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Question: DEADPOOL! (cheers to Nano for the vid)
<a href="http://www.youtube.com/watch?v=K5I4s74Q2WI" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=K5I4s74Q2WI</a>
Delicious like a chimichanga - 7 (14.9%)
SDo0m and Mephisto classy mofos ಠ_ರೃ - 9 (19.1%)
OMG A MOD WUT SORCERY IS THIS?!?! - 3 (6.4%)
- 13 (27.7%)
Seriously Classy Option™ ಠ_ರೃ - 7 (14.9%)
wherez vegeeeta? - 8 (17%)
Total Voters: 47

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Author Topic: SDo0m's Dark Void: Deadpool Release (pg 512)! Major thanks to Mephisto!  (Read 1791670 times)
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DoctorFlux(Mariodk)
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    « Reply #3345 on: June 17, 2011, 11:24:00 AM »


    he is over Shiek not Cp. falcon
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    « Reply #3346 on: June 17, 2011, 11:25:38 AM »


    Well then the chain itself would need to be thickened and rettextured
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    SiLeNtDo0m
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    « Reply #3347 on: June 17, 2011, 11:30:08 AM »


    Well then the chain itself would need to be thickened and rettextured

    I actually do have plans for the chain.  It will become a Z Air rather than used in the Side B.  It will still have its tether properties, but it will also be able to do something else very cool Wink
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    SmashClash
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    « Reply #3348 on: June 17, 2011, 01:20:32 PM »


    Sure, ok then ^^
    Sent.
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    « Reply #3349 on: June 17, 2011, 02:08:38 PM »


     It will still have its tether properties, but it will also be able to do something else very cool Wink
      Happy Face Happy Face
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    DoctorFlux(Mariodk)
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    « Reply #3350 on: June 17, 2011, 03:19:42 PM »


    Sdo0m i got a questing(if you have seen SMBZ mario´s new FS)
    is there some kind of hit flag/Bit/whatever
    that can do so the target can´t move until the knockback is done
    so the enemy can´t just move right/left and they are out from my SMBZ mario´s FS combo
    so if the Direction is set to knockback Downwards or upwards you can´t move left/right
    « Last Edit: June 17, 2011, 03:21:39 PM by MarioDK » Logged

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    SiLeNtDo0m
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    « Reply #3351 on: June 17, 2011, 03:26:42 PM »


    Sdo0m i got a questing(if you have seen SMBZ mario´s new FS)
    is there some kind of hit flag/Bit/whatever
    that can do so the target can´t move until the knockback is done
    so the enemy can´t just move right/left and they are out from my SMBZ mario´s FS combo
    so if the Direction is set to knockback Downwards or upwards you can´t move left/right

    Nope.  You just have to set DI influence to 0.
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    DoctorFlux(Mariodk)
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    « Reply #3352 on: June 17, 2011, 03:27:39 PM »


    Nope.  You just have to set DI influence to 0.
    just that? ok nice
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    « Reply #3353 on: June 18, 2011, 08:14:03 AM »


    So the only things to worry about are the Up-B? I don't see that happening without a lot of subaction and If-Else sequences, same as if someone was to make a PSA walljump. Maybe, use Walljump commands with the Up-B to determine whether the actual web is touching a wall/ceiling.
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    SiLeNtDo0m
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    « Reply #3354 on: June 18, 2011, 08:16:31 AM »


    So the only things to worry about are the Up-B? I don't see that happening without a lot of subaction and If-Else sequences, same as if someone was to make a PSA walljump. Maybe, use Walljump commands with the Up-B to determine whether the actual web is touching a wall/ceiling.

    But the Up B isn't the Web Swing Im srs here

    The moveset is in the OP.
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    Triforce Zelda (Deceased)
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    « Reply #3355 on: June 18, 2011, 08:20:45 AM »


    Well whatever does end up being the web swing, experiment with those commands. Did you mean OP as in overpowered?
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    SiLeNtDo0m
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    « Reply #3356 on: June 18, 2011, 08:22:07 AM »


    Well whatever does end up being the web swing, experiment with those commands. Did you mean OP as in overpowered?

    OP as in original post.  How can the moveset be in the overpowered?  That makes no sense XD
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    « Reply #3357 on: June 18, 2011, 08:27:35 AM »


    Oh, damnit. It has so many meanings it I get confused Grin
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    BlueBrain
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    « Reply #3358 on: June 18, 2011, 08:39:46 AM »


    new previews of animations???
    cant wait to have this wall-climber in brawl ^^
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    Hollow
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    « Reply #3359 on: June 18, 2011, 09:33:07 AM »


    Ooh, does he wallclimb? Well, then you beat me to it. Wallrun still isn't perfected yet.
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