158 
April 27th, 2022
"ultimate" Zelda by
CARLCGL
[Character - Moveset (PSA) - Zelda]Video...
https://youtu.be/BPKa9j0BeV8
added gfx to the jab
made her doge being her dissapearing
Din's fire is normal I think
phantom slash is still a bumper spawning
490 
October 25th, 2020
Ultimate Peach Backport by
PK MASTER,
Lillith,
CARLCGL,
GRAND AZEL with credit to Smash 3 and 3C
[Character - Texture, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Peach]Toad...Protect Your Princess
Note: Toad Only Works with the model
If You Have A Problem with this PSA Tell Me
174 
September 21st, 2020
Ultimate inspired peach by
CARLCGL with credit to PK MASTER, Lillith, GRAND AZEL
[Character - Moveset (PSA) - Peach]weak down tilt
new up air courtesy of the credited ppl
more heart and sparkly gfx
436 
August 19th, 2020
Rosalina & Luma an edit by
CARLCGL with credit to FQuintanilla14
[Character - Vertex, Import, Moveset (PSA) - Olimar]NEW
now Luma can stay in one place jabbing (you need to use the cotume .pacs and .pcs for it to work).
Gravity pull is more like gravity repel (a windbox and superarmor).
AI rosa is more aggresive.
Theres still issues with the grab and animations so I made sure is a little bit OP.
87 
August 17th, 2020
Wizardorf Update 2 by
CARLCGL with credit to Allbait, Aafyre, DivineOverlord, Carnage, BronzeGreekGod, Amarythe, Ashingda
[Character - Moveset (PSA) - Ganondorf]A more wizard like Ganon, with a touch of the olg good stuff
I still don't know what is up with the cape (an animation issue that i'm not able to pinpoint with brawlbox, but is playable.
399 
November 1st, 2019
ultimate zelda vertex by
CARLCGL with credit to Lasercraft
[Character - Vertex, Import - Zelda]
186 
February 21st, 2019
Robin over rob brawl .rel port by
CARLCGL with credit to lillith
[Character - Moveset (PSA) - R.O.B.]edited effects, changed nosferatu, works or ROB
459 
February 21st, 2019
Mixed Zelda (repost/ update) by
CARLCGL with credit to PM TEAM
[Character - Moveset (PSA) - Zelda]This is my always in work PSA, it features:
-a multi-jab kinda like smash ultimate's
-Smash 4s farore's win
-Din's fire moves like pm's
-My sm4sh inspired down b
-Sm4sh up tilt
-Sm4sh fordward tilt
-Sm4sh down trhow
44 
February 21st, 2019
Gellert the water mage (OC) by
CARLCGL,
Eternal Yoshi with credit to EternalYoshi
[Character - Moveset (PSA) - Toon Link]water and dark based attaks
based on simon belmont psa
217 
November 17th, 2018
Robin over rob .rel port by
CARLCGL,
Lillith
[Character - Moveset (PSA) - R.O.B.]It has generic GFXs, and I FINALLY fixed the down bs problem
332 
February 20th, 2019
Zelda w Smash Ultimate's jab by
CARLCGL with credit to Project Melee team
[Character - Moveset (PSA) - Zelda]This is my always in work PSA, it features:
-a multi-jab kinda like smash ultimate's
-Smash 4s farore's win
-Din's fire moves like pm's
-My sm4sh inspired down b
-Sm4sh up tilt
-Sm4sh fordward tilt
-Sm4sh down trhow
71 
August 21st, 2018
Princess Hilda by
CARLCGL with credit to smash 3 team
[Character - Texture, Vertex - Zelda]This is a very funny/sloppy vertesx of your normal brawl zelda, ins pired by smash ultimate's zelda design
107 
April 13th, 2018
kosaku kawajiri by
CARLCGL
[Character - Import - Zelda]Ever since aI saw the firrt jojo import I was thinking that zelda was perfect for this character to go over, that being said this has messed up textures that I don't have a clue how to fix
148 
March 20th, 2018
Harder learning curve Din's fire by
CARLCGL with credit to Project m team
[Character - Moveset (PSA) - Zelda]Inspired by a melee based sm4sh mod.
332 
August 29th, 2018
Robin over Rob Rel port by
CARLCGL,
Lillith with credit to Lillith, SacredMyth, SonicBrawler
[Character - Moveset (PSA) - R.O.B.]EDIT: I think I fixed the problem with it's up b, but if not
let me know
This is a port of velvet kitsune/lilith sm4sh robin over ROB, part of the unfinished one that does not store thunder/arcthunder/thoron nor change between swords, also made particular edits for this port in order to work over rob including external GFX, for those like me who can't/ don't want to get along with codes.
235 
December 17th, 2017
smash 4/brawl Zelda by
CARLCGL with credit to project mewtwo team
[Character - Moveset (PSA) - Zelda]A new take on this psa so the phantom summoned blocks projectiles
747 
September 13th, 2017
Smash 4 Zero Suit Samus ported to brawl by
CARLCGL with credit to MoeNDerrty, The PMDT
[Character - Moveset (PSA) - Zero Suit Samus]Not a port at all, not successful at all
Took Sm4sh +PM mix moveset from MoenDerrty an made it work for brawl
291 
February 23rd, 2021
SWord Sub-zero OC by
CARLCGL with credit to CaliKingz01, Mephisto, Reaver Ind., KTH, Beyond, Albafika, SiLeNtDo0m, JCentavo, Ganon-Punch
[Character - Moveset (PSA) - Solid Snake]This psa consist in an edit to this Sub-zero moveset to have more sword attacks taken from the deadpool's psa, I also took his iceball and moved it to side special to convert his down taunt into a paralyzing attack.
I includes recolors of my own based on the human Sub-Zero only but you can go to the CaliKingz01 original psa for the real costumes
405 
August 24th, 2017
bouncing fish sheik for brawl by
CARLCGL with credit to MoeNDerrty and the project melee team
[Character - Moveset (PSA) - Sheik]i just took MoeNDerrtysheik for pm and port it to brawl, it also have sheik's brawl needle storm, animations are a bit glitchy.
267 
August 31st, 2017
smash 4-like Zelda moveset for brawl the re-up by
CARLCGL with credit to project melee team
[Character - Moveset (PSA) - Zelda]Update 19/08/2017: I made a custom animation for it although a bit derpy and a re-skin and vertex for the "phantom"
This time around I did come with adjustments to the hit boxes for up tilt for a better knock-back and for farore's wind first and second hits to connect nicely and in a wider range of percentages, also made the din's fire free of the helpless state.
902 
August 23rd, 2017
FQuintanilla14's Rosalina and luma over olimar demo by
CARLCGL,
FQuintanilla14
[Character - Vertex, Import, Moveset (PSA) - Olimar]UPDATE: added a bit of gfx
I'm not sure if I'm right in posting this but this is a good mod and i can't be the only one enjoying it, the developer has been missing for almost two years and I recently noticed the download for his demo is currently broken.
I'm uploading here in the vault for every one to test or just play with it, but i added a few hitboxes and things to make it work better:
first, hit boxes to some grounded an aerial attacks that did not work- second, as luma didn't co anything for jab I sacrificed the power on the down smash to add that attack also to the jab- third, luma's withdrawal works like it should (it was alternating between shot and withdraw) now if it is far or not close enough he will be pulled back, but for now the move 'pull' can only be triggered in the air also I don't know why but if luma is airborne you can pull it pack by doing down smash or jab (you can see that in the tumbnail).
I hope you enjoy it.
314 
August 1st, 2017
Wizardorf update by
CARLCGL with credit to Allbait, Aafyre, DivineOverlord, Carnage, BronzeGreekGod, Amarythe, Ashingda
[Character - Moveset (PSA) - Ganondorf]If you had played with this before, you'll have noticed the ball was always tiny,now it grows in three stages and have a nice special effect.
186 
April 29th, 2017
Wizardorf by
CARLCGL,
Allbait,
Aafyre,
DivineOverlord,
Carnage,
BronzeGreekGod,
Amarythe,
Ashingda
[Character - Moveset (PSA) - Ganondorf]Based on what I would wanted ganon moveset to be, I marked a bunch of collabs because I just compiled different moves from here and there and just added little details. The video preview is up, just shows a fight of ganon against "capt. Falcon".