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This import worked over Zelda, however using it with PSAs was very difficult due to the uncompressed file size. I optimized the model. It now works with many more PSAs that don't require significant bone edits! (although not Project M)
Shown moveset: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31601
Shown moveset: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31601
Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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