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101 June 7th, 2020

Ikana Valley CS [P+ 2.11] by Electropolitan with credit to ALM5252, DSX8, Unknown Kokiri, P+ Team
[Stage - Texture, Vertex, Import - Hyrule Temple]



1:1 of P+ Castle Siege. FD base. Includes 6 and 8 minute versions.

48 September 20th, 2020

Desert Colossus DS [P+ 2.15] by Electropolitan with credit to Nezha the Scout, Moblin, soopercool101, davidvkimball, Yohan, Ca$inoWolf, Seycara, MidnightXS, Peardian, PMDT, P+ Team
[Stage - Texture, Vertex, Import - Hyrule Temple]



1:1 of P+ Delfino's Secret. Comes with 3 songs, uses a FD rel.

39 May 23rd, 2020

Land of Giants [P+ 2.11] by Electropolitan with credit to Nezha the Scout, PMDT, P+ Team
[Stage - Texture, Vertex, Import - Hyrule Temple]



1:1 of P+'s Wario Land.
Includes 2 songs, FD rel.

95 December 26th, 2019

Temple-Loft: a Project M Skyloft 1-for-1 by Cahalan, LazyRed with credit to Brawl Plus, PMDT
[Stage - Vertex - Hyrule Temple]



Temple M was transformed into Skyloft for Project M 3.6...
There was one problem though, it lagged a fair amount.

This aims to fix that by going back to the Temple aesthetic while still being true to Skyloft's gameplay as it was in Project M 3.6.

The thumbnail may say tourney despite it being dependent on the region, but I still consider this version tourney viable.

Works over Temple or FD with no module or rel file.

109 December 16th, 2019

Rebalanced Phantom Ganon's Room by Electropolitan with credit to Mewtwo2000
[Stage - Import - Hyrule Temple]



I shrunk the stage 25%, redid collisions and blast zones, to be very similar to PM FD. I swapped to camera to use a PM camera, alongside removing the railing that would've gotten in the way because of it. Comes with 3 songs, some UI, uses an FD base.

45 October 29th, 2019

Fountain of Lanayru by Electropolitan with credit to Skeleton, MarioDox, davidvkimball, Layell, Edwguard Flows, PMDT
[Stage - Texture, Vertex, Import - Hyrule Temple]



Fountain of Sauria base by the Legacy TE team mixed with Lanayru Desert by Skeleton. The stage is animated as such: https://www.youtube.com/watch?v=ytqsFN6HmRE

FD base, 3 songs

126 April 30th, 2018

Skyloft (PM: Red Ver.) by MaybeGreg with credit to PMDT
[Stage - Vertex - Hyrule Temple]



PMDT's Skyloft, compatible with Pokémon Trainer Red. Contain Brawl & PM solo UI elements.

Read more on Project M: Red Version here.
https://smashboards.com/threads/project-m-red-version.454016/

60 April 22nd, 2018

Reversed Hyrule Temple by soopercool101
[Stage - Vertex - Hyrule Temple]



Made in 25 seconds using StageBox v0.2.

https://gfycat.com/SevereLikableHoneybadger

Enjoy.

96 October 5th, 2016

Pokemon HG/SS Sinjoh Ruins by POKE MASTER with credit to E-scope12
[Stage - Texture, Import - Hyrule Temple]



Video here: https://www.youtube.com/watch?v=7eQnJqI3lXw

Big thanks to E-scope12 for the nicely rigged Giratina model.
The stage goes over Battlefield with no rel.

& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543

384 August 7th, 2016

HUGE Hyrule Temple by turtleclub
[Stage - Vertex - Hyrule Temple]



CHARACTER ENTRIES HAVE BEEN FIXED!

One thing I would like to point out is how big Hyrule Temple is already. But wouldn't it be even better if Hyrule Temple was approximately three times larger? This is the hack that makes this a reality. The stage is much more bigger, almost large enough for nobody to even get back up from the very bottom platform. The very bottom platform on its own is nearly as big as Final Destination. It looks like the characters are small instead! And yes, it's the entire stage. I had to remake all of the collisions from scratch, and it went really well. SSS portraits aren't necessary since this simply makes the stage larger.

218 December 10th, 2015

North Palace [Zelda II] by Unkown Kokiri with credit to DSX8
[Stage - Import - Hyrule Temple]



a 3d model i again made this was shockingly made before plain of passage with a little help from dsx8 i was able to get this to playable states XD i might update it again i always fine something interesting to add in :)

131 November 20th, 2015

Tower of Guidance over Temple by Ebola16 with credit to Albafika and SJS
[Stage - Texture, Vertex, Import - Hyrule Temple]



Rel-less port. Original stage by Albafika and SJS.

1343 April 11th, 2015

Temple (SmashU) by DSX8
[Stage - Texture, Import - Hyrule Temple]



WiFi safe!

633 April 3rd, 2015

Extra big temple by madoken
[Stage - Import - Hyrule Temple]



Ok it's pretty simple temple with an extra platform added making it bigger. Making it possible for any character with a decent jump to run a full 8 around the map.

174 February 21st, 2015

My own take on skies of Lore by madoken, Angelglory with credit to Angelglory Giantfirering27
[Stage - Vertex, Import - Hyrule Temple]



Well i did Love Angelglorys stage, skies of lore, however i thought it was too big and flat so I decided to make a version i personally like more. It's great for 4 player brawls with items.

Original post: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29811

No longer freezez thanks to Giantfirering27, also he fixed the spawns :D

969 October 30th, 2015

Hyrule Temple HD by Edwguard Flows with credit to DSX8
[Stage - Texture, Import - Hyrule Temple]



Update 2: Revamp. New specular effect on the roof, character shadow proyection and texture optimization. Wifi Safe. it include CSS.

The Hyrule Temple with HD textures that I made, and others textures imported from the WiiU version.

My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011

Enjoy

1470 March 12th, 2015

Temple Omega (SSBFWU) by DSX8
[Stage - Texture, Import - Hyrule Temple]



Update3: Updated materials to be close to SmashU data, and replicated fog data.
Update2: Updated every single models with updated colors and extra stuff!
Update: Fixed freeze issue's on most wii users, and added shadow system.

Temple Omega is here. Enjoy floating temple parts in the background. Look closely at the far right temple piece, you can see a shadow applied from the ceiling in front of the wall due to a light map being applied via shader. Enjoy Temple Omega Form!

387 February 14th, 2015

Temple Minus by Pikmin1211 with credit to LazyRed, Brawl Plus Team
[Stage - Texture, Vertex - Hyrule Temple]



NOTE: THIS IS NOT MINE, I'M JUST UPLOADING IT. FULL CREDIT TO THE BRAWL PLUS TEAM, AND LAZYRED FOR THE RETEXTURES. With that out of the way, this is the version of temple as seen in Brawl Minus, originally made by the Brawl Plus team. Comes with 4 versions, Ruined, Golden, Snowy and Normal, each with icons and 3 BRSTMs. Designed for use with Project M 3.5.

40 November 3rd, 2014

Hyrule Temple Background Arena by Zigafide
[Stage - Vertex - Hyrule Temple]



Watch the video. And subscribe. So basicly you fight in the background of the temple.

1058 February 5th, 2014

Snow Temple_Project M by LazyRed, Chuy with credit to viewingthehue for the original texture
[Stage - Texture, Vertex, Import - Hyrule Temple]



Over Temple melee for Project M or Brawl. That's all for today! :D
Thank you and Good-Bye!

386 February 5th, 2014

Crashed Frigate_Project M by LazyRed, StupidMetroid with credit to Razanak7
[Stage - Texture, Vertex, Import - Hyrule Temple]



Over Temple melee for Project M or Brawl. Enjoy! :D
Good-Bye!

1858 February 20th, 2014

Melee Kongo Jungle (FIXED) by Ryztiq with credit to Oshtoby\Mewtwo2000\Canon98
[Stage - Import - Hyrule Temple]



UPDATE WITH NEW VERSION ADDED, SCROLL DOWN!

Fixed a few things so that the stage plays better, enjoy!

Changes:
3.0 camera.
Ceiling increased so the stage is less cramped.
Collisions corrected.
Main platform can now be jumped through from underneath.
Camera and death boundaries now evened so that they're not off-center.

NOTE! There's no cannon or hazards like in the melee stage. And there's now a version available without the rock.

That's all for now!

750 July 27th, 2014

Night Eldin Bridge Of Temple Redux (w/rain) by Nao-chan with credit to 44SilverFire, Calamitas, Razanak7, Hotdogturtle, Mewtwo2000 for the textures, and Lordgiratina7000 for the stage model combination
[Stage - Texture, Vertex - Hyrule Temple]



Edit 2: I added menu stuff. So now it has the Icon, Preview, and Name.

Edit: Added more rain so hopefully it looks better.

Hello, back with yet another texture, but this time on a stage! I really liked the Bridge of Temple hack that Lordgiratina7000 made, so I decided to combine his hack with 44SilverFire's Temple Redux, and voila, here you all go! Hope you enjoy it as much as I do!

HD out!

142 January 19th, 2014

Gold Temple by LazyRed
[Stage - Texture, Vertex, Import - Hyrule Temple]



This is For Temple Melee... Not Skyloft... Okay..

For Project M 3.0

438 December 22nd, 2013

P:M 3.0 Skyloft Temple by Convour with credit to Mewtwo2000
[Stage - Texture, Vertex, Import - Hyrule Temple]



Nothing more than a simple upgrade to make this texture playable in P:M 3.0. All credit to Mewtwo2000 for the original texture.

Original: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26910

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  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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