473 
July 22nd, 2014
Project M: Purple Swirling Vortex CSS by
Akiro with credit to Miraj, ASF1nk, SJS
[Misc - Menu]
447 
July 13th, 2014
Purple Swirling Vortex CSS and SSS by
Akiro with credit to Miraj, ASF1nk, SJS
[Misc - Texture - Menu]Purple Swirling Vortex CSS & SSS w/ no codes required!
Zelda/Sheik triforce emblem portraits created by me. I've seen players get confused over selecting Sheik at the start of a game so I added an emblem to hopefully help with that problem. Just select the emblem to switch between both characters.
Ice Climbers CSP's correspond with the lead Ice Climber. ex: Default Ice Climber has Popo in front for the CSP and White Ice Climber has Nana in front for the CSP.
*Credit to Miraj for the character selection icons.
*Credit to ASF1nk for the animated background.
*Credit to SJS for the amazing character selection portraits.
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=3582&Moderated=All
2501 
December 4th, 2012
Lost Woods [Modified] by
Vanguard,
Akiro with credit to FroznHobo, Johnlcb, Lensho, Beyond, Link40, BlackBoo
[Stage - Texture, Vertex, Import - Yoshi's Island (Brawl)]Edit of Akrio's Lost Woods
* Update: Fixed collisions on sides to assist recovery.
* Update: Platforms now timers instead of random.
* Shy guys have been changed to fairies.
* Removed the body from the platform guys on the left and right so it's just a platform.
* Removed snow texture.
* Added in the skull kid (thanks to Beyond) with a minor animation.
* Added in fairy sprites (thanks to Link40 & BlackBoo)
Check out my stage thread for more stage hacks:
http://forums.kc-mm.com/index.php?topic=40751.0
610 
August 8th, 2011
Nighttime Sakura Final Valley Destination v1 Beta by
Elvin Jomar,
Akiro with credit to OizenX
[Stage - Texture, Vertex - Final Destination]Special thanks to Akiro for helping me with the background model swap.
This a beta version my "Nighttime Sakura Final Valley Destination" with the use of OizenX's Final Valley import.
There is still one bug with the waterfall. If anyone knows how to get rid of it, please let me know.
1272 
November 18th, 2013
Smashville Intro by
Akiro with credit to SuperGuzzi
[Stage - Texture, Vertex - Smashville]
979 
August 14th, 2011
Tropical Field by
Akiro with credit to Slither2Hunter, EpicLawl, Johnlcb, Mit, FrozenHobo, & rihuganon
[Stage - Texture, Vertex - Battlefield]Finally I made a Battlefield stage that won't desync whatsoever. Basically I just took the Icy Battlefield texture and I built off of that. So credit to Johnlcb, Mit, and FrozenHobo for the model. Also credit to rihuganon for some textures I borrowed. I found this stage texture a while ago and wanted to create a tropical scene for it. Thanks to EpicLawl from AiB for helping me locate it. If anyone can tell me who originally created the stage, please do so I can give them proper credit. I put in some minor edits to make it a bit more cleaner and neater and thus came "Tropical Field". Also thanks to Slither2Hunter for winning the vote for the name of the stage. Lastly I want to thank everyone in AiB that participated in helping me decide what the name for this stage should be. SSP's are included and this WILL NOT desync wifi. Please Enjoy!
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=3582&Moderated=All
1559 
March 24th, 2011
Toon Bloodlust Swordsman v1 by
Akiro with credit to Akari_Un & Marty McFly
[Character - Texture - Toon Link]*I realized I can fix this up a bit to make it look cleaner. When I finish it, THEN it will be the final version.
After I made the Bloodlust Swordsman I was thinking why not make a duplicate version on Toon Link. Well here he is, Toon Bloodlust Swordsman. This took a while to make but it was all worth it. Credit to Akari_Un for some textures and Marty McFly for the Young Link shield texture. It's just a texture so it doesn't desync wifi. CSP is included, enjoy!
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=3582&Moderated=All
983 
August 14th, 2011
Phendrana by
Akiro with credit to Johnlcb & rihuganon
[Stage - Texture, Vertex - Battlefield]*Desyncs with three or four players, doesn't desync one on one matches. I don't know why, oh well.
I made this during December when I was bored so I thought I would make a Winter based stage. So I present to you "Phendrana" from Metroid. What I basically did was take anything Ice or Snow related from Brawl Vault and combined them all to make one stage. Ironically, it started to look like Phendrana from Metroid. Credit to Johnlcb for the background model and Rihuganon for textures of the stage. SSP's are included in download. Enjoy!
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=3582&Moderated=All
4528 
May 7th, 2013
Lost Woods Island by
Akiro with credit to Johnlcb & Lensho
[Stage - Texture, Vertex - Yoshi's Island (Brawl)]*Thanks to _Data_Drain_ for the video.
This is the most work I've ever done on a single stage. So much editing and model importing was done that it took a long time to get finished. What inspired me to this was flamegoop's original Lost Woods Yoshi's Island, I wanted to improve on his idea. Thanks to LenSho who helped me with the Whispy Tree model problem I had and credit to Johnlcb for his background swap and whispy tree texture. This is by far the most realistic Yoshi's Island texture available. I pretty much stripped everything cartoony out of it. The only thing left is the highlight surrounding the platform =/, if anyone can help me rid of that I would greatly appreciate it. Download includes SSS portraits and doesn't desync wifi.
*this doesn't freeze.
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=3582&Moderated=All
2492 
March 22nd, 2011
Bloodlust Swordsman (Final Version) by
Akiro with credit to Akari_Un, Black Boo, Marty McFly
[Character - Texture, Vertex - Link]*the final version have markings on their faces, like my other bloodlust textures, and are slighty darker. the pictures do not show that but the CSP's do.
After I redid my other Bloodlust textures I wanted to remake this one. Unfortunately I really didn't have any time to sit down and work on him for a while. Well now I did, so here is the second version of Bloodlust Swordsman/woman. Yes, woman. After seeing Black Boo's vertex of female Link, which is incredible by the way, I had to make a female version of this texture. So big credit towards him for the female version. Also credit to Marty McFly for the Young Link shield texture I took. And lastly, credit to Akari_Un for using his texture as a base. CSP's are included and they don't desync wifi. Enjoy!
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=3582&Moderated=All
10567 
November 20th, 2013
Daigo Village (Final Version) by
Akiro with credit to DemonslayerX8 & ChibiIceClimberz
[Stage - Texture, Vertex - Smashville]I thought Smashville needed a change from all of the bright, colorful, and SSBB related textures that we have. So I give you, Daigo Village! I even added snow to the stage to give it a dramatic effect, haha. Big thanks to DSX8 for allowing me to use his import and credit ti ChibiIceClimberz for helping me figure out how to remove the rooftop from the model and how to fix models in general. Download includes SSP's of course and it shouldn't desync wifi since it's only a background swap with just snow added. Hope you like it, enjoy!
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=3582&Moderated=All
1598 
February 6th, 2011
Fountain of Dreams by
Akiro with credit to BlazingKatakiri
[Stage - Texture, Vertex - Battlefield]*Desyncs with three or four players, doesn't desync one on one matches. I don't know why, oh well.
Fountain of Dreams. My favorite stage from Melee. It took me a while to figure out how to import Skyworld's background into Battlefield but I got it working with all animations. Big thanks to BlazingKatakiri for allowing me to use her Fountain of Dreams stage texture :) Download includes SSP's and a custom Fountain of Dreams BRSTM, all made by me. The BRSTM doesn't loop because I don't know how to do that stuff, haha. And another bonus... it doesn't desynch wifi! I hope you'll have fun with it, I know I will. Enjoy!
*umm, brstm is fine. go figure.
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=3582&Moderated=All
2056 
November 20th, 2013
Bloodlust Princess (Final Version) by
Akiro with credit to ChibiIceClimberz
[Character - Texture - Zelda]*12.30.10: Includes CSP for V1 and Final Version and better quality textures in final version*
My personal Zelda texture. Now you can download both versions of the texture. The first picture shows the first version while the other two show the final version. Big thanks to ChibiIceClimberz for helping me making this awesome texture *Also be sure to download the corresponding Bloodlust Assassin Sheik texture. Please enjoy! :)
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=3582&Moderated=All
4903 
November 20th, 2013
Bloodlust Assassin (Revamped Final Version) by
Akiro with credit to ChibiIceClimberz
[Character - Texture - Sheik]
705 
March 1st, 2011
Astral Phazon Final Battlefield by
Chuy,
Akiro
[Stage - Texture, Vertex - Battlefield]*Desyncs with three or four players, doesn't desync one on one matches. I don't know why, oh well.
A colaboration between Chuy and Akiro.
Trees are different color due to the scene data however it does add a nice effect to the stage as the battle progress :D
Enjoy!
3426 
September 25th, 2013
Lulu (Final Fantasy) by
Akiro with credit to Julz and LenSho
[Character - Texture, Vertex - Peach]