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Author Topic: help editing UVs  (Read 979 times)
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Dot
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    « on: October 19, 2011, 02:29:54 PM »


    soooooooooo


    i edited some of sheik UV points so a textuer fits better, the thing is, i dont know how to get those UV edits on my MDL0 file, i know how to export polygons, but how do i get my UV edits on mah MDL0 file?
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    Ninka_kiwi
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    « Reply #1 on: October 19, 2011, 02:49:11 PM »


    <a href="http://www.youtube.com/watch?v=J2n6uFhd5b0" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=J2n6uFhd5b0</a>


    If this tutorial doesn't answer your question I'd ask Beyond.
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    Dot
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    « Reply #2 on: October 19, 2011, 06:24:42 PM »


    thanks, i´ll see what i find

    EDIT: mah gawd, it worked!  thank you sooooo much!  Happy Face


    i just had to rotate and mess with the UV points,, and when exported they would display correctly


    THHHHHHHHHHHHAAAAAAAAAAAANNNNNNNNNKKKKKKKKKKSSSSS SSS!  Happy Face

    expect a new strider soon!
    « Last Edit: October 19, 2011, 08:10:28 PM by Dot » Logged

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