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Question: :|
|: - 1 (8.3%)
c: - 7 (58.3%)
:[ - 2 (16.7%)
>:U - 2 (16.7%)
:T - 0 (0%)
Total Voters: 12

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Author Topic: Ridley's Lair: Hats  (Read 311229 times)
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Gamma Ridley
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    « Reply #105 on: October 27, 2011, 09:35:27 PM »


    So Nuke dropped a bomb on me with a .zip full of Metroid goodness.

    Including an extra model of Gandrayda.


    In Brawl Box, nice and smooth. She even imported standing up, though she's facing the wrong way. XD

    Not too sure which one I'll go with. We'll see.


    Oh, Ridley. :]



    3DS



    Brawl Box

    I've gotta say, of the MP3 models, Rundas's seems to be cooperating the most, texture-wise, as well as only being composed of like 5 polygons. XD

    ~Important Question That Is Very Important~

    Alright, aside from smoothing out the PED models of each character, I will attempt to rig Rundas tomorrow.

    The thing is, I'm not too sure which Brawl character's skeleton would be the best to use. I've considered DK, Snake, Ganon, C. Fal.... the more humanoid characters.

    So I guess I'll add a poll.

    Any thoughts? I would love to get a start on this before the weekend rolls around. /:


    And for those who voted "What is a Gandrayda"

    SHAME ON YOU BLARGHFLARGHL

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    Puraidou
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    « Reply #106 on: October 28, 2011, 06:41:15 AM »


    "Nonono, Captain Falcon. Nothing better than seeing a Phyrigisian Falcon Punching people in the face."

    That made me lol SO hard that i picked it, I'd die laughing if i see Rundas do that! XD
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    Gamma Ridley
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    « Reply #107 on: October 28, 2011, 03:27:26 PM »


    "Nonono, Captain Falcon. Nothing better than seeing a Phyrigisian Falcon Punching people in the face."

    That made me lol SO hard that i picked it, I'd die laughing if i see Rundas do that! XD

    Well gee, who could that one vote for Captain Falcon belong to. XD

    Personally, I'm kind of thinking Snake will work the best. We'll see.


    Edit: Four votes isn't enough to make a decision (at all) but I guess I'll go with Snake's bone structure and go from there.
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    Puraidou
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    « Reply #108 on: October 28, 2011, 03:28:07 PM »


    Well gee, who could that one vote for Captain Falcon belong to. XD

    Personally, I'm kind of thinking Snake will work the best. We'll see.


    Edit: Four votes isn't enough to make a decision (at all) but I guess I'll go with Snake's bone structure and go from there.
    But i wanna see a Rundas Punch! D:
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    Gamma Ridley
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    « Reply #109 on: October 28, 2011, 03:29:34 PM »


    But i wanna see a Rundas Punch! D:

    XD

    To be honest, it wouldn't really matter unless I used the animation porter since I'm going to reanimate him completely anywho.

    I'll probably end up porting him, but over who I have no idea....
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    Puraidou
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    « Reply #110 on: October 28, 2011, 03:31:36 PM »


    XD

    To be honest, it wouldn't really matter unless I used the animation porter since I'm going to reanimate him completely anywho.

    I'll probably end up porting him, but over who I have no idea....
    .. How about.. Fox?
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    Gamma Ridley
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    « Reply #111 on: October 28, 2011, 03:33:27 PM »


    .. How about.. Fox?

    ... why Fox? XD

    I know I'm going to port Gandrayda over Diddy at some point, but Rundas.... I don't see how Fox would work. /:
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    Puraidou
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    « Reply #112 on: October 28, 2011, 03:34:58 PM »


    ... why Fox? XD

    I know I'm going to port Gandrayda over Diddy at some point, but Rundas.... I don't see how Fox would work. /:
    I don't know .-. I barely use any normal Brawl character anyway.. xD

    Port him over.. uhh... Mario! x3
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    Gamma Ridley
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    « Reply #113 on: October 28, 2011, 03:42:50 PM »


    I don't know .-. I barely use any normal Brawl character anyway.. xD

    Port him over.. uhh... Mario! x3

    Nough! D:

    I'll think of that later. Right now I've got to focus on rigging, which is going to be... fun.

    By the way, I noticed that the models Nuke gave me are a little bit skinnier than they should be.

    But I'm still using, since the other one I had had a hole in him. o_o
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    Nuke
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    « Reply #114 on: October 28, 2011, 03:51:22 PM »


    Im breaking my head trying to figure out how SJS got his model in T-Stance >_<
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    Gamma Ridley
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    « Reply #115 on: October 28, 2011, 03:52:40 PM »


    Im breraking my head trying to figure out how SJS got his model in T-Stance >_<

    Would make rigging a whole lot easier. XD

    I knew there was a way.... but how. >_>

    Also, are there any Brawl characters that don't have finger bones? I mean, like besides Jigglypuff. More humanoid characters.
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    Nuke
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    « Reply #116 on: October 28, 2011, 03:56:49 PM »


    Kirby and Pikachu...
    BTW how are you adding bones to the models?
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    « Reply #117 on: October 28, 2011, 03:57:44 PM »


    Would make rigging a whole lot easier. XD

    I knew there was a way.... but how. >_>

    Also, are there any Brawl characters that don't have finger bones? I mean, like besides Jigglypuff. More humanoid characters.
    lucario has no finger bones too xD
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    Gamma Ridley
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    « Reply #118 on: October 28, 2011, 04:03:14 PM »


    Kirby and Pikachu...
    BTW how are you adding bones to the models?


    Convert a character into a DAE, import the DAE, delete the polygons. Boom skeleton.

    XD

    lucario has no finger bones too xD


    He doesn't, eh?

    Hmmm....

    Also, allow me to get you guys in the mood.

    <a href="http://www.youtube.com/watch?v=bbu1VdRSxBk" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=bbu1VdRSxBk</a>
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    Nuke
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    « Reply #119 on: October 28, 2011, 04:17:02 PM »


    Convert a character into a DAE, import the DAE, delete the polygons. Boom skeleton.

    XD
    import to BB or 3DS?
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