will appear, but the shell itself will not spin. Sorry, couldn't quite get that right. And the Up throw will still throw opponent,but won't hurt them. Someone is more than welcome to work with this, but with him being overpowered the up-throw not doing damage doesn't matter to me.
I made this so that people could used Giga Bowser without making Bowser's FS Giga Bowser killable and thus rendering his FS useless.
Hope someone enjoys. I've also seen it T-pose twice in the last 6 months I've secretly has this, and I don't know why... but I didn't make the PSA, just the fitmotion and some modifications to the texture's bones... so I can't help you with that.
If enough people download it I'll make recolors of Giga.
171 January 30th, 2014
Mecha Knuckles (Sonic Advance) by Nebulon with credit to Sonic Brawler, Velen Zaiga, Balse005, MandoWolfe, SouthCraft, LittleBoygos, Bav[Character - Texture - Sonic]
(For the Knuckles PSA.)
My second texture: Mecha Knuckles. This texture isn't entirely accurate. For starters I'm new at texture hacking and had a hard time lining up the metallic parts the way I wanted to, but this was the best attempt.(And playing it in game hides a lot of the things I dislike) I also for the life of me couldn't get his mouth slit right, and I wouldn't know how to add in the jet like thing that's supposed to be on it's stomach. But I didn't see another version so I made this.
Parts of it are bleh, other parts are nice.
I'll put this up for now while I'm still working on Knuckles Sonic style recolors. If at least one of you enjoys it, I'll be happy.
My second texture: Mecha Knuckles. This texture isn't entirely accurate. For starters I'm new at texture hacking and had a hard time lining up the metallic parts the way I wanted to, but this was the best attempt.(And playing it in game hides a lot of the things I dislike) I also for the life of me couldn't get his mouth slit right, and I wouldn't know how to add in the jet like thing that's supposed to be on it's stomach. But I didn't see another version so I made this.
Parts of it are bleh, other parts are nice.
I'll put this up for now while I'm still working on Knuckles Sonic style recolors. If at least one of you enjoys it, I'll be happy.
817 January 29th, 2014
Tails PSA recolors (Sonic style) by Nebulon with credit to Jaklub, Raijinmaru, ssbbtails fan, diedhammer98, EternalYoshi, Mr. Weegee, Pik, Pixels, snoopy[Character - Texture - Meta Knight]
My first ever upload. I hope I credited enough people. The people I credited were credited in the PSA I downloaded, so I think I did it right. Moving on:
Hello! This is my first upload. I was looking at the Tails skins people made and it hit me that I hadn't seen someone make recolors akin to Sonic's. Sonic's skin gets a tint of sorts, and his cuffs change. So to match I did the same for Tails!
I plan on doing Knuckles too. I hope someone enjoys.
Hello! This is my first upload. I was looking at the Tails skins people made and it hit me that I hadn't seen someone make recolors akin to Sonic's. Sonic's skin gets a tint of sorts, and his cuffs change. So to match I did the same for Tails!
I plan on doing Knuckles too. I hope someone enjoys.
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Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
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- Please do not report an already reported issue. The list of current reports on this hack is below.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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