Walk me through everything you've done to get the model into 3DS Max. Maybe we can troubleshoot.
alright, I'll explain from the beginning.
I downloaded BrawlBox 0.65b, and FitLucas00.pac from
here.
I extracted the dae from the pac (with and without weighted normals, I tried both).
I went in the Import menu in 3ds max 2012 x64 Student version, selected the dae, made the same options as in the op, but when I hit ok it crashes every time.
So I downloaded
this.
Now it lets me get past the OK, but I get
this error like I said on last page and I only see
bones shaped like a cross.
So I downloaded 3ds max 2010 64bits/32bits Student version.
When I import the same .dae I get
this error and Lucas looks like
this.
Now I uninstalled 3ds max 2012 x64, reinstalled it, but the results were still the same.
Then I installed the 32bit version of 2012 since you said that's what you are using.
It froze like the 64bit version. I downloaded the FBX thing for the 32bit version, tried again, and got the cross shaped bones. So 32bit or not, it's the same thing.
It would help me if you (or anyone) could send me a working dae.. I could confirm if it's the dae the problem or the software.One last thing you can try: uninstall everything and then install either 2011 or 2010. I would think that having two versions installed would probably cause problems. I use Student Version 2010 x64 and it works perfectly for me.
alright, that's an idea, thanks
edit: nope, no luck :/