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« Reply #1665 on: June 27, 2011, 03:28:23 PM » |
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Where is the tail?
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« Reply #1666 on: June 27, 2011, 03:35:49 PM » |
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Where is the tail? i will have used the tail but if the Model is sitting on the head it will be really hard to get the tail sit right on his ass but if i get a revamp of kid goku vertex(mainly the head) i will add tail instead of head
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #1667 on: June 27, 2011, 03:57:52 PM » |
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i will have used the tail but if the Model is sitting on the head it will be really hard to get the tail sit right on his ass but if i get a revamp of kid goku vertex(mainly the head) i will add tail instead of head that file I gave to you is worked?
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« Reply #1668 on: June 27, 2011, 04:01:38 PM » |
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that file I gave to you is worked? yes
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #1669 on: June 27, 2011, 04:04:48 PM » |
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the problem with an imported head is that if someone kick the head the kick will not affect it since its only a gfx or whatever that makes the chracter smaller than it sould be but its still decent xD thats why we have an advantage of having a vertexed gotenks over lucas that one has a beatable head xD
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« Reply #1670 on: June 27, 2011, 04:09:24 PM » |
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but the head is too much lucas-ish
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #1671 on: June 27, 2011, 04:21:12 PM » |
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the problem with an imported head is that if someone kick the head the kick will not affect it since its only a gfx or whatever that makes the chracter smaller than it sould be but its still decent xD thats why we have an advantage of having a vertexed gotenks over lucas that one has a beatable head xD "beatable" is Hurtbox.... You can move Hurtbox anywhere...
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« Reply #1672 on: June 28, 2011, 04:45:58 AM » |
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"beatable" is Hurtbox.... You can move Hurtbox anywhere...
i didnt know that because knuckles and silver head is hollow xD
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« Reply #1673 on: June 28, 2011, 06:45:34 AM » |
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to make the hurtbox glitchless, remove the original head through vertexing instead of bone editting...
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« Reply #1674 on: June 28, 2011, 07:24:54 AM » |
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i was removing the head by Animations
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« Reply #1675 on: June 28, 2011, 07:33:35 AM » |
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i was removing the head by Animations I can move hurtbox on head bone to on body bones then move up....
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« Reply #1676 on: June 28, 2011, 07:39:10 AM » |
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i dont think it is needed sinceit not worked as i wanted
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« Reply #1677 on: June 28, 2011, 07:44:01 AM » |
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i dont think it is needed sinceit not worked as i wanted ok. But that do worked on Tabuu and Giga Bowser....
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« Reply #1678 on: June 28, 2011, 07:46:50 AM » |
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i was removing the head by Animations
than the head wont have hurtboxes... just remove the head through vertexing, by scaling it down
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« Reply #1679 on: June 28, 2011, 07:48:08 AM » |
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i mean the goku head over that snake thing that one worked good if you see the images of it
i can maybe try with tail now if that not working good i just do without tail and without better kid goku head instead a lucas-ish head
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« Last Edit: June 28, 2011, 07:49:14 AM by MarioDK »
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