|
|
« on: September 20, 2009, 09:43:05 PM » |
|
That is all.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #1 on: September 20, 2009, 09:56:07 PM » |
|
i thought his body couldnt be invisible.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #2 on: September 20, 2009, 10:06:09 PM » |
|
*cough*PSM*cough*
|
|
|
Logged
|
(8:15:26 PM) Vyse: I hope you get raped by a lumberjack (8:18:16 PM) Vyse: >:|(8:21:52 PM) Vyse: Two of them.
|
|
|
|
|
|
« Reply #3 on: September 20, 2009, 10:27:15 PM » |
|
*cough*I deleted part of the model with hex*cough*
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #4 on: September 20, 2009, 10:40:18 PM » |
|
People need to start taking cough drops.
I accidentally sonic's head once.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #5 on: September 21, 2009, 01:10:24 AM » |
|
He's sure lost some weight.
Bu-dum *TISH*
>_>
That was terrible. I better leave.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #6 on: September 21, 2009, 06:17:35 AM » |
|
That's about as creepy as an almost fully invisible Ganondorf.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #7 on: September 21, 2009, 04:28:58 PM » |
|
Okay, now how exactly did this work?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #8 on: September 21, 2009, 04:37:45 PM » |
|
He opening the MDL0 in a hex editor and replaced a ton of stuff with 0's, using SmashBoc to fine the offset of Mario's body data.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #9 on: September 21, 2009, 06:51:43 PM » |
|
He opening the MDL0 in a hex editor and replaced a ton of stuff with 0's, using SmashBoc to fine the offset of Mario's body data.
Ah. I still don't understand anything about hexing, but whatever.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #10 on: September 22, 2009, 03:08:56 AM » |
|
Ive done this before aswell >.> nothing special, its easy to do this. Whats harder is trying to model via hex (i got a few polys where i wanted )
|
|
|
Logged
|
Zephiel: You know what I really like on my stack smash? Texture updates.
Androu1: @Zephiel: “your†Stack Smash?
|
|
|
|
|
|
« Reply #11 on: September 22, 2009, 10:58:16 AM » |
|
He's sure lost some weight.
Bu-dum *TISH*
>_>
That was terrible. I better leave.
That might be for the best.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #12 on: September 22, 2009, 01:48:59 PM » |
|
Ive done this before aswell >.> nothing special, its easy to do this. Whats harder is trying to model via hex (i got a few polys where i wanted ) Well, I tried removing Links sword through model hacking, and all I got was the game raging, and it resulted in a crash. Just setting all the vertices to 0,0,0 also cause a freakout in some animations.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #13 on: September 22, 2009, 03:45:28 PM » |
|
People need to start taking cough drops.
I accidentally sonic's head once.
LOL i gotta see that!
|
|
|
Logged
|
You will DIE!
|
|
|
|
|
|
« Reply #14 on: September 24, 2009, 05:44:49 PM » |
|
so can some do this with his cap?
|
|
|
Logged
|
|
|
|
|
|