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Something I whipped up for fun. First attempt at doing anything stage wise. Was motivated by exploring the possibilities of target smash (the mode) since it's been relatively overlooked.
Comes with SMB SFX for breaking targets (goombas). The layout is designed with many routes in mind, think you can find the optimal one and claim WR?
To install this as a character-specific Target Smash stage in Project+ for Mario:
- Replace FilePatchCode.asm, MyMusic.asm and StageFiles.asm in the Project+ source folder with the versions provided, then drag RSBE01.txt and BOOST.txt to GCTRM-Log.bat.
- Drag stageinfotarget to the pf/stage folder (the .params for Mario are Break_The_Targets_00_{level id}, the rest are for the other characters)
- Drag 074_Target_Mario_Lv3.sawnd to the pf/sfx folder
- Drag Break_The_Targets_Mario.tlst into the pf/sound/tracklist folder
- Drag STGTARGET_MARIO_Lv3_.PAC to the pf/stage/melee folder
- Drag st_tbreak_lv3.rel to the pf/module folder
To install this as a regular Target Smash stage:
Rename STGTARGET_MARIO_Lv3_.pac to STGTARGETLV3.pac and place it in the pf/stage/melee folder.
Comes with SMB SFX for breaking targets (goombas). The layout is designed with many routes in mind, think you can find the optimal one and claim WR?
To install this as a character-specific Target Smash stage in Project+ for Mario:
- Replace FilePatchCode.asm, MyMusic.asm and StageFiles.asm in the Project+ source folder with the versions provided, then drag RSBE01.txt and BOOST.txt to GCTRM-Log.bat.
- Drag stageinfotarget to the pf/stage folder (the .params for Mario are Break_The_Targets_00_{level id}, the rest are for the other characters)
- Drag 074_Target_Mario_Lv3.sawnd to the pf/sfx folder
- Drag Break_The_Targets_Mario.tlst into the pf/sound/tracklist folder
- Drag STGTARGET_MARIO_Lv3_.PAC to the pf/stage/melee folder
- Drag st_tbreak_lv3.rel to the pf/module folder
To install this as a regular Target Smash stage:
Rename STGTARGET_MARIO_Lv3_.pac to STGTARGETLV3.pac and place it in the pf/stage/melee folder.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010