209 
June 18th, 2021
MazeDI's Crash Bandicoot Project by
Gr8pe with credit to Calikingz01, CrashBandicoot, VelvetKitsune
[Character - Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Ice Climbers]A very incomplete moveset built off of CaliKingz01's Crash Bandicoot found here:
https://drive.google.com/open?id=0Bx2N7OcnwH-VT3BMNHJ1cGx1MTA
NIncluded:
-All Files for you to get him working if you have PSA knowledge
-Custom Cosmetics (CSP & CSS Icon) by your's truly
Over Ice Climbers
Now, onto the issues:
!MOST IMPORTANT!
-If you want to test these changes at all, !DO NOT SHIELD UNTIL AKU AKU SDs! (Immediately jump offstage and kill AkuAku)
This is the bug that halted my interest on development for him.
Grabbing AkuAku results in a hard crash (pun intended)
-AkuAku runs in place onstage, you must jump offstage to eleiminate him before testing out Crash alone...can't fix atm :(
-For some reason, Crash's Woompa Bazooka has the same Model issues as the Jetpack
The current model I have I acquired from Kitsune's BrawlEx pack, the original CrashBandicoot uploader is gone
The model that CaliKingz01 used is worse than Kitsu's (AKA CrashBandicoots original upload)
I made some personal tweaks that combined the two models, as well as some PSA copying (because it would freeze otherwise)
Most animations are very mediocre, but my inability to position/spawn models in PSA make them look even worse
Most of whatever I touch in PSA causes freezes/Issues
A vast majority of his move's hitboxes are inaccurate (see above reasoning)
Misc:
-Every animation change I made is a direct reference to Crash's video games
If anyone can update his PSA and wants to colab me for animations, I will continue work on his behalf, but for now
Onto CJ!
73 
November 1st, 2021
Scizor 0.1 Beta by
Gr8pe,
nanobuds with credit to I believe originally Nano was the founder
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Falco]April Fools!... sorta. It's fully playable with minimal freezing (since I'm one person, troubleshooting freezes is difficult; hence my slow progress) despite it being a bootlegged falco moveset. Anyone is free to expound upon considering the model has no rig, but it works.
216 
November 1st, 2021
MazeDIs' Shadow tweaks by
Gr8pe with credit to Alm5252, PyotrLuthin, PMDv/The Legacy XP/Ex Remix Development Teams respectively
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Sonic]Edit: Redownload 11/1/21
Second thumbnail is a video
WalkMiddle, WalkFast, JumpAerial(F/B), FAir, Homing Attack Flip (Based On SA2), "brand new" (loosely) DAir, Revisited Up Air as well as a few other minor adjusts such as JumpAerialF (Based off STH Opening) reversing direction for combos.
His red homing attack lock on (the one sonic has in Ultimate) would make this cooler...
Last update i'll be doing to this eill be the damage animations....