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« Reply #4785 on: August 29, 2011, 05:51:21 PM » |
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@KidTeeCT
Nope. I scrapped it straight away. Beyond's Wolverine is odd to animate since parts of his body don't fit exactly to the bone structure.
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« Last Edit: August 29, 2011, 05:52:44 PM by SiLeNtDo0m »
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« Reply #4786 on: August 29, 2011, 07:37:07 PM » |
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@Sdoom Ok it's cool I just wanted to know
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« Reply #4787 on: August 30, 2011, 12:29:03 PM » |
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« Reply #4788 on: August 30, 2011, 12:35:20 PM » |
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I cant watch it o.o
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #4789 on: August 30, 2011, 12:35:55 PM » |
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I cant watch it o.o
Neither could I strangely. But the weird thing is that some people could, hence why I put this here. I'm reuploading it now to see if it works this time...
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« Reply #4790 on: August 30, 2011, 12:36:00 PM » |
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I cant watch it o.o
It's still processing on my end
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« Reply #4791 on: August 30, 2011, 12:37:43 PM » |
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Yeah, I just decided to delete that vid and reupload it, so in the mean time...
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« Reply #4792 on: August 30, 2011, 12:38:47 PM » |
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that is 110% epic
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #4793 on: August 30, 2011, 12:40:15 PM » |
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Yeah, I just decided to delete that vid and reupload it, so in the mean time...
That would make an epic victory pose
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« Reply #4794 on: August 30, 2011, 12:42:32 PM » |
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Okay, this is the vid that I was trying to show. Same thing, but ingame:
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« Reply #4795 on: August 30, 2011, 12:48:46 PM » |
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« Reply #4796 on: August 30, 2011, 01:16:21 PM » |
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at 0:36 there's one frame off... Seem's rotation is off.
But... only in slow motion is it noticeable... hmm...
Awesome animation overall! It's really well done!
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« Last Edit: August 30, 2011, 01:17:22 PM by Royal_Blade »
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #4797 on: August 30, 2011, 01:38:32 PM » |
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at 0:36 there's one frame off... Seem's rotation is off.
But... only in slow motion is it noticeable... hmm...
Awesome animation overall! It's really well done!
Trust me, I know. As you said, it's only noticeable at certain speeds (and that kind of thing happens with quite a few Brawl animations).
The reason for this is because of how I did the Hip rotation. Between frames 351 and 355, there is some drastic rotation on the X and Z axis. Here's what the values are roughly in Brawlbox:
Frame 351: X Axis - 479 Z Axis - 171
Frame 352: X Axis - 480 Z Axis - 176
Frame 353 (huge change): X Axis - 662 Z Axis - 171
Frame 354 (another huge change): X Axis - 303 Z Axis - 2
Frame 355 (another huge change): X Axis - 128 Z Axis - 172
I did this deliberately mind. It made animating the later frames A LOT easier. But just so you know, the reason why this happens is because of how Brawl slows stuff down in game. Whereas Brawlbox just increases the gap between frame transitions (and as a result the slower it gets, the choppier it gets), Brawl itself actually creates frames inbetween each frame so that the animation is longer. It follows a realistic interpolation path, but because of these drastic changes in rotation on the two separate axis, the interpolation gets all screwy and he rotates. Again, this is only noticeable at some altered speeds.
...Hope that made any sense...
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« Reply #4798 on: August 30, 2011, 01:44:03 PM » |
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Wow, must be a lot of frames and for sure hard work. Great job, SDo0m! One of your best custom animations for sure.
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« Reply #4799 on: August 30, 2011, 01:46:48 PM » |
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You're not the king for nothing.
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