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203 June 6th, 2018

Fighter Kirby Recolors by Popthekirby with credit to Nanobuds, MetalLegacy for the eye template, the PMDT, Moe for Brown and Orange Kirby
[Character - Texture - Kirby]



I was a bit unhappy with Cynapse's Fighter Kirby recolors, So I made my own. I also included An orange and Brown recolor Heavily based on Moe's Kirby recolors which you can get here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=212036

Cosmetics: https://drive.google.com/file/d/1AKJU9CpVVqEGiOZ4Vc23PeNRWcfp35VG/view?usp=sharing

138 April 5th, 2018

PM 3.6 Melee Inspired Wolf Alt Voice by Popthekirby with credit to ds22 for Jeapanese Wolf, and Amazerommu for the concept.
[SFX - Wolf]



I used Legacy 1.11's Wolf as a base.

I thought it would be strange for Fox and Falco to only be the ones who have alt voices of the spacies. So using Ds22's Japanese Wolf, I created a voice alt for Wolf. The way I paired voice clips was inspired by a mixture of my Fox and Falco alt.
(Source: Super Smash Bros. Brawl)
251 April 4th, 2018

PM 3.6 Melee Falco Alt Voice by Popthekirby with credit to Amazerommu for the concept.
[SFX - Falco]



I used Legacy 1.11's Falco as a base.

I made my own version of a Melee alt voice for Falco based on Amazerommu's orignal concept. Unlike his, mines is updated for 3.6f and uses Brawl sfx. The only thing that is changed are PM alt Fox's voice clips and a few instances when they are called. The move set is exactly the same as 3.6f.
(Source: Super Smash Bros. Melee)
408 April 4th, 2018

PM 3.6 Melee Fox Alt Voice by Popthekirby with credit to Amazerommu for the concept.
[SFX - Fox]



I used Legacy 1.11's Fox as a base.

I made my own version of a Melee alt voice for Fox based on Amazerommu's orignal concept. Unlike his, mines is updated for 3.6f and uses Brawl sfx. The only thing that is changed are PM alt Fox's voice clips and a few instances when they are called. The move set is exactly the same as 3.6f.
(Source: Super Smash Bros. Melee)
182 March 30th, 2017

Mario Foward Air Taunt by Popthekirby with credit to PMDT
[SFX - Mario]


For PM 3.6

This idea orignally came from Zesty of SoCalProjectM. This givves Mario a thwomp sound effect on his fair, so long as the play holds a taunt button.
Preview (Source: http://www.mariomayhem.com/downloads/sounds/mario_64_sound_effects/thwomp.WAV)
291 April 16th, 2012

Alisa Recolors by Popthekirby, Iwvi with credit to ferokevin
[Character - Texture, Import - Marth]



Note: I GOT PERMISSION FOR THIS!!!

I have had some recolors for this hack for a while now, and I finally decided to submit them.

Includes:

Blue w/blonde hair
Green w/Brown hair( although not that noticeable)
And a Dark Version

Red is not included, get it for the original post.

1998 January 4th, 2012

The Nightmare Before Christmas Moonlight Hill V2 by Master Gawain, Popthekirby
[Stage - Texture, 2D - Hanenbow]



Sooo many complaints last time, so now the characters actually walk on the stage. comes with 2 .rel's (thanks to Kirby killer) that make this stage go over hanenbow or flat zone 2. goes over final destination by default. .rels go in the module folder in the pf folder on your sd card. still has those same 4 brstm's... any problems with it pm me

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