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\"Now It's Time To Activate My Magic \"Smash Ball Card\" And Sacrifice My Bowser To Summon The Winged Dragon Of Ra!\"
Don't Know Why This Became Unavailable To Download But Here You Go
Anyways Portraits Are Included Along With A Stock Icon
Enjoy Playing This Amazing Beast, And Yeah He Works For Project M Like A Few Other Giga Bowser Costumes, I Don't If It Will Work For Project+ And PMEX Remix And I've Included An Instructions On How To Use It As Well
Don't Know Why This Became Unavailable To Download But Here You Go
Anyways Portraits Are Included Along With A Stock Icon
Enjoy Playing This Amazing Beast, And Yeah He Works For Project M Like A Few Other Giga Bowser Costumes, I Don't If It Will Work For Project+ And PMEX Remix And I've Included An Instructions On How To Use It As Well






So I've been wanting to do a revision to my Ultimate Pose Robin CSProject from ages ago. But the one thing that bugged me was the face that was included with KTH's model, specifically the female face. So now with my current importing skills I took it upon myself to port over the face models for both Male and Female Robin as well as optimize the models to lag less and work better in general.
Includes:
- Costume Files
- HD and SD Cosmetics
If you experience any issues with the mod, please PM me
Includes:
- Costume Files
- HD and SD Cosmetics
If you experience any issues with the mod, please PM me



Another day, another model import. It's AiAi from Monkey Ball! I had Super Monkey Ball Adventures 2 for the PS2 as a kid and it was such a goated game back in the day, and it's still is! I know there's already AiAi over Diddy Kong but I made him over Ness because of the size of the model, which fits well with Ness.
Goes over Ness and has CSS.
Goes over Ness and has CSS.



Considering SMB Wonder is set in the Flower kingdom, A place with the exact same name from the Mario OVA, It gave me the idea of making a costume or colour based off Prince Haru from that same OVA who was Peach's significant other in that film. Felt it would be fitting due to their connection.
I borrowed some assets from Shadow Peach in order to replicate Haru's short hair and cape with a little of a pattern on it as creative liberty. Even made the shoulder pads for the cape as well. If you'd prefer something more matching with the rest of Peach's costumes rather than a Semi-Alt, A recolour version exists just in case.
Big thanks again to Dapperman again for his costume templates. Works like a charm
Includes CSPs, BPs and Stocks both HD and native thanks to the CSProject.
I borrowed some assets from Shadow Peach in order to replicate Haru's short hair and cape with a little of a pattern on it as creative liberty. Even made the shoulder pads for the cape as well. If you'd prefer something more matching with the rest of Peach's costumes rather than a Semi-Alt, A recolour version exists just in case.
Big thanks again to Dapperman again for his costume templates. Works like a charm
Includes CSPs, BPs and Stocks both HD and native thanks to the CSProject.



A semi-alt (I guess) for Marth based on Ky Kiske from the Guilty Gear series. It is primarily based on a pre-existing texture by Ano0toko, but I made the blues more consistent and added new hair from a Kratos Aurion mod.
The PSA used in the images is a version of tel1204's Thunder Marth PSA that was modified to work better in P+. It is not included with the costume.
The PSA used in the images is a version of tel1204's Thunder Marth PSA that was modified to work better in P+. It is not included with the costume.












I made him in Brawl because I listened to his animated series intro song while I was scrolling my Instagram feed and I had a lot of nostalgia and then I decided to make him as a playable charachter over Mario. Who haven't watched this show back in the day?
Comes with CSS, and has the model from Mr. Bean's Wacky World for the Wii (I played the DS version of it).
This is one of the imports that I made rigged from scratch, and not taken from a mod.
Comes with CSS, and has the model from Mr. Bean's Wacky World for the Wii (I played the DS version of it).
This is one of the imports that I made rigged from scratch, and not taken from a mod.



==ITALIANO== [Scroll for English info]
Allora questo l'avevo fatto perchè non avevo nulla da fare e quindi ho fatto Gerry in Smash rimpiazzando Snake. Lo so la faccia è un pò buggata perchè è un PNG e la sua faccia si specchia così. Se qualcuno può fixarmelo contattatemi su Discord.
==ENGLISH==
So I made this because I was bored and then I made Gerry in Smash replacing Snake. I know the face is a little bit bugged and his face mirrors. If someone wants to fix it please DM me on Discord.
Allora questo l'avevo fatto perchè non avevo nulla da fare e quindi ho fatto Gerry in Smash rimpiazzando Snake. Lo so la faccia è un pò buggata perchè è un PNG e la sua faccia si specchia così. Se qualcuno può fixarmelo contattatemi su Discord.
==ENGLISH==
So I made this because I was bored and then I made Gerry in Smash replacing Snake. I know the face is a little bit bugged and his face mirrors. If someone wants to fix it please DM me on Discord.















I Just Textured Beyond's Mickey Mouse Vertex Instead Of The Import One That They Have In The Vault, Because The Vertex Looked More Creepy, Hence Why I Want To Texture It To Make It A Bit More Creepy (And Because I Textured This Version, It Does Have The Same Glitches When Being Grabbed And Would Be Much Appreciated To Be Fixed, Otherwise The Glitch Grab Would Literally Make You Jumpscare A Bit)
But Yeah Idk Why I Did This... But Yeah Use It At Your Own Risk And Sorry For The Blood Texture, He Looks Better Like That And Textured The FS Eyes Like Dat
But Yeah Idk Why I Did This... But Yeah Use It At Your Own Risk And Sorry For The Blood Texture, He Looks Better Like That And Textured The FS Eyes Like Dat



Dr. Simi enters the SMASH world bringing us life and health. I DO NOT OWN THE COPYRIGHTS.
NEUTRAL SPECIAL MOVE B
Dr. Simi throws a series of medicines or products at random, depending on what he throws he can damage between 6% and 7% and also varies the special effect he can do fire, electric, normal and sleep damage, but in the case of sleeping only damages 2% since the effect is rewarded by sleeping.
The variable of this movement is random, there is no specific order.
MOVE SPECIAL DOWN + B
Dr. Simi begins to perform some circular movements along with a speaker around her that is practically dancing. This movement causes 14% damage, the completion of this movement does not cause any damage so it is compensated by the other hits.
The movement in the air when it is performed and falls to the ground does not move, it is simply static so you have to be careful when doing it.
Special effects: Horn and sound waves.
Damage: Consecutive and low finish.
SPECIAL MOVE B+ SIDES (DASH)
Dr. Simi starts creating a Dash like in the Simi Adventures game when Dr. Simi dashes through the opponent this will deal 8% very consecutive damage without ending.
When a \"dust\" effect is created is when the consecutive damage arrives, starting at 35 frames.
The pills that are created do not have any harmful effects nor does Dr. Simi have any advantages.
SPECIAL UPGRADE + B
As in the SIMI WORLD Dr. Simi enters a space ROCKET projecting upwards, the damage of this movement is little consecutive if the enemy is touched by the rocket he will be projected upwards but with very little damage, the final touch of this movement This is when the rocket explodes and suffers 8% damage.
The distance is moderate to be able to be saved.
FINAL MOVE (B)
Like the legendary move of some characters in some fighting sagas, Dr. Simi gives us this finishing move.
When Dr. Simi touches the opponent, he automatically begins dealing 2 hits and one shot, leaving the enemy flying through the air. This move is extremely damaging, so if he touches you, defeat is certain.
Effects: Dr. Simi sticker with wink and bumps.
Final sound effects: Dr. Simi will say a phrase on each hit like: TAKE IT, YOU, VITAMINAAAAASSS!!!
CONTAINS:
- 8 skins
- Graphic effects
- sound effects
- Final
- Covers
- .pac
Moveset: https://youtu.be/skDJJ18X3xw?si=EtL9iXHdgK9eaJc9
Skins: https://www.tiktok.com/@cuchacacha1515/video/7279701044433521926
DOWNLOAD: https://drive.google.com/drive/folders/1II3QeCeGk0IHpwPwsjI1eV30WGH4P8xG?usp=sharing
By: Cuchacacha1515
NEUTRAL SPECIAL MOVE B
Dr. Simi throws a series of medicines or products at random, depending on what he throws he can damage between 6% and 7% and also varies the special effect he can do fire, electric, normal and sleep damage, but in the case of sleeping only damages 2% since the effect is rewarded by sleeping.
The variable of this movement is random, there is no specific order.
MOVE SPECIAL DOWN + B
Dr. Simi begins to perform some circular movements along with a speaker around her that is practically dancing. This movement causes 14% damage, the completion of this movement does not cause any damage so it is compensated by the other hits.
The movement in the air when it is performed and falls to the ground does not move, it is simply static so you have to be careful when doing it.
Special effects: Horn and sound waves.
Damage: Consecutive and low finish.
SPECIAL MOVE B+ SIDES (DASH)
Dr. Simi starts creating a Dash like in the Simi Adventures game when Dr. Simi dashes through the opponent this will deal 8% very consecutive damage without ending.
When a \"dust\" effect is created is when the consecutive damage arrives, starting at 35 frames.
The pills that are created do not have any harmful effects nor does Dr. Simi have any advantages.
SPECIAL UPGRADE + B
As in the SIMI WORLD Dr. Simi enters a space ROCKET projecting upwards, the damage of this movement is little consecutive if the enemy is touched by the rocket he will be projected upwards but with very little damage, the final touch of this movement This is when the rocket explodes and suffers 8% damage.
The distance is moderate to be able to be saved.
FINAL MOVE (B)
Like the legendary move of some characters in some fighting sagas, Dr. Simi gives us this finishing move.
When Dr. Simi touches the opponent, he automatically begins dealing 2 hits and one shot, leaving the enemy flying through the air. This move is extremely damaging, so if he touches you, defeat is certain.
Effects: Dr. Simi sticker with wink and bumps.
Final sound effects: Dr. Simi will say a phrase on each hit like: TAKE IT, YOU, VITAMINAAAAASSS!!!
CONTAINS:
- 8 skins
- Graphic effects
- sound effects
- Final
- Covers
- .pac
Moveset: https://youtu.be/skDJJ18X3xw?si=EtL9iXHdgK9eaJc9
Skins: https://www.tiktok.com/@cuchacacha1515/video/7279701044433521926
DOWNLOAD: https://drive.google.com/drive/folders/1II3QeCeGk0IHpwPwsjI1eV30WGH4P8xG?usp=sharing
By: Cuchacacha1515






\"My favourite person is the Donut Lord. Protector of this town and defender of all things big and small\"
As one would guess, this is a Alt costume for Sonic based off Tom Wachowski from the Sonic the Hedgehog films. Complete with his Sheriff look and the Sonic shoes from the Movies thanks to IWantGames!
Felt this would be a fitting costume to make considering Sonic and Tom's companionship in the films. I had a lot of trouble getting this all to work due to rigging and file size but thanks to Sylv, I finally got it working properly and even with some Brawlified Movie Shoes thanks to Moe! It's simple to say, without them, this costume might've never seen a proper release.
The costume also includes quite a few colour costumes to go with based on different things and characters. Even with ETC trail files for those you use P+ and stuff.
Includes CSPs, BPs and Stocks both HD and native thanks to the CSProject and also a Blender 2.79 scene should you wish to make your own costumes.
As one would guess, this is a Alt costume for Sonic based off Tom Wachowski from the Sonic the Hedgehog films. Complete with his Sheriff look and the Sonic shoes from the Movies thanks to IWantGames!
Felt this would be a fitting costume to make considering Sonic and Tom's companionship in the films. I had a lot of trouble getting this all to work due to rigging and file size but thanks to Sylv, I finally got it working properly and even with some Brawlified Movie Shoes thanks to Moe! It's simple to say, without them, this costume might've never seen a proper release.
The costume also includes quite a few colour costumes to go with based on different things and characters. Even with ETC trail files for those you use P+ and stuff.
Includes CSPs, BPs and Stocks both HD and native thanks to the CSProject and also a Blender 2.79 scene should you wish to make your own costumes.






This is an alternate release for Smash 3 Samus which has rendering style closer to some of the Revised 3C releases. You may view the original Smash 3 entry here: https://forums.kc-mm.com/Gallery/BrawlView.php?Number=212969
This comes with 16 costumes, HD textures, and full size renders like the other 3C Revised entries.
Check out more about Smash 3C revised on our website: https://smash3c.wixsite.com/smash3c/revised
This comes with 16 costumes, HD textures, and full size renders like the other 3C Revised entries.
Check out more about Smash 3C revised on our website: https://smash3c.wixsite.com/smash3c/revised



Following up from my Pumpkin Hill Knuckles costumes, I had another idea for a level themed costume for Knuckles, well, more like character themed. This costume is based off King Boom Boo, one of the bosses Knuckles fights in SA2.
While originally just a simple colour change with gradients, I was able to find a model rip of the King Boom Boo model and it's textures thanks to Sonic-Konga. As such, I was able to add to the theming with the tongue gradient for the Knuckle gear and the eye texture for the glasses, making it stand out a little more.
Includes CSPs, BPs and Stocks both HD and native thanks to Motobug's SA2 Knuckles CSProject scene.
While originally just a simple colour change with gradients, I was able to find a model rip of the King Boom Boo model and it's textures thanks to Sonic-Konga. As such, I was able to add to the theming with the tongue gradient for the Knuckle gear and the eye texture for the glasses, making it stand out a little more.
Includes CSPs, BPs and Stocks both HD and native thanks to Motobug's SA2 Knuckles CSProject scene.



I did this originally as a joke as I thought the idea of swapping colour palettes around would be funny only to get a surprisingly cool looking costume out of it... huh.
I may have noticed later that this idea for Lucario has been tried before but I wanted to give it a try regardless .
Includes CSPs, BPs and Stocks both HD and native thanks to the CSProject.
I may have noticed later that this idea for Lucario has been tried before but I wanted to give it a try regardless .
Includes CSPs, BPs and Stocks both HD and native thanks to the CSProject.



I thought'd this would be a neat little costume to try doing considering. Bowser Jr.'s design is basically Young Bowser with a bandanna so it was easy to transfer the colours of his new form in SMB Wonder to Bowser himself. I also made the eyes look like the glowing ones Jr. has in the game as well. Though more normal looking ones are available if you'd prefer that instead
This also comes bundled with a Giga Bowser costume to boot and makes his Maw look closer to Bandanna mouth instead of just his normal face.
Big thanks again to Dapperman for his texture templates. Made making this sooo much easier.
Includes CSPs, BPs and Stocks both HD and native thanks to the CSProject.
This also comes bundled with a Giga Bowser costume to boot and makes his Maw look closer to Bandanna mouth instead of just his normal face.
Big thanks again to Dapperman for his texture templates. Made making this sooo much easier.
Includes CSPs, BPs and Stocks both HD and native thanks to the CSProject.
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010