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Author Topic: My PSA Projects Officially Done  (Read 549840 times)
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Chaos_Knight
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    « Reply #1755 on: October 21, 2013, 03:48:47 PM »


    Just an update guys, I've learned alot, like alot alot. I've gotten the code manager and got the alloys and giga bowsers and such and im switching around my menu and getting songs to play over levels. This is getting real fun.

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    Good to hear that!:D
    Don't spam useless posts here. You're getting off-topic.

    And don't reply to this one either. That counts too.
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    Wiisam
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    « Reply #1756 on: October 21, 2013, 05:46:46 PM »


    Ok, I tried Ichigo PSA to port over Fox using P&P Rels and it freeze after I select a stage in the SSS which is weird because I was sure that I named all the file to "FitFox".pac and I even changed the module and character Id to Fox.  

    Maybe it has to do with the code?? But I don't really see the troubles with these codes unless things needs to be added??

    RSBE01
    Smash Bros Brawl (US)

    GCT Edit TXT Output

    Unrestricted Pause Camera
    * 040A7D60 4E800020
    * 04109D88 38800001

    CSS fixes for Giga and Company V2 [spunit262] (10 Lines)
    * C2684940 00000002
    * 9BB400B8 57BD06BE
    * 2C1D001B 00000000
    * 040AF8D4 546025B6
    * 040AF964 546025B6
    * 040AF830 546025B6
    * 040AF528 546025B6
    * 040AF810 546025B6
    * 040AF880 546025B6
    * 040AF848 546025B6

    Giga and Company Engine V2 [spunit262]
    C2684964 00000013
    881400B8 2C00003F
    41A00088 2C030010
    40A20008 38600011
    2C030026 40A20008
    38600012 2C03001D
    40A20008 3860001E
    2C03001F 40A20008
    38600020 2C030021
    40A20008 38600022
    2C03000C 40A20008
    3860002C 2C030017
    40A20008 3860002D
    2C03000A 40A20008
    3860002E 2C03000E
    40A20008 3860002F
    2C030000 40A20008
    38600030 2C030006
    40A20008 38600031
    987400B8 00000000

    CSS Fix [Phantom Wings]
    * 046A0C68 C2000000
    * 0469DC18 40820030
    * 0469DC40 2C030000
    * 04689E88 60000000

    CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262] (6 Lines)
    * 04693D50 38800004
    * 06693D6C 00000008
    * 38000000 3880000F
    * 046900E8 60000000
    * 04697F58 60000000
    * 04697EEC 60000000

    Independent Pokemon Engine +no wreck My Music V2 [spunit262] (11 lines)
    * 06407BD0 0000000E
    * 04030F0D 1E1B1F1B
    * 201B211B 221B0000
    * C2684964 00000007
    * 881400B8 2C00003F
    * 41A00028 2C03001D
    * 40A20008 3860001E
    * 2C03001F 40A20008
    * 38600020 2C030021
    * 40A20008 38600022
    * 987400B8 00000000

    Custom CSS V3 [spunit262]
    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900d8 00000008
    2c170028 41820168
    02680DE0 0022FFFF
    06680DE0 00000031
    00012102 06031B07
    12091A29 14160408
    13170D0C 19271F0A
    23251005 15111826
    2420220F 0B0E5D5E
    5C4A4E40 46624C50
    55000000 00000000

    Custom Random V1 [spunit262] (10 Lines)
    * 06685824 0000000C
    * 3C608068 7C630214
    * 88630E80 00000000
    * 046857F0 3AE00028
    * 06680E80 00000028
    * 00090D0C 0515011A
    * 0A071325 1002240E
    * 0F140616 1F170304
    * 0B190823 201B5D5E
    * 5C112118 22122627

    Regular Zelda Icon (CSS) [spunit262]
    * 046900E8 60000000

    Pokémon size mod (NTSC-US):
    * C2718B84 00000006
    * 3E608000 62731550
    * 2C120062 4180001C
    * 2C120085 41810014
    * C0330000 2C120075
    * 40820008 D0230418
    * D023004C 00000000
    * 04001550 40C00000

    Dedede has Ike's IC-Constants(Dantarion, variables by Eternal Yoshi)
    * C2858928 00000003
    * 2C040020 40820008
    * 38800022 1C040038
    * 60000000 00000000

    Jiggs has now one jump
    * 04B0BA6C 00000001

    Rob has Marth'S U0(Jab??)[ssbbtailsfan]
    * 04B0B9E8 00000002

    R.O.B has Marth's soundbank
    * 4A000000 80AD89E0
    * 1400008C 00000013
    * E0000000 80008000

    Tripping Rate Modifier (Kirby is cool)
    * 0481CB34 C0220020
    * 045A9340 00000000

    Aggressive AT's and Pokeballs: (Phantom Wings)
    * 4A000000 8077F780
    * D2000000 00000008
    * 2C000002 40820030
    * 2C120000 40820010
    * 2C1C0003 40820008
    * 3B800005 60000000
    * 2C12002A 40820010
    * 2C1C0003 40820008
    * 3B800005 60000000
    * 939E0038 00000000
    * E0000000 80008000

    Alloys don't crash and Others don't wreck My Music V2 [spunit262]
    06407BD0 0000000E
    04030F0D 1E1B1F1B
    201B211B 221B0000
    C2815524 0000000D
    7C641B78 2C030011
    4182000C 2C030012
    40A20008 38600010
    2C03002C 40A20008
    3860000C 2C03002D
    40A20008 38600017
    2C03002E 40A20008
    3860000A 2C03002F
    40A20008 3860000E
    2C030030 40A20008
    38600000 2C030031
    40A20008 38600006
    4E800020 00000000
    C29472D8 00000003
    2C04002E 4180000C
    90810058 38000000
    9801005D 00000000

    Alloy Victory/ Poses
    0477F8EC 60000000

    Char ID fix 2.1 [spunit262, The Paprika Killer]
    C28152E4 00000006
    819E003C 907EFFFC
    80E30030 2C07000F
    40A2001C 80FE0008
    3C008180 7C070000
    4080000C 39030008
    9107FFFC 00000000

    Sasuke has no rapidjab
    * 04B0B710 00000001

    Sasuke has single Jump
    * 04B0B724 00000001

    Sasuke has no entry
    * 00AD8046 00000000

    Sasuke has no result
    * 00AD807E 00000000

    No Entry Data [Standardtoaster]
    * 04AD8030 00000000
    * 04AD8034 00000000
    * 04AD8038 00000000
    * 04AD803C 00000000
    * 04AD8040 00000000
    * 04AD8044 00000000
    * 04AD8048 00000000
    * 04AD8050 00000000
    * 04AD8054 00000000
    * 04AD805C 00000000
    * 04AD8060 00000000
    * 04AD8064 00000000

    No Result Data [ssbbtailsfan]
    * 04AD8068 00000000
    * 04AD806C 00000000
    * 04AD8070 00000000
    * 04AD8074 00000000
    * 04AD8078 00000000
    * 04AD807C 00000000
    * 04AD8080 00000000
    * 04AD8084 00000000
    * 04AD8088 00000000
    * 04AD808C 00000000
    * 04AD8090 00000000
    * 04AD8094 00000000

    Diddy has No Crawl
    04B0B844 00000000

    Diddy has no Rapid Jab
    * 04B0B830 00000000

    Diddy has No T-Pose
    * 04B0B82C 00000002

    Diddy has 3 Jabs
    * 04B0B82C 00000003

    Diddy has Final Smash
    * 04B0B838 00000001

    Popo has Ike's Sounds:[Phantom Wings]
    * 4A000000 80AD89E0
    * 1400003C 00000020
    * E0000000 80008000

    Character Replacement (Ice Climbers - Popo) [spunit262]
    * 80000000 90180B48
    * 80000001 90180BF8
    * 60000003 00000000
    * 4A001000 00000000
    * 38000002 00FF1000
    * 4A001001 00000000
    * 10000000 00000011
    * E0000000 80008000
    * 86000000 00000004
    * 86000001 0000005C
    * 62000000 00000000

    Popo has Ike's IC-Constant [Dantarion]
    * C2858928 00000003
    * 2C04000F 40820008
    * 38800022 1C040038
    * 60000000 00000000

    Wario has no crawl
    * 04B0B6F4 00000000

    Warioman Fix:
    4A000000 90180F3A
    38000000 00000028
    4A000000 90180FB8
    60000006 00000000
    38000000 00002D00
    10000000 00000017
    38000001 00002D01
    10000000 00000017
    E2000001 00000000
    4A100000 0000005C
    62000000 00000000
    E0000001 80008000



    « Last Edit: October 21, 2013, 05:49:13 PM by Wiisam » Logged

    HaloFanODST
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    « Reply #1757 on: October 21, 2013, 06:06:17 PM »


    Ok, I tried Ichigo PSA to port over Fox using P&P Rels and it freeze after I select a stage in the SSS which is weird because I was sure that I named all the file to "FitFox".pac and I even changed the module and character Id to Fox.  

    Maybe it has to do with the code?? But I don't really see the troubles with these codes unless things needs to be added??

    RSBE01
    Smash Bros Brawl (US)

    GCT Edit TXT Output

    Unrestricted Pause Camera
    * 040A7D60 4E800020
    * 04109D88 38800001

    CSS fixes for Giga and Company V2 [spunit262] (10 Lines)
    * C2684940 00000002
    * 9BB400B8 57BD06BE
    * 2C1D001B 00000000
    * 040AF8D4 546025B6
    * 040AF964 546025B6
    * 040AF830 546025B6
    * 040AF528 546025B6
    * 040AF810 546025B6
    * 040AF880 546025B6
    * 040AF848 546025B6

    Giga and Company Engine V2 [spunit262]
    C2684964 00000013
    881400B8 2C00003F
    41A00088 2C030010
    40A20008 38600011
    2C030026 40A20008
    38600012 2C03001D
    40A20008 3860001E
    2C03001F 40A20008
    38600020 2C030021
    40A20008 38600022
    2C03000C 40A20008
    3860002C 2C030017
    40A20008 3860002D
    2C03000A 40A20008
    3860002E 2C03000E
    40A20008 3860002F
    2C030000 40A20008
    38600030 2C030006
    40A20008 38600031
    987400B8 00000000

    CSS Fix [Phantom Wings]
    * 046A0C68 C2000000
    * 0469DC18 40820030
    * 0469DC40 2C030000
    * 04689E88 60000000

    CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262] (6 Lines)
    * 04693D50 38800004
    * 06693D6C 00000008
    * 38000000 3880000F
    * 046900E8 60000000
    * 04697F58 60000000
    * 04697EEC 60000000

    Independent Pokemon Engine +no wreck My Music V2 [spunit262] (11 lines)
    * 06407BD0 0000000E
    * 04030F0D 1E1B1F1B
    * 201B211B 221B0000
    * C2684964 00000007
    * 881400B8 2C00003F
    * 41A00028 2C03001D
    * 40A20008 3860001E
    * 2C03001F 40A20008
    * 38600020 2C030021
    * 40A20008 38600022
    * 987400B8 00000000

    Custom CSS V3 [spunit262]
    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900d8 00000008
    2c170028 41820168
    02680DE0 0022FFFF
    06680DE0 00000031
    00012102 06031B07
    12091A29 14160408
    13170D0C 19271F0A
    23251005 15111826
    2420220F 0B0E5D5E
    5C4A4E40 46624C50
    55000000 00000000

    Custom Random V1 [spunit262] (10 Lines)
    * 06685824 0000000C
    * 3C608068 7C630214
    * 88630E80 00000000
    * 046857F0 3AE00028
    * 06680E80 00000028
    * 00090D0C 0515011A
    * 0A071325 1002240E
    * 0F140616 1F170304
    * 0B190823 201B5D5E
    * 5C112118 22122627

    Regular Zelda Icon (CSS) [spunit262]
    * 046900E8 60000000

    Pokémon size mod (NTSC-US):
    * C2718B84 00000006
    * 3E608000 62731550
    * 2C120062 4180001C
    * 2C120085 41810014
    * C0330000 2C120075
    * 40820008 D0230418
    * D023004C 00000000
    * 04001550 40C00000

    Dedede has Ike's IC-Constants(Dantarion, variables by Eternal Yoshi)
    * C2858928 00000003
    * 2C040020 40820008
    * 38800022 1C040038
    * 60000000 00000000

    Jiggs has now one jump
    * 04B0BA6C 00000001

    Rob has Marth'S U0(Jab??)[ssbbtailsfan]
    * 04B0B9E8 00000002

    R.O.B has Marth's soundbank
    * 4A000000 80AD89E0
    * 1400008C 00000013
    * E0000000 80008000

    Tripping Rate Modifier (Kirby is cool)
    * 0481CB34 C0220020
    * 045A9340 00000000

    Aggressive AT's and Pokeballs: (Phantom Wings)
    * 4A000000 8077F780
    * D2000000 00000008
    * 2C000002 40820030
    * 2C120000 40820010
    * 2C1C0003 40820008
    * 3B800005 60000000
    * 2C12002A 40820010
    * 2C1C0003 40820008
    * 3B800005 60000000
    * 939E0038 00000000
    * E0000000 80008000

    Alloys don't crash and Others don't wreck My Music V2 [spunit262]
    06407BD0 0000000E
    04030F0D 1E1B1F1B
    201B211B 221B0000
    C2815524 0000000D
    7C641B78 2C030011
    4182000C 2C030012
    40A20008 38600010
    2C03002C 40A20008
    3860000C 2C03002D
    40A20008 38600017
    2C03002E 40A20008
    3860000A 2C03002F
    40A20008 3860000E
    2C030030 40A20008
    38600000 2C030031
    40A20008 38600006
    4E800020 00000000
    C29472D8 00000003
    2C04002E 4180000C
    90810058 38000000
    9801005D 00000000

    Alloy Victory/ Poses
    0477F8EC 60000000

    Char ID fix 2.1 [spunit262, The Paprika Killer]
    C28152E4 00000006
    819E003C 907EFFFC
    80E30030 2C07000F
    40A2001C 80FE0008
    3C008180 7C070000
    4080000C 39030008
    9107FFFC 00000000

    Sasuke has no rapidjab
    * 04B0B710 00000001

    Sasuke has single Jump
    * 04B0B724 00000001

    Sasuke has no entry
    * 00AD8046 00000000

    Sasuke has no result
    * 00AD807E 00000000

    No Entry Data [Standardtoaster]
    * 04AD8030 00000000
    * 04AD8034 00000000
    * 04AD8038 00000000
    * 04AD803C 00000000
    * 04AD8040 00000000
    * 04AD8044 00000000
    * 04AD8048 00000000
    * 04AD8050 00000000
    * 04AD8054 00000000
    * 04AD805C 00000000
    * 04AD8060 00000000
    * 04AD8064 00000000

    No Result Data [ssbbtailsfan]
    * 04AD8068 00000000
    * 04AD806C 00000000
    * 04AD8070 00000000
    * 04AD8074 00000000
    * 04AD8078 00000000
    * 04AD807C 00000000
    * 04AD8080 00000000
    * 04AD8084 00000000
    * 04AD8088 00000000
    * 04AD808C 00000000
    * 04AD8090 00000000
    * 04AD8094 00000000

    Diddy has No Crawl
    04B0B844 00000000

    Diddy has no Rapid Jab
    * 04B0B830 00000000

    Diddy has No T-Pose
    * 04B0B82C 00000002

    Diddy has 3 Jabs
    * 04B0B82C 00000003

    Diddy has Final Smash
    * 04B0B838 00000001

    Popo has Ike's Sounds:[Phantom Wings]
    * 4A000000 80AD89E0
    * 1400003C 00000020
    * E0000000 80008000

    Character Replacement (Ice Climbers - Popo) [spunit262]
    * 80000000 90180B48
    * 80000001 90180BF8
    * 60000003 00000000
    * 4A001000 00000000
    * 38000002 00FF1000
    * 4A001001 00000000
    * 10000000 00000011
    * E0000000 80008000
    * 86000000 00000004
    * 86000001 0000005C
    * 62000000 00000000

    Popo has Ike's IC-Constant [Dantarion]
    * C2858928 00000003
    * 2C04000F 40820008
    * 38800022 1C040038
    * 60000000 00000000

    Wario has no crawl
    * 04B0B6F4 00000000

    Warioman Fix:
    4A000000 90180F3A
    38000000 00000028
    4A000000 90180FB8
    60000006 00000000
    38000000 00002D00
    10000000 00000017
    38000001 00002D01
    10000000 00000017
    E2000001 00000000
    4A100000 0000005C
    62000000 00000000
    E0000001 80008000






    Plug&Play .rels do not work on Fox.
    That's the problem.
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    America is a continent and deal with it.
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    « Reply #1758 on: October 21, 2013, 06:55:37 PM »


    Plug&Play .rels do not work on Fox.
    That's the problem.

    I use the plug and play rel to have Ichigo over Fox on my game and he works perfectly.

    @Wiisam, when I get a new laptop, I'll send u my Ichigo files.
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    « Reply #1759 on: October 21, 2013, 06:56:27 PM »




    Plug&Play .rels do not work on Fox.
    That's the problem.

    Oh seriously, then how bout PW Generic???


    Post Merge: October 21, 2013, 06:59:17 PM
    Oh seriously, then how bout PW Generic???


    Ok thanks, I apperciate that =/
    « Last Edit: October 21, 2013, 07:01:26 PM by Wiisam » Logged

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    « Reply #1760 on: October 21, 2013, 07:30:14 PM »



    Oh seriously, then how bout PW Generic???


    Post Merge: October 21, 2013, 06:59:17 PM
    Ok thanks, I apperciate that =/

    None of the .rels will work on Fox, he will freeze after you choose a stage.
    I tried with Ike, Link, Mario and Lucario .rels, and I had exactly the same issue.
    They work with Falco and Wolf, however.
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    No, I won't say/accept the term "American" to refer exclusively to people or things from the United States.
    America is a continent and deal with it.
    I'm an American, but not necessarily from the U.S.

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    « Reply #1761 on: October 21, 2013, 07:31:12 PM »


    And I'm telling you i'm using a rel over fox without any freeze.
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    « Reply #1762 on: October 21, 2013, 08:08:56 PM »


    Fox res do work ur just forgetting to insert codes so find a mode with a fox code he has 2 sets of codea that allows combos to work perfectly
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    « Reply #1763 on: October 21, 2013, 08:19:46 PM »


    I dont use any codes for Fox.
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    « Reply #1764 on: October 21, 2013, 09:26:06 PM »


    Fox res do work ur just forgetting to insert codes so find a mode with a fox code he has 2 sets of codea that allows combos to work perfectly

    Normal .rels work, Plug&Play .rels DO NOT work at all.
    It doesn't matter if you use a No Entry code or No Result code.
    Fox will freeze when using a Plug&Play .rel over him.
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    Before someone attacks me:
    No, I won't say/accept the term "American" to refer exclusively to people or things from the United States.
    America is a continent and deal with it.
    I'm an American, but not necessarily from the U.S.

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    « Reply #1765 on: October 21, 2013, 10:53:03 PM »


    Normal .rels work, Plug&Play .rels DO NOT work at all.
    It doesn't matter if you use a No Entry code or No Result code.
    Fox will freeze when using a Plug&Play .rel over him.

    Listen to Jrush I tested it too and it worked for me.

    Maybe your not using PhantomWings rel ports, or check your codes they might be the problem, sometimes but not very often some characters or PSA's can glitch out and freeze when facing a rel ported character or on some stages check for freezes by using versing a normal character on a normal stage. If none of these are the problem I'm not sure what's wrong.
    « Last Edit: October 22, 2013, 02:39:27 AM by Calypso » Logged


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    « Reply #1766 on: October 22, 2013, 11:37:16 AM »


    Jrush and Calypso are right, I've also gotten Plug and Play rels to work just fine over Fox, from Ike, Marth, to even Link and etc. I've gotten no freezes whatsoever and I didnt need codes at all either. Might want to check your module rels just to make sure they actually are edited with correct id location and all. Usually it freezes for me too when i get to the stage selection screen, but it was my fault when I edited the plug and play rels that I edited wrong, so double check that as well, it might be a possibility that it was the module rel.

    Oh and some plug and play rels I've tried to make work doesnt work over some characters. For example, Ice Climbers is just one of those characters that Plug and Plays can't really go over unless you have codes of some sort to make it work without freezing , same goes for Kirby,  Im srs here. I have never been able to successfully been able to perfect port over Kirby, but I know Kirby is just one of those characters. not impressed. So I guess it just depends, but the Ike rel that we have used work flawlessly without any freezing on fox. Currently though, I have the marth Sora PSA ported over Fox, and it works fine.  Im srs here then again I dont wanna jinx myself and find that my SSBB starts crashing on me whenever I go back and play it.

    Oh and if someone HAS been succesful at porting over Kirby, I would love some advice on how you did it you genius. Grin
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    « Reply #1767 on: October 22, 2013, 01:17:38 PM »


    Jrush and Calypso are right, I've also gotten Plug and Play rels to work just fine over Fox, from Ike, Marth, to even Link and etc. I've gotten no freezes whatsoever and I didnt need codes at all either. Might want to check your module rels just to make sure they actually are edited with correct id location and all. Usually it freezes for me too when i get to the stage selection screen, but it was my fault when I edited the plug and play rels that I edited wrong, so double check that as well, it might be a possibility that it was the module rel.

    Oh and some plug and play rels I've tried to make work doesnt work over some characters. For example, Ice Climbers is just one of those characters that Plug and Plays can't really go over unless you have codes of some sort to make it work without freezing , same goes for Kirby,  Im srs here. I have never been able to successfully been able to perfect port over Kirby, but I know Kirby is just one of those characters. not impressed. So I guess it just depends, but the Ike rel that we have used work flawlessly without any freezing on fox. Currently though, I have the marth Sora PSA ported over Fox, and it works fine.  Im srs here then again I dont wanna jinx myself and find that my SSBB starts crashing on me whenever I go back and play it.

    Oh and if someone HAS been succesful at porting over Kirby, I would love some advice on how you did it you genius. Grin

    I did checked it like 3 times and I was so sure that the id matched it up perfectly using module editor.  I tried other P&P Rel module and it successfully able to port properly yet for some reason, the ike over fox froze -_-
    « Last Edit: October 22, 2013, 01:18:29 PM by Wiisam » Logged

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    « Reply #1768 on: October 22, 2013, 01:40:10 PM »


    Your playing normal brawl right, not brawl minus or do you have a code to add or change character slots like Zelda and sheik as two icons, all so did you make or are using any custom portraits for you characters or stages sometimes these can cause a freeze if over certain places.

    Example the 64DK stage freezes if you try to replace its picture and if you try to change Ness' victory Portrait it will freeze there are more still more freezes with certain character Icon/portraits. But like Chaos_Knight said we must stop with the useless posts, I hope you can  figure out what's wrong if not put Ichigo over someone else besides you'll end up working for a while the you'll be like YES!!! YESSS!!!! I got it to work, Jrush next import Cloud or Over Fox WHAT WHY!!!!!! Sob Sob Sob. Laugh
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    « Reply #1769 on: October 22, 2013, 03:01:04 PM »


    Listen to Jrush I tested it too and it worked for me.

    Maybe your not using PhantomWings rel ports, or check your codes they might be the problem, sometimes but not very often some characters or PSA's can glitch out and freeze when facing a rel ported character or on some stages check for freezes by using versing a normal character on a normal stage. If none of these are the problem I'm not sure what's wrong.

    I'm using Phantom Wings .rel ports. And none of them work over Fox.
    And I am using the right files, changing the names, etc.
    The .rel is well edited in the Module Editor, but nothing. It still freezes before a match can start.
    The only way to port another character over Fox is using the traditional .rels or Perfect Porting (no .rel needed).
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