you cant expect the small comunity nowadays to make anything a sucess or alot of posts, you should do hacks for yourself not for the people, sharing them is just a gift.
I don't expect that much success. If I get 50-100-200-500 downloads, that not important. I'd rather have 20 downloads and 1 user doing like what Draco did above than 300 downloads and everyone staying quiet. Doing things for me is what I did so far. Like I said, the version I make for others is not the same.
There is very little people here nowadays so finding someone to test a hack and report back is much harder than back in the day, most people moved on to ssb4 or P:M so the vbrawl comunity is kinda small now.
Yep, I know that. But the lack of everything makes it look like a huge waste of time. I didn't notice how big p:m's community became, but that surely doesn't help me want to keep doing this.
You seem upset..but from your post I can't actually quite figure out why @..@
Upset is not exactly the best word to describe it. More like tired I'd say. You see, I may get an alt/texture once every 20 pages of submissions because most don't please me. As for psas... like 1 every 2 years? To me, the Ridley that came out now is the only decent psa I've seen released since... maybe Gray Fox by EY. I don't even count on the possibility of downloading anything, which is the main reason I make my own.
Since I get basically nothing from this community, well... it's quite frustrating.
@draco
PM forums are activte, yes. I don't like PM, though, so making anything related to it is something I'm not doing. I really appreciate your feedback, but that probably won't change my mind. Several of the flaws you mentioned I knew about, but that's the problem. With no one saying anything, I don't know if they care about it, if the found them so ugly they don't even wanna hear about the psa anymore, or who knows what.
I usually don't fix those things because I always have other ideas I want to implement and I end up ignoring those.
Since you mentioned all of this, I'll polish it before updating. But commenting some things you listed:
Model too bright: I know that. With the texture map of koopa is impossible to improve the texture. Since I don't know how to mess with that, for now, that's a thing I cannot fix.
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Shadow- One of the things I mentioned I don't know how much people care about.
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Metal- Adding metal screws up wings' color for some reason. Never found out why.
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Jigglypuff sounds and bubbles-I agree. My brother had already mentioned it's unfitting. Just that find those kind of souns around is very boring. I may use sounds from the other characters. And the bubbles, I just forgot of removing it lol.
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Shell hitting the ground-This is a nice idea. I didn't think about it.
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Air-down B-This one was a bit of a problem because it had to be a longer animation to make more physical sense, concerning the rope. But I didn't want make it different from the grounded version, and decided to leave it that way.
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Air-up-Also agree with this, but the only sword glow I see that works for anyone is the blue trace from the beam sword, and I'm tired of it, it's already looking overused. Unfortunately, the only way to change that is if the character already have his own glow. I think at least.
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Down-smash-Apparently, I didn't put a terminate collisions there. The collisions is ending with the animation.
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Shaking animation during charges-By using brawlbox, you'll spend a week making each of shaking animations. No way that's going to happen. By using Maya, they may consume maybe more than 15kb per animation, and that's unacceptable for me.
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Ledging grab graphic-Didn't notice that. Thanks.
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Holding weapons-Still didn't figure out how to fix this. Sometimes it happens, sometimes it doesn't.
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Badges and bunny hood-Will be fixed.
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Going off-stage when rolling-Didn't see this one also.
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FS Eyes-I removed his FS eyes because I wanted to use the bones connected to them for another final smash. I decided for it too late, and I would have to fix way too many collisions and way too many graphics if I fixed this problem. And yea, some of the aura is actually in the bones of the rope he carries, but the rope is disabled so that's what happens. It can be fixed.
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Blue ShellI expected complains for the red one. Neither I can control that. And I was afraid of letting it too powerful, but since you're the only one who mentioned it, I'll raise the power.
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Endless sound-This one is weird. I've made both attacks hundreds of times and never occured such a thing with me.
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Random moves-Once again, no way I can how many like/dislike. I can make a version with them disabled, would take me 5 minutes.
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Csps and stuff-That's one of the few things I don't make because I don't have patience, and I'm not skilled with image editors either. Would be nice to have them, but just thinking about doing it makes me lazy.
Just to be clear, I'm not blaming anyone for this. I've been feeling like this since I joined here, and it had to happen someday.