135 
July 27th, 2017
Yoshi's New Island (PT position fix) by
Ebola16,
secretchaos1,
Ambipom,
Wingedkoopa67
[Stage - Texture, Vertex, Import - Final Destination]I corrected the Pokemon Trainer locations so they can properly stand and walk across the stage.
1517 
August 27th, 2013
PetalBurg [PMTTYD] by
Wingedkoopa67
[Stage - Texture, Vertex, Import - Flat Zone 2]This stage took so damn long to make! It took about 2 weeks to make this stage... I'm never ripping another model from PMTTYD.. Well maybe. ;) But my point is, there's no ripper that can rip PMTTYD models without it being severely messed up. I spent days just fixing up the model rip. It was painful... But hey, I got it released... finally! Also, I did try to implement a shadow system, but do to the way Flatzone is hardcoded and shiz, shadows are glitchy, so I didn't include any shadows. I hope you enjoy it! Video will be coming out soon!
P.S. There's a few model rip glitches due to the ripper. Like, missing flowers or messed up texture colors. Though, I doubt you can spot them. ;P
728 
August 6th, 2013
Bowser's Castle From Fortune Street by
Wingedkoopa67
[Stage - Texture, Vertex, Import - Norfair]I really like Fortune Street's Models, don't I?
Bowser's Castle from Fortune Street! It's fully PAL compatible and NTSC compatible. There's 2 stages, one set up like a NSMB Castle level and one set up like a NSMB boss level. The Boss level is much more like a real stage.
Hope you enjoy!
P.S. Just a small note, there's a strange lighting glitch when you enter the stage for the first time,
all characters lack any lighting. Exiting and re-entering will fix it and it'll never show up again.
If anyone knows why this is, send me a PM and I'll fix it! Thanks.
1470 
December 21st, 2013
Peach's Castle From Paper Mario by
Wingedkoopa67
[Stage - Texture, Vertex, Import - Rainbow Cruise]-EDIT-
This Stage is originally over Battlefield or Final Destination. (Can't remember which one. Sorry)
Ah yes, this GREAT GAME. This was actually my first true hack, what kept me from going thru with it was PATO animations. I couldn't make 'em with Brawlboxv64.. So ya, I ended up remaking everything. I only reused the textures. Other than that, I pretty much built a new stage. x) Huge credit to my BROO for his awesome Nintendo WII like textures. I'm trying to convince him to make an account on here... But, nothing so far. I hope this brings back nostalgia for some of you old ones. ;) Enjoy.