541 
January 7th, 2015
3 Night Smashvilles by
datt dude,
hotdogturtle,
??_?,
rihuganon
[Stage - Texture - Smashville]I freaking love these stages but they all suffer aesthetically during daylight. So I simply froze them at night time. Dog still appears. Stage select images included.
226 
May 18th, 2013
Stormy Eldin Destination by
-SQueen-,
??_? with credit to Micaiah, Chuy, and rihuganon
[Stage - Texture, Vertex, Import - Final Destination]Updated 5/18/13: Added an alternative (3rd pic), requested by SOLID_SNAKE_, ^_^
Wi-fi Safe
Enjoy =)
1328 
July 18th, 2011
Stormy Bridge V2 by
??_? with credit to Micaiah
[Stage - Texture - Bridge of Eldin]Special thanks to Miciah for vertexing the water up for me ^_^
The download link will direct you to a mediafire folder. There are 2 versions, the one named STGOLDIN[watercoll.pac has water collisions that splash, and will desync wifi, the other will not.
231 
June 20th, 2011
Final Fortress by
??_?
[Stage - Vertex - Final Destination]A backround swap of Fortress from SSE. No collision changes or stgposition changes were made, so it will not desync with regular Final Destination.
1275 
September 28th, 2011
The Great Invasion: Battle Skiff by
??_? with credit to Mewtwo2000
[Stage - Vertex - Battlefield]This is my rendition of the cutscene from SSE entitled "The Great Invasion." The download contains the version seen in the video, as well as a night version. More images can be seen here:
http://forums.kc-mm.com/index.php?topic=3465.0
Known issues: Using during multi-man brawl results in instant death.
Thanks to wolfric for the video <3
The original stage is by mewtwo2000 <3
1124 
April 2nd, 2011
1337M by
??_? with credit to Th3Composer for the idea and the rest of the brawl minus back room for testing and feedback
[Stage - Vertex - 75m]As seen in brawl minus 2.0, this is 1337M, a competitive 75M. I will be updating this stage in the future for some minor fixes.
417 
March 3rd, 2011
Final Falls by
??_?
[Stage - Vertex - Final Destination]A backround swap of falls from SSE. The backround is animated, begins at first pic and travels down to last, second is in between.
1059 
April 2nd, 2011
Halberd Ship v 0.8 by
??_?
[Stage - Vertex - Halberd]Thanks to Pride for the video!
Battle on MK's Halberd ship
can be used over halberd or final destination.
known bugs/things to do:
*shadows
*cam sometimes expands to center stage at end of match (halberd only)
383 
April 2nd, 2011
Halberd Ship texture pack by
??_? with credit to SSBBAdam for daytime texture
[Stage - Texture, Vertex - Halberd]
283 
September 7th, 2014
WTFBattlefield by
??_?
[Stage - Vertex - Battlefield]Problem?
all battlefield floors are floors, meaning you're walking on walls.
464 
March 30th, 2011
Final Brestination by
??_?
[Stage - Vertex - Final Destination]yeh. thats right
thanks to mewtwo 2000 and Chuy for helping with all the texture and model problems.
253 
September 25th, 2010
Final Brestination alt position by
??_?
[Stage - Vertex - Final Destination]just a different position from the normal one.
1134 
June 5th, 2011
Rainy Bridge of Eldin by
??_?
[Stage - Texture, Vertex - Bridge of Eldin]In one pic there is light in the backround. That has been removed. Rain is animated.
495 
July 14th, 2010
Snowy Bridge of Eldin version 2 by
??_?
[Stage - Texture, Vertex - Bridge of Eldin]check out version 1 as well.
1093 
July 14th, 2010
Snowy Bridge of Eldin version 1 by
??_?
[Stage - Texture, Vertex - Bridge of Eldin]Battlefield lighting, so it has a sunset and night.