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76  Help & Tutorials / Help / End Of File 008.brres Reached Unexpectedly on: June 24, 2009, 03:26:11 PM
okay soo....i got that error with ssbbarc.
I simply:
lz77exed sc_title_en.pac
ssbbextract sce_title_en.pac.out
got 008.brres
tplx'ed a tpl
editted the tga
made a tcs
made a tpl just fine
than tried to insert it to 008.brres
and got that error.
Nothing else was put into 008.brres, it was unmodified.
77  Help & Tutorials / General Tutorials / Re: PAC Naming Guide on: June 23, 2009, 07:41:57 PM
The results screen and what looks like the thing at the end at classic mode are also put in STG for somereason and are called STGRESULT.PAC and STGCHARAROLL.PAC
Both can be openned using stash, but you have to hex the tgas back in manually.
Also, boss list (use STASH to edit thier stages), missing master hand and crazy hand. For boss mode only, not normal subspace emissary.
Place them in pf-stage-adventure

Petey-920001
Rayquaza-920101
Porky-920201
Duon-920601
Tabuu-920801
Meta Ridley-920701 (Falcon flyer may not be stashable)
Galleom has two stages-920401 and 920301
Ridley-920501

78  Help & Tutorials / General Tutorials / How To Hex on: June 23, 2009, 07:18:03 PM
*Transfferred from my original post at the original forum*

Okay, some pacs still need hexing, so, ill write a guide.
NOTES:
Does Not Covers indexxed tgas and mipmapping. Sorry.
I am going to use Mario as My example.
YOU WILL NEED:
SSBBarc (newest version) and everything that comes with it)
Ash and Tools
PAC to edit.

Set up:
Make an ash folder. In c, make a folder called "mario". Place everything from SSBBarc there. Also, place texconv there.

Step 1:
Extract Mario as done normally in ASH.

Step 2:
Edit tgas. (Sorry im going to be a bit basic with the ash parts, dont consider this a good guide for starters).

Step 3:
Here comes the hard part.
For all editted tgas, copy the folder they are in to the mario folder you made.

Step 4:
Open Notepad.
In it, paste this:
file 0 = [full location of .tga]
image 0 = 0, 0, type
texture 0 = 0, x

Now, where it says full location of tga, change that to where its located. i.e. C:\Mario\01FitMario_BodyA\tex#00_14.tga
For Type, look at the last two numbers in the tga. Change type based on this:
00 = I4
01 = I8
02 = IA4
03 = IA8
04 = RGB565
05 = RGB5A3
06 = RGBA8
08 = CI4
09 = CI8
10 = CI14X2
14 = CMPR

Based on the previous example, a correct 01FitMario_BodyA would look like this:
file 0 = C:\Mario\01FitMario_BodyA\tex#00_14.tga
image 0 = 0, 0, CMPR
texture 0 = 0, x

Now, for saving it. For the files name call it what it is named minus the numbers before the words. So, for this one, call it FitMario_BodyA. Now, go down to save as all files, and change it to FitMario_BodyA.tcs. Save it in the mario folder you made.
Repeat this for all editted tgas. (You can just skip the ones you didn't edit.

Step 5:
Now, go to run. Run cmd. Type this in:
cd..
cd..
cd Mario
TexConv

It'll ask you to type in the name of the .tcs. It'll ask you if this is correct, type in y. It'll than ask you what to save it as. Type in what you named the tcs, but instead make it a .tpl. It'll ask you if this is correct. Put y again.
Example:
FitMario_BodyA.tcs
y
FitMario_BodyA.tpl
y

Repeat this for all tcses.

Step 6:
Now, in Mario, run SSBBextract on the pac you editted. It will make a folder with a lot of .brres. keep extracting brreses till you get a folder called Textures(NW4R). Look in there. It should have tpls named the same as what you editted. For bigger pacs, it usually wont have all the tpls, but just some. But, not for this one. BTW, the brres for mario that has the tpls in it is 001.brres.
The tpls should be named exactly the same as what the tpls you made are. If not, you either did it wrong, or the tpls are not in that folder. If they are named wrong, change them now.

Step 7:
Go to run. Run cmd. Type in:
cd..
cd..
cd Mario
SSBBarc (name of brres).brres -i (name of tpl).tpl

Example:
cd..
cd..
cd Mario
SSBBarc 002.brres -i FitMario_BodyA.tpl

Repeat for all tpls.

Step 8:
Now, to insert the brres into the pac, type in:
SSBBarc FitMario00.pac -i 002.brres
There, pac editted! Yay!
Now, since all character pacs can be editted with ASH, I'm not gonna cover how to change a pac to a pcs. However, i think lz77ex will work, but idk. But, it doesnt matter, since almost everything that ive seen that needs to be hexxed is a pac.

Any questions?

Special thanks: The forum, meowmix boards, syntax error guide.
I used a lot of things from those, some copy pasted. (Like the brackets that need filling out.)
79  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Neon's Textures NEWEST: All Downloads Up-6/30 on: June 23, 2009, 07:10:43 PM
I hope E.S.H. doesn't get mad, but I've decided to post my textures here.
I've done over 40 textures.
I'm just gonna put good ones, if you want an archieve of everything I did, even my terrible old stuff, go here: http://www.youtube.com/user/NeonTogepi
BY DOWNLOADING ANY OF MY TEXTURES, YOU AGREE THAT YOU OWN A LEGAL COPY OF NTSC SUPER SMASH BROTHERS BRAWL. I CLAIM NO RIGHTS TO THE CONTENTS OF THESE DOWNLOADS.

UPDATE LIST:
6/30/09-ALL DOWNLOADS UP
6/29/09-Added Some Pictures And Ice Cap Zone V.09, Downloads for everything Non-Lucario related Added
6/23/09-Topic Started

Click a name to go to the video of it
STAGE ROSTER (in order by date posted on channel)
Scatland
DOWNLOAD
Smashtasm Desination
DOWNLOAD


Dimentio's Castle
DOWNLOAD

Super Mario Bridge
DOWNLOAD

Bowser Circuit
DOWNLOAD

75Toms
DOWNLOAD
Ice Cap Zone V.09
DOWNLOAD
Sand-Ice Castle Galaxy



BOSS STAGE ROSTER:
Smashtasm Tabuu
DOWNLOAD
Giygas Tabuu
DOWNLOAD

SSE STAGE ROSTER:
Pokemon Stadium
010001 030001 030101



CHARACTER ROSTER: (Effects)-I made Effects for the character (Kirby Hat)-The character has a kirby hat)
Mewtwo (Effects)
Mewtwo Effects
Chaos (Effects) (Kirby Hat)
Chaos Effects Kirby Hat Kirby Effects
Shiekachu
DOWNLOAD
Shadow Lugia
PAC PCS
Super Mario Sunshine Mario

Mother Styled-Neku


Random Stuff:
Chuck Norris As Pits Final Smash
DOWNLOAD
Melee Results Screen
DOWNLOAD
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