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« Reply #5400 on: October 20, 2011, 08:51:15 AM » |
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Looks sweet and I don't even like the character. Definitely going to try it out next time I boot up my Wii (whenver that will be).
You should have told me you were releasing it, I would have loved to do a little machinima intro for it D:
Well, this isn't the final version, so it's still a possibility ^^
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« Reply #5401 on: October 20, 2011, 09:55:37 AM » |
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Hey SD: I've probably asked this before, but it's been forever so I don't know :l Once I tried to make an animation where sonics arm stretched out like Kid Buu's arm does.
The animation plays fine in brawlbox, his arm stretches and comes back etc. But in brawl he just does the animation but no stretching? Um....am I not doing something in psa I need to do?
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« Reply #5402 on: October 20, 2011, 11:17:56 AM » |
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Hey SD: I've probably asked this before, but it's been forever so I don't know :l Once I tried to make an animation where sonics arm stretched out like Kid Buu's arm does.
The animation plays fine in brawlbox, his arm stretches and comes back etc. But in brawl he just does the animation but no stretching? Um....am I not doing something in psa I need to do?
No idea. How have you made it stretch? Via scaling or via translation?
Also, new CSPs! They're very slightly different from the last one (though the difference isn't noticeable at first glance). However, with this CSP I actually have the pose so I can make perfect pose CSPs with minimal effort.
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« Reply #5403 on: October 20, 2011, 12:41:01 PM » |
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that´s a smexy hatchiyack you´ve got there i want to do frieza
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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« Reply #5404 on: October 20, 2011, 12:47:54 PM » |
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that´s a smexy hatchiyack you´ve got there i want to do frieza Be my guest I've started on Cell personally. I've done the arm texture so far. Still need to do the body and the head.
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« Reply #5405 on: October 20, 2011, 12:57:09 PM » |
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Be my guest I've started on Cell personally. I've done the arm texture so far. Still need to do the body and the head.
ok, i just need to find where the tentacle texture starts oh wait,THAT HATCHIYACK!!! the tentacle, i could use that mind?
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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« Reply #5406 on: October 20, 2011, 01:00:44 PM » |
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ok, i just need to find where the tentacle texture starts
oh wait,THAT HATCHIYACK!!!
the tentacle, i could use that
mind?
Just so you know, the tentacle is the bottom right block of pink in the LucarioBody.png texture. It's NOT in the LucarioFace.png The bottom of the tentacle is literally the bottom of this block.
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« Reply #5407 on: October 20, 2011, 01:01:59 PM » |
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Any other recolors needed, SDo0m? It's too fun. D:
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« Reply #5408 on: October 20, 2011, 01:03:38 PM » |
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orly?
ok
that´s probably all i has to do with it
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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« Reply #5409 on: October 20, 2011, 01:36:13 PM » |
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No idea. How have you made it stretch? Via scaling or via translation?
Also, new CSPs! They're very slightly different from the last one (though the difference isn't noticeable at first glance). However, with this CSP I actually have the pose so I can make perfect pose CSPs with minimal effort.
I did it with translation :l and some scaling on the bones that weren't stretching (His arm stretched and the palm got bigger like in most of sonics punches)
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« Reply #5410 on: October 20, 2011, 02:07:47 PM » |
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SDo0m, I found a glitch with KTH's graphic. It's when you get hit and are in your hurt pose laying on the ground. Then when you press A to do an attack recovery the leg graphic shows up if you pause it at the right time.
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« Reply #5411 on: October 20, 2011, 02:14:04 PM » |
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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« Reply #5412 on: October 20, 2011, 03:25:45 PM » |
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I did it with translation :l and some scaling on the bones that weren't stretching (His arm stretched and the palm got bigger like in most of sonics punches)
Same way I did it with Kid Buu Maybe you need to do it even more. Look at Sonic's attacks and how they scale. Despite how they look in Brawlbox, they don't look nearly as big ingame. So try additional scaling.
Dang I had to miss removing the graphic on that one subaction >.< I did it for all of them except the DownAttackU. I've fixed it now though.
Pretty nice bro! I like it, though I prefer the one Velen is making a bit more:
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« Reply #5413 on: October 20, 2011, 03:47:12 PM » |
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Dang I had to miss removing the graphic on that one subaction >.< I did it for all of them except the DownAttackU. I've fixed it now though. I don't see it updated on BV. =o
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« Reply #5414 on: October 20, 2011, 03:50:59 PM » |
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*sees Kid Buu's FS again* heheh, it went boom, heheh
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