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« Reply #135 on: July 28, 2010, 10:33:35 AM » |
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*Backs up slowly*
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« Reply #137 on: July 28, 2010, 01:27:49 PM » |
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neither have i ITS FREAKING HARD!!
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« Reply #138 on: July 28, 2010, 01:32:15 PM » |
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It's easy if you follow what I say. Get the Mewtwo test version 3 from my vault.
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<[DA]toilet> hey ace <[DA]Shining_Ace> Hey.. Toilet? <[DA]toilet> how is that a question? <[DA]Shining_Ace> Did Earth run out of nicknames or what? ------------------------------------------------------------
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« Reply #139 on: July 28, 2010, 03:03:29 PM » |
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I am working on glitch fixes on Mewtwo (yes, I got permission). Here is what I have fixed so far: Super Scope : It now is not sideways, or upside down. It shoots correctly as well. On the ground, & in the air. Raygun : Just like the Super Scope, it has been fixed. Mewtwo animations will come for both of these in the future (to better match him to SSBM). Jump Velocity & Gravity : He now jumps & floats more like SSBM Mewtwo when in the air. Great for recoveries. I am working on more as we speak.
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« Last Edit: July 28, 2010, 03:24:41 PM by gokuguy »
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If you can read this, raise your resolution. Bigger isn't always better!
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« Reply #140 on: July 28, 2010, 03:26:09 PM » |
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I am working on glitch fixes now (yes, I got permission). Here is what I have fixed so far: Super Scope : It now is not sideways, or upside down. It shoots correctly as well. On the ground, & in the air. Raygun : Just like the Super Scope, it has been fixed. Mewtwo animations will come for both of these in the future (to better match him to SSBM). Jump Velocity & Gravity : He now jumps & floats more like SSBM Mewtwo when in the air. Great for recoveries. I am working on more as we speak. So you're the guy AGFP was talking about? You must be really good at this stuff. Guys I won't be working on Mewtwo for a while, I got a little bored, so I might have to wait about two days to get back to it, now I'm trying to shine on this site ~Shining Ace (I'm Shining Already xD)
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« Last Edit: July 28, 2010, 03:27:02 PM by AceSe3don »
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<[DA]toilet> hey ace <[DA]Shining_Ace> Hey.. Toilet? <[DA]toilet> how is that a question? <[DA]Shining_Ace> Did Earth run out of nicknames or what? ------------------------------------------------------------
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« Reply #141 on: July 28, 2010, 03:59:32 PM » |
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Nice to meet ya! Yeah, AGFP gave me a list of some of the major glitches, so I'm doing what I can, as quick as I can. I was actually gone for a few hours this morning, so I couldn't work on it any, but I still think I'm making OK progress. Have any of you noticed how Mewtwo's head grows in certain animations, especially running animations? I can fix this pretty easily, so this will probably be the next glitch to kill. I already have almost half of the animations done from what I did right before 5.8 was released. I also have a solution to the always reappearing Lucario hair.
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If you can read this, raise your resolution. Bigger isn't always better!
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« Reply #142 on: July 28, 2010, 04:12:41 PM » |
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Nice to meet ya! Yeah, AGFP gave me a list of some of the major glitches, so I'm doing what I can, as quick as I can. I was actually gone for a few hours this morning, so I couldn't work on it any, but I still think I'm making OK progress. Have any of you noticed how Mewtwo's head grows in certain animations, especially running animations? I can fix this pretty easily, so this will probably be the next glitch to kill. I already have almost half of the animations done from what I did right before 5.8 was released. I also have a solution to the always reappearing Lucario hair. Nice to meet you. The hair? YES PLEASE!!! I'm glad you're helping us man!
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<[DA]toilet> hey ace <[DA]Shining_Ace> Hey.. Toilet? <[DA]toilet> how is that a question? <[DA]Shining_Ace> Did Earth run out of nicknames or what? ------------------------------------------------------------
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« Reply #143 on: July 28, 2010, 04:46:08 PM » |
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My hypothesis was correct. I have found a way to make the Lucario hair to become "out of existence". It isn't stuffed into the head anymore the way I'm doing it. It also doesn't freeze. I'm going to go ahead & apply this to every animation (which will take a little while) & see how it goes.
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If you can read this, raise your resolution. Bigger isn't always better!
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« Reply #144 on: July 28, 2010, 04:54:03 PM » |
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@KTH Melee Mario Vertex...AWESOME! @Super Weegee1 thank you , Now Melee Pichu Its Done! @AceSe3don WAIT WHAT? @DenBo Whats do you have against My Texture? ? @ShadowSnake OKay....Here you Go..... http://www.mediafire.com/?iitnfsxcctq@hackingstar YEA ITS TRUE, BUT EVERYTHING ITS POSSIBLE ON THIS WORLD @AceSe3don The Mewtwo TV 3 Its The Mewtwo V5.8 of the Vault....: (with the Sound effects) http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5496&DiplayName=Mewtwo%20Version%205.8@gokuguy AWESOME...KEEP UP THE GOOD WORK PARTNER @AceSe3don Yea thats my Partner...and Good Luck with KC-MM AceSe3don! @AceSe3don and gokuguy ...... @SmashHackers this Its you hack Look: AWESOME! (Good Work ) @gokuguy Good Luck @AGFanProduction Melee Falco Its Finished: AWESOME (I will Upload It soon...Look at the SSBM Listing at The Main Topic ) Melee Young Link Texture for Link Almost Finished AWESOME!
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« Last Edit: July 28, 2010, 05:08:19 PM by AGFanProduction »
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« Reply #145 on: July 28, 2010, 05:27:30 PM » |
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Isn't that darkshadedx's texture?
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« Reply #146 on: July 28, 2010, 05:34:59 PM » |
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Isn't that darkshadedx's texture?
darkshadedx's texture? What Texture...The Melee Screw Attack? I MAKE THAT TEXTURE MYSELF!!! I AM NOT JOKING! .... or Its another Texture?
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« Last Edit: July 28, 2010, 05:38:07 PM by AGFanProduction »
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« Reply #147 on: July 28, 2010, 05:38:05 PM » |
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No, the young link.
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« Reply #148 on: July 28, 2010, 05:40:10 PM » |
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Off topic: Can anyone make me a sky Background that looks like this:
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<[DA]toilet> hey ace <[DA]Shining_Ace> Hey.. Toilet? <[DA]toilet> how is that a question? <[DA]Shining_Ace> Did Earth run out of nicknames or what? ------------------------------------------------------------
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« Reply #149 on: July 28, 2010, 05:41:17 PM » |
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Off topic: Can anyone make me a sky Background that looks like this: I believe you need to go to texture requests.
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