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164 May 31st, 2020

Separated SFX/GFX Lucina PSA v2 (Fire Emblem: Awakening) by Lillith, Albafika, JamietheAuraUser, Tulat, Thany, Vert092, Nao-chan, Large Leader, Shun_One, Revan, PallaPal with credit to SJS, Dragon-FlyWolf10, Mr. Me, Cloud Strife PSA animators, and the Project M team.
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



As per usual, alt .zip link~
https://mega.nz/#!accWhSSS!t3vdEj6o_oZkYwBGkYjvTHo2vp_X0xy1h0tenMK3bO0

Just a bit of a revisit to something a bit old, I guess. Haha. I don't even know if I should actually set everyone else as a collab since they may find 'suddenly update' a bit annoying, but I don't know. Playing around with this is a bit nostalgic I s'pose.

Original here~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204448

So if anything's missing it's probably there.

Anyways! Made for use with JOJI's things and BrawlEx

Mostly identical, although I removd the 'slam' sound from the forward smash (It's a forward stab, after all), fixed the down/up special GFX a bit, and fixed up the neutral special a bit.

Lucina's soundbank ID is 0x0000023D

Necessary codes~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Another 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

18 December 9th, 2013

Ring a Bell Battle Theme by JamietheAuraUser with credit to MasterEnex for providing the original MP3
[Audio - Stage/Menu]



Red-X had this uploaded before, but it was removed. As a result, I downloaded the MP3 from the link in the description of the preview video and made the BRSTM myself. Now, the original preview video has been removed, as the account was terminated due to copyright infringement. This makes the download for the song virtually impossible to find.

Fortunately, I have also uploaded the original MP3 myself: https://drive.google.com/file/d/0Bx0wbBf5cddIeHBKVklDY1ZCbUk/edit?usp=sharing
(Source: Tales of Vesperia)
27 September 5th, 2013

Chapter 11: Reset Bomb Forest by JamietheAuraUser
[Audio - Stage/Menu]



Edit: I've been informed by BrawlCustomMusic.com that apparently the loop is incorrect. I have not been informed of how it was incorrect, and it doesn't sound wrong to me, but there you have it.

The perfect start loop point was at EXACTLY 3 x 14336, which made things really easy for me.

Anyway, this is Reset Bomb Forest from Chapter 11 of Kid Icarus: Uprising! Really awesome song.
(Source: Kid Icarus: Uprising)
17 November 28th, 2013

Ring A Bell (ToV Opening) by JamietheAuraUser with credit to BrawlBox for the awesomely seamless loop
[Audio - Stage/Menu]



Edit: Fixed preview.

Last verse loops perfectly back into the first chorus.
(Source: Tales of Vesperia)
9 June 23rd, 2014

Short Circuit by JamietheAuraUser
[Audio - Stage/Menu]



Edit: Thanks so me for telling me about the file going down, guys! (That was sarcasm, by the way.) Anyway, it's been re-uploaded and is now on Google Drive.

Plays in the Thunder and Fire Monuments in Tales of Legendia. I was rather sad about the lack of ToL music on the Vault, so I'm putting this up!

Loop is pretty much perfect. If it is off by a quarter-second or so, it's unnoticeable.
(Source: Tales of Legendia)
6 June 23rd, 2014

BGM01 by JamietheAuraUser with credit to CelestOrion on Newgrounds
[Audio - Stage/Menu]



Edit: File went down, so it is now re-uploaded on Google Drive.

A really cool arrange done by CelestOrion on Newgrounds.

The loop isn't quite perfect, unfortunately.
(Source: RPG Maker DS)

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