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Author Topic: Paladin Mario V.3: taking a break from "mario"  (Read 93931 times)
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Roo
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    « Reply #255 on: June 20, 2010, 11:21:07 AM »


    Its not the psa thats causing the down taunt freeze, its the motion file, i just tried the psa without it, and no freezing, when i put the motion file on, it froze using down taunt. Can you maybe upload a new motion file?

    Yoo so smart. Azn

    Gladly, Paladin mario V.3 Is going to almost be to my liking. :3
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    TheShyGuy
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    « Reply #256 on: June 20, 2010, 11:54:34 AM »


    Its not the psa thats causing the down taunt freeze, its the motion file, i just tried the psa without it, and no freezing, when i put the motion file on, it froze using down taunt. Can you maybe upload a new motion file?


    Yoo so smart. Azn

    Gladly, Paladin mario V.3 Is going to almost be to my liking. :3


    - just remembered about the motion pac - uploading atm

    "almost"?

    note: down B isnt finished
    « Last Edit: June 20, 2010, 09:01:52 PM by theshyguy » Logged

    Roo
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    « Reply #257 on: June 20, 2010, 08:52:25 PM »


    Well that, and the fact that he is STILL unable to not use his sword, like he could in V.2.
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    TheShyGuy
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    « Reply #258 on: June 20, 2010, 09:00:25 PM »


    i seriously have no idea what the problem is... i uploaded what I use on my mario into that new folder with down B.  technically down B should work, but needs to be touched up... Again what im using works perfectly and does what its suspose to, despite down B being terrible...
    ALL taunts should switch between weapons with no problem at all - i even put a very early allow interrupt so its a quick switch...
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    « Reply #259 on: June 21, 2010, 06:02:04 PM »


    Take the files DIRECTLY from your SD card, and upload completly separately.
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    Thundaga_T2
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    « Reply #260 on: June 22, 2010, 12:04:18 AM »


    Just played the non glitcy version, much better now that it doesnt freeze. Although, should you choose to get back into this, you should know, that mario can be interrupted during his throws BY THE PERSON HE'S THROWING! Sorry if that makes it look like im mad, im not, it just came as a major shock, as i never seen that before, and it kinda ruins the fact that his throws look so good, only to be attacked out of it by the so called victim of them.
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    « Reply #261 on: June 22, 2010, 10:46:56 AM »


    Just played the non glitcy version, much better now that it doesnt freeze. Although, should you choose to get back into this, you should know, that mario can be interrupted during his throws BY THE PERSON HE'S THROWING! Sorry if that makes it look like im mad, im not, it just came as a major shock, as i never seen that before, and it kinda ruins the fact that his throws look so good, only to be attacked out of it by the so called victim of them.
    His throws are quite beastly, I mean, I wouldn't want him to be -too- powerful!

    And Good Luck on your next project! Looking forward to seeing you pick this up again in the future!.
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    TheShyGuy
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    « Reply #262 on: June 22, 2010, 04:02:12 PM »


    i didn't make him invincible purposely so its not too overpowered or w/e.  In the next version ( when i start up again) im going to take out the hat throw - Its too cheap, and maybe change air low land becuase my bro wines that its cheap and annoying.
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    ShadowPaladen
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    « Reply #263 on: June 22, 2010, 04:38:31 PM »


    You know I do agree with your bro that the down air is cheap and annoying...but I like it overall!  Maybe just either make it come out slower or have more after lag if possible?
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    « Reply #264 on: June 23, 2010, 10:41:43 AM »


    i didn't make him invincible purposely so its not too overpowered or w/e.  In the next version ( when i start up again) im going to take out the hat throw - Its too cheap, and maybe change air low land becuase my bro wines that its cheap and annoying.

    I like the hat throw XD But I agree that you should remove the D-air... Maybe you should give him Luigi's D-air animation except make him launch down with fire on his feet and a super strong spike kinda like Cloud's D-air... Oh and also for his D-special you should make something defensive since most characters have their D-special for protection (marth, ike lucario, diddy etc) Oh and also I forgot to say that YOU ARE TE BEST MARIO PSA CREATOR IN THE HISTORY OF NOW AND FOREVER! I used to have phoenix mario but now I can't see mario without a sword or hammer in his hand without yawning XD
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    « Reply #265 on: June 24, 2010, 11:53:56 AM »


    yawn... how are those PICS comming along?....
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    « Reply #266 on: June 24, 2010, 01:58:17 PM »


    I found something weird.... Sometimes the down special works... Its a weird spin attack... I was fighting a CPU using this PSA and then I saw it spinning with water sound effects (Like from FLUDD). After I saw that I tried using the down special in training... and every once in a while it works... I don't know why or how but it works on random times... Oh and Shyguy mind if I send you some stuff to work with this? Stuff=Textures with the hammer ready and customized for each texture...
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    « Reply #267 on: June 24, 2010, 03:27:54 PM »


    sure, and like i said before down B isn't fixed yet - or atleast needs to be touched up.
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    « Reply #268 on: June 24, 2010, 05:27:36 PM »


    plz tell me u don't mind that i recolored the sword
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    « Reply #269 on: June 24, 2010, 09:14:15 PM »


    you can do whatever you want to it, as long as you don't upload it as your own.  If you do, be sure to credit me =p...
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