|
|
« Reply #120 on: November 07, 2009, 07:45:50 PM » |
|
Dude Sylvo, your Super Sonic is giving me a damn headache. If I so much as add anything from it to another moveset, certain moves will make Sonic stuck in place. If I add or change even the smallest thing in yours, the game won't even load him up.
The sad thing? This is only from trying to add some graphics, like the stars you have going around him, or an explosion. I tried to add those and everything goes haywire. I'm starting to wonder if Hyper Sonic is ever going to be finished, or if I'll have to make him differently. >_>
Sad to say but I had the same issue when the floating .pac was released. I tried to do the long and arduous task of redoing moves animations and efx on the released floating sonic pac and it froze everytime I tried to do just about anything. Like you said even adding the stars graffic caused freezing. Thats around the time you made your multi-super sonic psa thread and I asked if you could just turn my current pac into a floating one. You could try making Hyper Sonic with a normal Sonic pac file and changing it into a floating one after you're finished o.o
|
|
|
Logged
|
"that's what I say to my wife" - ngunning79, in response to This
|
|
|
|
|
|
« Reply #121 on: November 07, 2009, 07:49:52 PM » |
|
Wait, so you're saying that while changing it while it was still the usual moveset worked, once you made it a flying moveset, changing it caused crashes? o.o
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #122 on: November 07, 2009, 08:39:59 PM » |
|
wah...? Im saying that I d/l kyzon and chaos's original and my changes caused crashing
you changing my original pac into a floating one made it work fine and I could make changes to it from there.
|
|
« Last Edit: November 07, 2009, 08:41:00 PM by Sylvo »
|
Logged
|
"that's what I say to my wife" - ngunning79, in response to This
|
|
|
|
|
|
« Reply #123 on: November 07, 2009, 08:42:01 PM » |
|
Hmm...When you first made your Super Sonic (Non-flying), when you added the stars, it was Sonic's original pac you used, right? o.o
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #124 on: November 07, 2009, 08:48:12 PM » |
|
*face smack* oh snap i used the pac provided by brawl+ 5.01 actually. That may or may not have effected it
|
|
|
Logged
|
"that's what I say to my wife" - ngunning79, in response to This
|
|
|
|
|
|
« Reply #125 on: November 07, 2009, 08:52:03 PM » |
|
Nono, that counts too. That's just fine. Making movesets from Brawl+ ones doesn't screw anything up. :3
Besides, this has been freezing when I try to add to any of the other movesets too. Even if they don't fly. They just don't like having standing graphics added to them for some reason DX
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #126 on: November 07, 2009, 08:54:47 PM » |
|
Kyzon do you have the next version?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #127 on: November 07, 2009, 09:03:33 PM » |
|
I am having the same problem. That is what kyzon is working on for me. Seems like if you change anything like movesets, graphics, attributes, or even trying to add the floating/running animation to your original pac like something you created yourself, it will totally freeze.
We're trying to solve the problem which is very complicated. Some solutions is changing the run velocity and other attributes along those lines. But those solutions are not concrete yet. Got to wait til kyzon gets back to me
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #128 on: November 07, 2009, 09:16:26 PM » |
|
...I guess I'll just have to wait too then -.o;
This is quite an unruly mess, ain't it? XD;
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #129 on: November 07, 2009, 09:28:26 PM » |
|
That is what I was asking you to help with but it seems none of us have the answers lol
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #130 on: November 07, 2009, 10:00:15 PM » |
|
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #131 on: November 07, 2009, 11:24:22 PM » |
|
Ah, no problem at all. We aim to please :3
Edit: Sylvo....I've finally found the problem... -_-;
Brawl+ 5.0 RC1 freezes whenever I modify it, but the regular 5.0 one has no problems at all. I'm gonna keep editing like this and see how it goes. I'll let you know the results. :3
Edit2: Good news! I'm editing my new Hyper Sonic and have all the stars in. No crashes or anything! Things are finally looking a bit brighter. X3
|
|
« Last Edit: November 08, 2009, 01:00:31 AM by Wave Kusanagi »
|
Logged
|
|
|
|
|
|
|
« Reply #132 on: November 08, 2009, 09:21:16 AM » |
|
All hail Brawl+!
It works wonders x)
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #133 on: November 08, 2009, 12:03:01 PM » |
|
sorry i've been completely mia this weekend. i'll try to put up another version that should have fixed pretty much everything today. i havent had any freezes so you can just go through my changes on the pac and add it to other sonics or anyone pretty much
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #134 on: November 08, 2009, 01:31:19 PM » |
|
Great, so now I have even more stuff to do on my new pac...Oh well XD
When can we expect a release? :3
|
|
|
Logged
|
|
|
|
|
|