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« Reply #465 on: January 05, 2011, 05:19:05 PM » |
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Whoa, good. I'll see If it works now.
EDIT: It worked. I can export stuff again. Now I need to talk to some people for other help... I think we might be close to get Ashley.
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« Reply #466 on: January 05, 2011, 05:33:18 PM » |
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...who's Ashley?
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Import Thread | Music ThreadI am trying to sell all my old pokemon and Yugioh cards; I had a hell of a collection of the latter especially. Message me if you are interested in purchasing any.
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« Reply #467 on: January 05, 2011, 06:00:07 PM » |
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@Br3compactor What other help do you need?
@Enigmatic Ashely is the main protagonist of the ds game trace memory (or another code in England)
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« Reply #468 on: January 05, 2011, 06:15:18 PM » |
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There are pointy stuff in the first polygon, that I try to vertex out but it just gets bigger and bigger every patch I do. I'll ask MeleeMaster because he helped me with a similar trouble before, but this time it's much less troublesome than last time.
Also I need to ask Pik which polygons exactly he did vertex so I don't have to go look at them all. Maybe it was only the face and the hair (aside from the ones you inserted), but I'm not really sure...
Also, later, I might ask for Mewtwo2000 for help with cloning the face polygons to the other faces, I'll do that then vertex the expressions since this seems the easier path.
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« Reply #470 on: January 08, 2011, 07:43:29 PM » |
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BEWBIEZ!!!!!11!!11!!1!!11!!!! I'm just putting this here since they're cannot be one-word posts.
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« Reply #471 on: January 09, 2011, 03:15:40 PM » |
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Is it possible for you to post that Perfect Chaos stage without the music included? It makes the file size rather large...
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« Reply #472 on: January 09, 2011, 06:55:53 PM » |
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No, sorry. It's KINDA large, I dunno your connection speed but it shouldn't take too long... My speed itself is pretty lame, atucally
300kbps internet, download rate = 30kbps (max).
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« Last Edit: January 09, 2011, 06:56:51 PM by br3compactor »
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« Reply #474 on: January 09, 2011, 08:29:17 PM » |
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Well we could do it, but what exactly do you plan on vertexing? I can't see how to improve JD, but Bond could be improved a bit, even texture-wise.
Tell me your plans, I might improve the texturing for your vertex.
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« Reply #475 on: January 09, 2011, 08:41:09 PM » |
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Well we could do it, but what exactly do you plan on vertexing? I can't see how to improve JD, but Bond could be improved a bit, even texture-wise.
Tell me your plans, I might improve the texturing for your vertex.
for bond make the tuxedo not solid black and id vertex the body to be more tuxedo-shaped. asked for joanna dark, if i ripped textures from Perfect Dark (Xbox Live Arcade Version) then apply those to ZSS, and vertex her hair and body.
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I DONT TAKE REQUESTS.
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« Reply #476 on: January 10, 2011, 07:04:03 AM » |
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I agree. The thing is, about ZSS, her textures are mostly symmetric, but IIRC JD's textures from XBLA are not.
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« Reply #477 on: January 10, 2011, 10:34:53 AM » |
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Could you help me port ZSS over to someone <_< preferibly peach...
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« Reply #478 on: January 10, 2011, 10:48:17 AM » |
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I can't... I'm not a porter
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« Reply #479 on: January 10, 2011, 10:51:32 AM » |
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I can't... I'm not a porter Find me someone wo is X_X I've tried everything T-T I THINK I can get ZSS to work on peach. but I'll have to try over from the begining.
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