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16  Welcome / Rules / Feedback / Brawl Vault / Re: Board Problems, Suggestions and Updates on: May 02, 2014, 12:51:38 PM
Congratulations to the new Staff and Curators!
I wish you the best of luck.

17  Super Smash Bros. Brawl Hacking / Programming / Re: Bump Maps: Possible? on: April 28, 2014, 10:28:25 PM
The only downside: there's only one texture in the Sages MDL0 for the actual body, and that's the ""Bump Map""

And that's probably why it doesn't look like Bump maping in the sages.
18  Super Smash Bros. Brawl Hacking / Programming / Re: Bump Maps: Possible? on: April 28, 2014, 10:09:02 PM
Well... I'm tired and I don't want to write a wall of text so I'll leave these here and comeback later to further explain.

4-8Mb gifs Ahead, be patient and let them load.


@Tcll
^This is what I'm talking about. If you don't want to further research because it's not proper Normal Maping, that's totally fine. I might look into it sometime, but not right now


Note: I know these are crappy zoomed-in gifs but my connection is extremly slow to even think of uploading videos to youtube, so deal with it. If you want to take a better look, go to Melee and look at Giga Bowser trophy; or Brawl and take a look at Sages trophy.
I might edit this if I manage to get my thoughts straight.
19  Super Smash Bros. Brawl Hacking / Programming / Re: Bump Maps: Possible? on: April 28, 2014, 07:56:21 PM
@Tcll & @BlackJax96
Thanks for the Info!
Btw, just to be clear because I tend to confuse things, Are bump maps used in lighting calculations?
i.e. Do Bump Maps change normals based on the light source, like Normal Maps do?


Ohhh... I just booted melee in Dolphin and looked at Giga Bowser's trophy for a minute or two. There's a very similar effect on the Sages trophy in Brawl, if anyone wants to take a look at that.
Here's the file: http://www.mediafire.com/download/8zjw9ab8bndhx2x/Sages_(2).brres
20  Super Smash Bros. Brawl Hacking / Programming / Re: Bump Maps: Possible? on: April 28, 2014, 04:59:10 PM
Giga Bowser's skin in Melee is NBT (Bump Mapped).
not sure if it applies to Brawl, though I assume it would...

EDIT: correction, NBT means Normal Mapped

anyways, my assumptions were wrong... Giga Bowser's skin in Brawl is NOT normal mapped...

anyone wanna start a project with me in porting his data from Melee to see if we can get it working in Brawl??

EDIT: proof:
^ the white layer is a bump-map with NBT vectors.


Hi, excuse me if I'm a bit sceptical but, where or how did you get this info?
Is NBT a term you came up with? where can I find more info on NBTs or can you link me somewhere?
21  Welcome / Rules / Feedback / Brawl Vault / Re: Could we get a "Project M certified" stamp of some sort on BrawlVault offerings? on: April 20, 2014, 05:08:30 PM
Just add a icon to the vault warning users if it isn't PM compatible that the ULer would specify. IT can be done similarly to the Wifi Desynch icon.

If any existing hack isn't compatible, just report it and it will be up to the ULer to put the notification up.

In my opinion, this wouldn't be a suitable solution.

There's 3 options for Wifi Desync:
Yes (it desyncs)
No (it doesn't)
Unknown (Online play effects are unknown)

We can predict if a hack is going to desync in WiFi. If the bone structure was modified in someway, if a completely different moveset (PSA) and animations were added; these things desync online play. We've known these things for a while now.

If what EternalYoshi says it's true we can't predict if a hack made for vBrawl would work with Project:M unless we test it (something I'm not personally eager to do).

We can't tell how the game would react. Maybe it'll freeze when lucario and mewtwo are in the same match but not otherwise.
I might be exaggerating a little bit on that last sentence but the fact is:
If the final user has to test for compatibility ultimately, why even implement this function in the first place?

Sounds like a coal waste if time. Just assume a hack was made for vBrawl unless the description says otherwise.

Basically this^.
22  Super Smash Bros. Brawl Hacking / Model Imports / Re: Dr.'s Model Imports on: April 19, 2014, 02:23:08 AM
Hey Dr. , can I request something?

Sorry, not at this moment.


<3
Soon I'll go on a rampage
23  Super Smash Bros. Brawl Hacking / Model Imports / Re: Dr.'s Models: Lucario Costumes/Cosplays Requests!!! on: April 15, 2014, 11:44:18 PM
^ I'm coming back, I swear :/  .srs.




*lurks*
</3
24  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: April 15, 2014, 02:02:31 PM
@Kyouma
A little too bright for me, but that aside everything's ok.
hmm, the white edge is not working.

@TurboChaos
something seems wrong with Sableyes materials.
Is it over Ness or Lucas?
25  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: April 13, 2014, 01:26:31 AM




Yeah, I... I don't know what I'm doing with my life.

Do want. All of my want. Oh my god I'm dying.
I Love You Im srs here
26  Welcome / Rules / Feedback / Brawl Vault / Re: Board Problems, Suggestions and Updates on: April 07, 2014, 08:18:12 PM
Done
I love it Im srs here
Thanks a lot
27  Help & Tutorials / Help / Re: Help on Making CSPs on: April 04, 2014, 12:20:06 AM
Yes you can, but only for textures since trophies don't use the actual characters bones.
28  Welcome / Rules / Feedback / Brawl Vault / Re: Board Problems, Suggestions and Updates on: April 02, 2014, 08:46:26 PM
I'd like to suggest a little modification to the boards (Profiles to be more specific):
 I'd like to be able to see the original usernames*  in profile summary.
*(as in "registered as:" or "first displayed name:")

Before the new Vault went live I could just take a look at someones oldest hack to know who they really are, now the displayed name also updates in every submition you have. Sometimes I don't even know anymore with people changing their names every so often.

to further explain, I'm not suggesting to override the "displayed Name" function completely (because it's there for a reason) just updating it.
29  Welcome / Rules / Feedback / Brawl Vault / Re: ɹɐǝp ɥo on: April 01, 2014, 03:14:35 PM
I like the forum a lot more now



It's so much more dynamic
30  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Dr.'s Portraits & Stuff, Requests closed for a while now... on: April 01, 2014, 03:05:14 PM
Hi everyone!
A little update:
I'm coming back to make CSPs and BPs, and Icons, and even SSPs

But hold your request for now, I need to change the rules before.
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