i had an idea for FS but im not sure if i could psa it it would be a mix of peachs FS and luigis/shadows gfx but i dont know how to get luigis or shadows gfx and not to sure how to make everyone fall asleep i need to look into peachs pac
Niether KJP or SDoom know what shadow's graphic ID is....I have asked them both, as i need it for MY Darkrai lol.
Sounds a bit too much, over 50% damage, everyone's asleep to be KO'd, and he regains health? A bit too powerful if you ask me.
Darkrai is a legendary after all though.
lollll making run, walk, jump, animations for Darkrai would be TOO EASY!!! you should make custom animations XD
You would think so, but its not the case. At all. I still dont care for the Jump animations Fliptocat had done for my Darkrai import. Something about em doesnt really fit him....
yeah darkrai got no legs
Yes he does. They are ENORMOUS though and hes WAY too tall in-game when they are active on the pokepark model.
i literally run out of ideas so if any of you guys have some ideas for moves that need to be changed or fixed pls post becuase i dont have any ideas
Here is the final moveset for my Darkrai. Feel free to use any of the ideas in here, just as long as you give credit, and use only a few, about 3-4, so that when mine comes out, its not just a "re-make of what that guy did for the vertex" lol
AAA: Two diagonal slashes followed by a small dark pulse from his hand, palm sized.
Right arm dgnl slash to left, left arm dgnl slash to right, stretch out right arm and Mini-Dark Pulse
Side A- Darkrai creates a shield of darkness and flies across the stage in one direction, instantly damaging all foes in it's path
Up A- Darkness rises up around Darkrai, causing foes to be trapped in a forceful rise of damage.
Down A: Slashes arms to each side.
B- Darkrai will use Dark Void, which basically would use the same graphic effect as aura sphere, only it should do less damage, and put the enemy to sleep.
Up B: Same as Charizard's but darkness instead of Fire, claw slash with last spin, like Link's Up B.
Down B: Dark Pulse. A wave of dark energy spreads around Darkrai to his sides.
Side B: Darkrai sinks into the ground while in his Wait1 animation, and then all that can be seen of him is a dark 2-D shadow that uses his run animation to cross the stage. When He gets to the other end of the stage, he will arise again in his Wait1 animation, returning to normal. NOTE: When he turns 2-D he will not be like the “Paper Mario” characters in the vault. He will be 2-D so that he rushes UNDER the other characters.
In air, B shoots down Diagonal, Forward B is same, Down B makes him dive, Up B is same.
Neutral Aerial = Spin Slash
Forward = Mini-Dark Pulse forward
Down = Dark 180 swing downwards
Up = Overhead spreading swing
Back = Turn around and Mini-Dark Pulse
Up Smash: A swirling vortex of wind upwards, he moves both arms up and has a Mini-Dark Pulse.
Down Smash: Creates a pillar of Darkness on each side that causes sleep effect.
Up Throw he should throw them up like three inches and finish it with an upwards claw attack,
Forward Throw he should spin around and throw them forward, holding their head with one hand.
Down Throw he should slam them onto the ground.
Back Throw he should toss them behind over his head and Dark Pulse them without looking.