Also, if the kill boundaries could be improved, that'd be great, because sometimes players last in the field 'til they have like 250% damage.
Okay, thanks! I'll have to revamp the stage some time. One of the reason that characters don't die, is because the tree house has a ceiling collision, so I'll have to get rid of that.
Too add a poll go to the first page of your thread and at the bottom of it you'll see "ADD POLL".
Thanks! I knew it would be some simple detail that I was over looking. The first question is if I should keep having links to hacks. I wanna know if people like it, because sometimes it takes time finding those hacks.
Your welcome! Anyway, does anyone know how to add a poll? I've decided to reorganize the OP, but want other people's opinion's so that it's still easy to find portraits. If anyone has suggestions, I'll consider them.
Y'know that cliff by the huge pit? Turns out there's an invisible ledge underneath it!
Yeah, every now and then a CPU that I think I killed pops up out of nowhere! I don't understand the ledge, though, because I've seen King Dedede spam UP-B at it, without actually getting to a point where he can stand, but still disobeying gravity. If you can get the picture, it would help. I don't understand where the ledge is, but CPU's do because they always know where each collision is.
The tutorial I linked to should have Collada where it gives all the downloads (Above where it says: The Script ) I haven't vertexed in a while, so I don't remember how AIS works. Does the tutorial cover it?
Okay, so if I remember correctly (I haven't vertex hacked in a while), you need the Collada plugin for 3ds max, and you need to convert the model into DAE using AIS.
Awesome, I always wanted the jungle hijinx stage in brawl. I have some stage making experience, so I'll try fixing Summers, after testing it in riivo because of the better file replacing. If that doesn't work I'll delete unnecessary models.
If you manage to find Summers' problem like you did last time, that would be awesome. Even though I never played Earthbound, I was beginning to like playing on that stage before it glitched...