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« Reply #3900 on: March 10, 2014, 07:23:15 PM » |
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New CSS Icons show up properly, but crash only when attempting to enter a match. If the game crashes only when you try to enter a match, then it is likely you are trying to use a v1.0 ExModule with BrawlEx v1.1.0.0 or a v1.1 ExModule with BrawlEx v1.0.0.0. Try redownloading the BrawlEx package and using the latest modules. I got this freeze when I forgot to edit a BrawlEx file, in my case, the Fighter.dat. Make sure all of them are correct and that there is an appropriate module.
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« Reply #3901 on: March 10, 2014, 07:25:51 PM » |
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FFS! I found my problem. I have been forgetting to rename my module files -.-
Post Merge: March 10, 2014, 07:46:48 PM Ok, let's say I found a sound I wanted to replace in BrawlBox for the announcer call, how would I find it in Super Sawndz?
Post Merge: March 10, 2014, 08:35:06 PM Ok, I found out how to find the sounds, but now, whenever I try to play a sound in Super Sawds, it's just static. and a new line of text appears on the side console saying "channel 2"
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« Last Edit: March 10, 2014, 08:35:06 PM by Xero874 »
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« Reply #3902 on: March 10, 2014, 08:39:48 PM » |
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FFS! I found my problem. I have been forgetting to rename my module files -.-
Post Merge: March 10, 2014, 07:46:48 PM Ok, let's say I found a sound I wanted to replace in BrawlBox for the announcer call, how would I find it in Super Sawndz?
Post Merge: March 10, 2014, 08:35:06 PM Ok, I found out how to find the sounds, but now, whenever I try to play a sound in Super Sawds, it's just static. and a new line of text appears on the side console saying "channel 2"
Download Audacity and turn the audio into Mono not Stereo
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« Reply #3903 on: March 10, 2014, 08:43:30 PM » |
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Pack has been updated for those who asked earlier.
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« Reply #3904 on: March 10, 2014, 08:44:43 PM » |
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Did you add announcer voices, Nebulon?
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« Reply #3905 on: March 10, 2014, 08:45:59 PM » |
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So... sammy how is ur program doing editing sc_selcharacter wise?
@Nebulon thanks
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« Last Edit: March 10, 2014, 08:47:18 PM by Don Jon BravoEX »
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« Reply #3906 on: March 10, 2014, 08:48:25 PM » |
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I'm still having glitches when including SFX in the game.
Many other NOT hacked SFX are messed up.
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Before someone attacks me: No, I won't say/accept the term "American" to refer exclusively to people or things from the United States. America is a continent and deal with it. I'm an American, but not necessarily from the U.S.
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« Reply #3907 on: March 10, 2014, 08:52:14 PM » |
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How do I know what to name my .sawnd?
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« Reply #3908 on: March 10, 2014, 08:58:12 PM » |
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Did you add announcer voices, Nebulon?
Well, my computer can't run sawnds well it seems, so Pikezer1337 helped me out But yes, they're in there. The voice actor, Eric Evil of "Fall Together" (a local Metal Band in my area that does shows on the eastern coast of the USA), did his best. He's also a pretty decent voice actor. He did the Deadpool call which imitates Deadpool's voice from one of the series we looked up. But either way, they're in there, but they're not final. Obviously if better calls are available that more closely resemble the actual announcer for the game then they'll be put in. Until then, this is what I've got
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« Reply #3909 on: March 10, 2014, 09:00:26 PM » |
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Well, my computer can't run sawnds well it seems, so Pikezer1337 helped me out But yes, they're in there. The voice actor, Eric Evil of "Fall Together" (a local Metal Band in my area that does shows on the eastern coast of the USA), did his best. He's also a pretty decent voice actor. He did the Deadpool call which imitates Deadpool's voice from one of the series we looked up. But either way, they're in there, but they're not final. Obviously if better calls are available that more closely resemble the actual announcer for the game then they'll be put in. Until then, this is what I've got Awesome!!! But currently, I'm working on my pack, and I have some announcer voices. But I don't know what to name the .sawnd file. What do I call it?
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« Reply #3911 on: March 10, 2014, 09:12:20 PM » |
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That thread is SUPER dead.
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Before someone attacks me: No, I won't say/accept the term "American" to refer exclusively to people or things from the United States. America is a continent and deal with it. I'm an American, but not necessarily from the U.S.
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« Reply #3912 on: March 10, 2014, 09:14:08 PM » |
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It'll work with the hackless version. I wrote a tutorial for one of my friends to get it running hacklessly near the beginning of the thread
Do you know what page?
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« Reply #3913 on: March 10, 2014, 09:21:12 PM » |
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Do you know what page?
It's outdated, in any case. But really, it's not any different than setting it up the normal way, you just need to be sure to do all the things the Hackless method normally requires (such as using the Smash Stack stage, boot.elf in the root directory, Disable Custom Stages, etc.)
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« Reply #3914 on: March 10, 2014, 09:27:04 PM » |
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It's outdated, in any case. But really, it's not any different than setting it up the normal way, you just need to be sure to do all the things the Hackless method normally requires (such as using the Smash Stack stage, boot.elf in the root directory, Disable Custom Stages, etc.)
Well, I have no custom stages, don't know what Smash Stack is, and I just got the boot.elf from Nebulon.
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