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Author Topic: DragonBrawl: is moving Thread(this not dead project) locking this Thread  (Read 230895 times)
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the98pika
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    « Reply #240 on: April 25, 2011, 10:30:37 AM »


    Psycho Philia:Thanks i'll try that Smiley

    Gotenks-DK: Well it is a bit too late XD it was for toad over olimar but now there is a toad over yoshi so...
    I didn't change anything in the PSA so that might be why? i'm guessing if i add or take away the frames i have to change something in the PSA?
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    DoctorFlux(Mariodk)
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    « Reply #241 on: April 25, 2011, 10:32:41 AM »


    Psycho Philia:Thanks i'll try that Smiley

    Gotenks-DK: Well it is a bit too late XD it was for toad over olimar but now there is a toad over yoshi so...
    I didn't change anything in the PSA so that might be why? i'm guessing if i add or take away the frames i have to change something in the PSA?
    yes you have to just change the timers btw i better like Toad over a Non Mario Char.
    whats the Point in getting a new Mario Char. if you need to replace a Mario Char.
    « Last Edit: April 25, 2011, 10:38:08 AM by Gotenks-DK » Logged

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    « Reply #242 on: April 25, 2011, 10:43:36 AM »


    yes you have to just change the timers btw i better like Toad over a Non Mario Char.
    whats the Point in getting a new Mario Char. if you need to replace a Mario Char.
    thats what happens to pokemon chars they are almost all over other pokemons :S btw i hope this doesnt end and should be better to suport the vegeta port over samus so you can have both goku and vegeta fighting each other? just a sugestion
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    DoctorFlux(Mariodk)
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    « Reply #243 on: April 25, 2011, 10:46:54 AM »


    thats what happens to pokemon chars they are almost all over other pokemons :S btw i hope this doesnt end and should be better to suport the vegeta port over samus so you can have both goku and vegeta fighting each other? just a sugestion
    samus is just one problem only 7KB filesize more in PSA Sad or over it crashes so not sure it will even be possible to make a Vegeta moveset+what about ZSS? on FS i dont think it is possible to not make Samus transform to ZSS on FS but still the FS can be Final-flash just needed recolour
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    Psycho Philia
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    « Reply #244 on: April 25, 2011, 10:48:19 AM »


    Gotenks-DK: Normally there is a code that allows you to prevent transforming of Samus when she does her final smash, but I don't know if it prevents Zero Suit Samus to transform though...
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    « Reply #245 on: April 25, 2011, 10:49:33 AM »


    Gotenks-DK: Normally there is a code that allows you to prevent transforming of Samus when she does her final smash, but I don't know if it prevents Zero Suit Samus to transform though...
    the best choice we got is a wolf or Fox vertex of Vegeta that will also fit more in size and etc.
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    the98pika
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    « Reply #246 on: April 25, 2011, 10:59:02 AM »


    yes you have to just change the timers btw i better like Toad over a Non Mario Char.
    whats the Point in getting a new Mario Char. if you need to replace a Mario Char.
    The timers in the PSA? thats all? XD
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    DoctorFlux(Mariodk)
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    « Reply #247 on: April 25, 2011, 11:00:50 AM »


    The timers in the PSA? thats all? XD
    yeah thats all
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    the98pika
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    « Reply #248 on: April 25, 2011, 11:09:09 AM »


    I wish i knew that before thanks  Cheesy

    Well...i'm going to save this poject and i'm going to help out now! Cheesy
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    DoctorFlux(Mariodk)
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    « Reply #249 on: April 25, 2011, 11:10:39 AM »


    I wish i knew that before thanks  Cheesy

    Well...i'm going to save this poject and i'm going to help out now! Cheesy
    i hope this becoz i dont think i will get much time as soon i have learned Vertex Cheesy
    i am going to be PSAer/vertexer/texture in this Project while others can do Animations for the PSAs
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    the98pika
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    « Reply #250 on: April 25, 2011, 11:13:36 AM »


    Where should i start hmm...well since your the leader what do you want me to do first?
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    « Reply #251 on: April 25, 2011, 11:14:30 AM »


    Where should i start hmm...well since your the leader what do you want me to do first?
    you can try the Throw attacks
    First the Mario like one Cheesy
    i am also going to do recolours of Vertexs and i am starting with Goku
    then Kid buu (not sure what recolours yet maybe whole his body or just pants)
    « Last Edit: April 25, 2011, 11:15:37 AM by Gotenks-DK » Logged

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    « Reply #252 on: April 25, 2011, 11:21:13 AM »


    The foward throw i know this becasue i just played dragon ball z super sonic warriors 2 XD i just started playing dragon ball z its really fun Cheesy

    Back on-topic
    You know what your suppose to do then right? just replace the mario Back throw in PSA so the timer frames are good, bones, ect? just making sure Grin
    I have to go soon when i come back i'll start Smiley


    I mean the foward throw sorry XD
    « Last Edit: April 25, 2011, 11:22:23 AM by the98pika » Logged

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    « Reply #253 on: April 25, 2011, 11:25:33 AM »


    The foward throw i know this becasue i just played dragon ball z super sonic warriors 2 XD i just started playing dragon ball z its really fun Cheesy

    Back on-topic
    You know what your suppose to do then right? just replace the mario Back throw in PSA so the timer frames are good, bones, ect? just making sure Grin
    I have to go soon when i come back i'll start Smiley


    I mean the foward throw sorry XD
    yeah try that and maybe also make new Catchwait and Catch Animation to fit for Throw attack i think becoz it will be easyer all Throw Attacks will be 100% same as Mario´s Maybe ThrowHi will be the same as my SMBZ moveset: Mario Throw up(cape) or maybe also rest attacks will be like mario´s but on Goku
    « Last Edit: April 25, 2011, 11:30:15 AM by Gotenks-DK » Logged

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    « Reply #254 on: April 25, 2011, 12:30:48 PM »


    sry for 2x posts btw should i upload this:

    Goku in Cp. falcon Cloth  AWESOME 2.0!
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