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121  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: December 13, 2015, 07:39:46 PM
Yep. I need them cracked.

Well... for documentation... I guess I can try. Depends what you're looking for.
122  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread on: December 13, 2015, 07:26:14 PM
Would love to help out, but I can't code tools worth crap. That and my main priority is figuring out DKCTF TXTR files. Those things are a handful...
123  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread on: December 11, 2015, 05:06:20 PM
Damn, that's amazing. Looking forward to starting to mod this game myself. ^_^
124  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread on: December 10, 2015, 07:33:21 PM
I was just wondering, since Omega stages most likely have their own slots that may technically be used for new stages once the engine is cracked.
125  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread on: December 10, 2015, 04:04:29 PM
Answer's probably no, but I wonder if it's possible to give Omega stages their own soundtracks. Would be effing neat.
126  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread on: December 07, 2015, 09:03:04 PM
I would just love a Smash Wii U character animation viewer for the PC. Smiley I need to reproduce them XD
127  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu To Discontinue Brawl Modding Career. on: November 24, 2015, 05:55:15 PM
Thanks, man. Smiley

I guess after 6 or so years I got tired. XD Well, we'll see what happens. If Smash 4 PSAs / imports / animations ever become possible, I'll return for that. Smiley TBH, Cold, Fred and Rool are the only 3 I had that I really want to finish. XD I had planned a complete revamp of Tabuu, but I canned it.

I really wish Ganon had VIS0 faces now. -_-

128  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu To Discontinue Brawl Modding Career. on: November 24, 2015, 04:34:41 PM
Thanks so much, man. Cheesy I really appreciate it.

BUT! It's not quite over yet. King Cold is currently in progress. Without rushing the project, I hope to have him finished and released as soon as possible.

Also I decided to finish my own K. Rool after all. After my help was deemed unnecessary by Ridley, I'll stick to my own. Lord Fredrik will be my very last project.

So. I am currently animating Cold's second jab as well as polishing the animations I made already. I intend to finish animations before the PSA code itself.
129  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox v0.76b on: November 07, 2015, 09:56:46 PM
Geez. The nerve of some people. Tongue

Off-topic: Man, Puff, that "myth busted" gif that sometimes appears in your sig makes me think of a walrus with one tusk. Tongue
130  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BaganSmashBros and ko.'s Kustom Kontent - King K. Rool, Kraid and...Metal Face? on: November 07, 2015, 09:24:45 PM
I gotcha.

Than I eagerly await to see how he turns out.
131  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: BaganSmashBros and ko.'s Kustom Kontent - King K. Rool, Kraid and...Metal Face? on: November 07, 2015, 01:37:47 PM
Hey, nice K. Rool model.

If you want, I can send you my own K. Rool stuff (maybe A attacks and all) and if you like anything you can use it and credit me. ^_^
132  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. Fixed the Counter for Frieza's Father! on: October 26, 2015, 09:16:28 PM
Hi everyone. I've been keeping pretty quiet, I know.

But I've been developing Super Smash Bros. Feud most of the time and discovering lots of neat-ass features in Unity 5. Speaking of which, I have some good news and some bad news.

Good news is: I'm going to focus on 3 PSAs and not start more. The three are:
-King Cold
-King K. Rool
-Lord Fredrik.

I will attempt to fully complete these 3 characters with my usual care and release them on the Vault.

The bad news: I'm going to officially withdraw from modding Brawl right after the last one is released and retire for good.

I know this is disappointing, as a lot of long-standing hackers are gone and I'll be adding to the stats. But I do want to say that it's been a wonderful run. I had a crapload of fun while I had interest. To be honest, the interest is gone. I might not even be able to finish all 3 PSAs. If I do, progress will be much slower than before. I do, however, fully intend to keep using the skillset I've learned, such as rigging, coding and animation, in my future stuff (Feud, my other Unity games I'm planning, maybe Smash 4 modding if I get into it when it's a thing). I'm becoming a huge Unity buff now and my interest in that keeps skyrocketing. I was losing interest in modding Brawl every day. It was a pleasure to make mods of my favourite characters and watch them come to life in Smash. And I want to offer my sincere thanks for sticking by my side since my humble beginnings. I loved the support and feedback. But I'm pulling the plug on my Brawl modding career. I will instead focus on my goals of being a classical tenor / game developer.

So, I wish you guys best of luck in whatever you do in the future. And if any future Smash modders log in here, I'm sending luck and positive thoughts your way. Good luck to those still modding. Smiley

I will still lurk here, maybe post in Off-Topic and the like (including the Brawl Modders group on FB). But I will no longer be here as the PSA maker you've gotten to know. I will be sad if this site ever goes down, because it was a huge part of my life.

I deleted and shelved my other unfinished WIPs to make disk space on my drive and will be deleting my Brawl ISO and its assets shortly.

Godspeed to you, my friends. *bows* When the last PSA is uploaded, I will lock this thread, throw away the key and let it die.

It's been a honour to be a part of this amazing community. Most of you people have amazing talent and you shouldn't waste it. Smiley

Regards,

Nick Wandelt, better known here as Tabuu Forte Akugun.
133  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate on: October 07, 2015, 07:01:32 PM
Yep, I will. I'm rigging 2 versions.
134  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate on: October 07, 2015, 05:48:43 PM
Since writing that reply, I made brand new ones after having Packed the UV's to fit 1024x1024 templates (the original UVs' wouldn't render) Got him looking like this:

I think he looks much better than I had him looking before. I have GOT to learn how to lower poly counts properly...

135  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1's Stupendous Imports: Prepared for Both FNaF Love & Hate on: October 04, 2015, 06:05:51 PM
Hey, man. Just asking about Lord Fredrik's new textures. Smiley

Because I have a new model, complete with the game's intact UV's. Smiley
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