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211 February 3rd, 2015

Project M| Parry (3 frame window) by Aerros, KingJigglypuff, Mortimer
[Pack - Character]



UPDATE:
Due to public demand, I've uploaded a separate version of this mod with a 3 frame parry window.

DOWNLOAD STEPS:
1. Save a copy of your original fighter folder.

2. Download
*click the project title*

3. Replace fighter folder
(project m -- pf -- fighter)
___________________________________________

PURPOSE:
The content shown is simply experimental.

It was originally started because I felt as though SDI (Smash Directional Influence) was not enough to counter an observed apparent helplessness when a defender is airborne.

Whether successful or not, this project means to show that:
-games are best improved by the player base
-complicated skills can be learned if the will exists
___________________________________________

KNOWN ERRORS
report bugs by:
-using the comment section
-send emails to KPeralta9@gmail.com
-send messages via youtube private messaging

1. If parrying does not activate on your character:
-Select Sheik or Samus and start a match.
-Exit match.
-Selecting any character from this point on should enable parrying.

2. Ice Climber duo parrying bugged. For now, until this project gains popularity, select Solo Popo (SoPo) by holding R after selecting Ice Climbers
: (
I could not solve this alone, in time.

3. Assigning the Parry Animations to empty subactions (the same \"folder area\" where jumping, squatting scripts are located) led to some errors early in development.
Some ladder animations were replaced to accommodate this new technique.
___________________________________________

MUSIC
Kind Des Wehrmuts
by Centhron

Apologies for the video quality~
This was what the quality was supposed to look like:
http://i.imgur.com/J9qUiHx.png
http://i.imgur.com/AvHirg4.png
http://i.imgur.com/zSMCuRv.png
http://i.imgur.com/QgjIVzH.png

271 February 1st, 2015

Project M| Parry by Aerros, KingJigglypuff, Mortimer
[Pack - Character]



https://www.youtube.com/watch?v=cKr9oQyvTI8&feature=youtu.be

DOWNLOAD STEPS:
1. Save a copy of your original fighter folder.

2. Download
https://www.dropbox.com/sh/s6fpkxw0grz8mbj/AACPvMt58w9MHA52V3ARp0l2a?dl=0

3. Replace fighter folder
(project m -- pf -- fighter)
___________________________________________

PURPOSE:
The content shown is simply experimental.

It was originally started because I felt as though SDI (Smash Directional Influence) was not enough to counter an observed apparent helplessness when a defender is airborne.

Whether successful or not, this project means to show that:
-games are best improved by the player base
-complicated skills can be learned if the will exists
___________________________________________

KNOWN ERRORS
report bugs by:
-using the comment section
-send emails to KPeralta9@gmail.com
-send messages via youtube private messaging

1. If parrying does not activate on your character:
-Select Sheik or Samus and start a match.
-Exit match.
-Selecting any character from this point on should enable parrying.

2. Ice Climber duo parrying bugged. For now, until this project gains popularity, select Solo Popo (SoPo) by holding R after selecting Ice Climbers
: (
I could not solve this alone, in time.

3. Assigning the Parry Animations to empty subactions (the same \"folder area\" where jumping, squatting scripts are located) led to some errors early in development.
Some ladder animations were replaced to accommodate this new technique.
___________________________________________

MUSIC
Kind Des Wehrmuts
by Centhron

Apologies for the video quality~

263 October 23rd, 2014

Sheik SSB4: JumpF, JumpSquat, JumpAerialB by Aerros
[Character - Other (Effects, Animations, Final Smash, etc.) - Sheik]



Video Link: https://www.youtube.com/watch?v=54ZtpOpNfNc&feature=youtu.be

Sheik's JumpSquat, Forward Jump, and Back Double Jump Animations copied as well as possible from SSB4 to PM by me.

Simply download the FitMotionSheik file, replace your existing one and jump until you get tired of jumping...

(Completed as a break from my Parrying Project, which is nearing completion)

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