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Author Topic: Riivolution Ocarnia!  (Read 2529 times)
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Avascar
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« on: February 14, 2011, 07:57:20 PM »


I'm having trouble with it. As you know, I can now put in the codes (YES FINALLY!  Happy Face ) and now I'm stuck cuz everytime I put in Ax??????? (Whatever it's called) and I play a stage it freezes with a EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE sound and then- ...You know what... I'll make this simplier.

ONE: I turned on my wii

TWO: I run Riivolution

THREE: I press File Patcher, Codes, and Ocarnia enabled

FOUR (man I hate this number...)

FIVE: I put in Ocarnia in whatever mode it can have, so far I chosed the Ax______ (forgot the whole name) and it runs SSBB perfectly

SIX: I play a stage, freezes with a EEEEEE sound, and I have to take off the power cable on my wii since I can't turn it off.

SITUATION: When playing a stage, Wii freezes

SOLUTION PREDICTION! I change a different mode that works in Ocarnia.

CONCERNS:
I have the XML file, it told me to do something. I just deleted the "EDIT ME WITH PROPER GAME ID AND PATH" and "EDIT ME WITH PROPER GAME ID OR DELETE THIS ENTIRELY",whatever those mean anyway  :srs

The XML file of errorness:

<wiidisc version="1">
<id game="RSBE01"/>
<options>
<section name="Ocarina">
<option name="Ocarina Handler">
<choice name="VI Hook">
<patch id="ocarinabase_vi"/>
</choice>
<choice name="KPAD Hook">
<patch id="ocarinabase_kpad"/>
</choice>
<choice name="Joypad Hook">
<patch id="ocarinabase_joypad"/>
</choice>
<choice name="GXDraw Hook">
<patch id="ocarinabase_gxdraw"/>
</choice>
<choice name="GXFlush Hook">
<patch id="ocarinabase_gxflush"/>
</choice>
<choice name="OSSleep Hook">
<patch id="ocarinabase_ossleep"/>
</choice>
<choice name="AxNextFrame Hook">
<patch id="ocarinabase_axnextframe"/>
</choice>
</option>
<option name="Codes">
<choice name="Enabled">
<patch id="ocarinabase"/>
<patch id="ocarinacodes"/>
</choice>
</option>
</section>
</options>
<patch id="ocarinabase_vi">
<memory ocarina="true" value="7CE33B783887003438A7003838C7004C" offset="0x800018A8"/>
</patch>
<patch id="ocarinabase_kpad">
<memory ocarina="true" value="9A3F005E38AE0080389FFFFC7E0903A6" offset="0x800018A8"/>
<!-- kpadoldhooks -->
<memory ocarina="true" value="801D0060901E0060801D0064901E0064801D0068901E0068" offset="0x800018A8"/>
</patch>
<patch id="ocarinabase_joypad">
<memory ocarina="true" value="3AB500013A73000C2C1500043B18000C" offset="0x800018A8"/>
</patch>
<patch id="ocarinabase_gxdraw">
<memory ocarina="true" value="3CA0CC01380000613C80450098058000" offset="0x800018A8"/>
</patch>
<patch id="ocarinabase_gxflush">
<memory ocarina="true" value="90010014800305FC2C00000041820008" offset="0x800018A8"/>
</patch>
<patch id="ocarinabase_ossleep">
<memory ocarina="true" value="90A402E0806502E4908502E42C030000" offset="0x800018A8"/>
</patch>
<patch id="ocarinabase_axnextframe">
<memory ocarina="true" value="3800000E7FE3FB78B005000038800080" offset="0x800018A8"/>
</patch>
<patch id="ocarinabase">
<memory valuefile="codehandler.bin" offset="0x80001800"/>
</patch>
<patch id="ocarinacodes">
<memory valuefile="/codes/RSBE01.gct" offset="0x800028B8"/>
<memory offset="0x00001CDE" value="8000"/>
<memory offset="0x00001CE2" value="28B8"/>
<memory offset="0x00001F5A" value="8000"/>
<memory offset="0x00001F5E" value="28B8"/>
</patch>
</wiidisc>

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« Last Edit: February 14, 2011, 08:42:17 PM by Avascar » Logged

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« Reply #1 on: February 14, 2011, 08:07:36 PM »



what is this i don't even...
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« Reply #2 on: February 14, 2011, 08:23:01 PM »


Wut's so wrong about it?

WHY IS EVERYONE SO WORRIED ABOUT MY HOT DOG ON MY KEYBOARD!?!
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    « Reply #3 on: February 14, 2011, 08:46:19 PM »


    You don't have to pull the plug to end the beep sound. Just hold the "Power" button for 7 seconds.
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    Avascar
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    « Reply #4 on: February 14, 2011, 08:52:43 PM »


    Okay now...

    So how should I make the codes non-crashing?

    Also, I put the Ocarnia Handler disabled and it still crashes. Maybe it's something I edited...

    Damn portraits...DAMN!!!
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    hee hee he...ITS SHOW TIME!


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    « Reply #5 on: February 15, 2011, 06:12:32 AM »


    1. TOO MUCH IRRELIVENT INFO!!!

    2. Riivo has serious problems with Gecko codes, that isn't just your problem

    3. Try using another XML, and if you still encounter problems, switch to Gecko
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    « Reply #6 on: February 15, 2011, 05:43:39 PM »


    I have a weird setup for ocarina codes on Riivolution but it works perfectly. @_@

    I use the Brawl+ XML and enable the Brawl+ Codes in Riivolution and it loads the .gct named riivolution.gct.

    I could send you all my XML's and stuffinz' and you should be okay. t.t
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    Avascar
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    « Reply #7 on: February 15, 2011, 05:54:12 PM »


    Yes please.

    PLZZ!!!!!
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    « Reply #8 on: February 15, 2011, 06:41:37 PM »


    Yes please.

    PLZZ!!!!!
    Okay.

    I'll upload em' soon.

    Just gotta get em' out of my SD Card. Tongue
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    Avascar
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    « Reply #9 on: February 15, 2011, 08:23:53 PM »


    Alright...

    How do I get Brawl+ in my sd card?

    I got the updateifer w/e it's called.
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