Hate to do a combo-breaker and get back to the topic, but... In her planned movelist, where it says that she'll flash when she's able to use her down B healing move again, do you mean flash once? Or flash continually? Because I think that if you're going to put so much work into the model, you don't want her to keep changing colors on you and making the detail hard to see/pay attention to.
<.< >.> Might be the wrong place to ask about this, but... Flygon, have you ever considered making a Kirlia import? Maybe over Lucas. How hard would that be relative to the other imports here?
a idea for sonic, holding a ring. It disappeared and he turns into super
Um... I had a similar idea, but it's probably easier. Sonic already has a pose where he's holding a Chaos Emerald, and it's the Chaos Emeralds he uses to go into his super form, so... I think he ought to be holding a Chaos Emerald. Again, it's just my opinion.
Yep, I am for sure doing him, it just might take some time. Actually, my wife and I have our first baby due in about a month so I have a feeling that progress will get sloooow at that point.
Wow, congratulations! Yes, I'm sure it will get really slow. Do you need to ask another team/group of people to help? How's it (Hector's PSA) progressing so far?
Yeah, the bird's eye view would be kinda hard to dodge. But for me, maybe that's a good thing. Lucario's final smash is so easy to escape, it's ridiculous. My sister and I play against each other, and neither of us ever gets hit with it anymore. You just need to time your jumps right and stay out of it's range long enough... So I'll vote for the bird's eye view. Just my opinion.
I works like it normally would already... And the problem with that is if the person manages to dodge the attack, The animation would play like Marth did hit something. So adding those Camera effects can still happen even if he hit nothing.
Ohhhhh.... That makes sense. But that can be fixed easily enough. I can fix it, if you want. Then again, even doing this in the first place would involve changing the animations and that might be something you don't want to do. If that's the case, don't worry about it. Animation is very difficult to learn (which is the main reason I can't animate). Why should anyone expect you to animate if your talent is something else? So if you're not used to animating, or you don't want to do all that work, don't worry about it. Marth's cinematic FS looks awesome enough already.
Oops, I didn't make that clear. I meant that wouldn't Kagemaru's idea for a 'flashback' effect be possible if Marth's first hitboxes (up until the final one) didn't have any knockback or knockback growth? You know, so that it still works like it normally would.
Question! Wouldn't that be possible if the hitbox just didn't have any knockback or knockback growth? Not to give you even more work. It's just that these things are really some of the best-looking Final Smashes we've seen on the vault.
Ya loonies, that was a hedgehog. You know, Flash's childood hero?
Back on topic, I can't believe you might do Hector from FE7! You do this and I want to know what time it will be uploaded. So I can have the first download. It would be epic.