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Author Topic: Villager Joins the Brawl! -Released!-  (Read 156647 times)
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SonicBrawler
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    « Reply #150 on: August 28, 2013, 03:40:50 PM »


    Uhm. I already said, WE ALREADY KNOW WHAT THE FINAL SMASH WILL BE
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    « Reply #151 on: August 28, 2013, 06:05:06 PM »


    now now, none of those are final smashes.  some are a bit odd, but hey, hard to make a cannonical moveset with someone that never fights.  and i am actually planning at least one or two animations with the bed, file size permitting.


    making so many models for villager that psa will be graphicaly beautiful thanks to you snoopy

    why thank you.  besides, i never go just half way on a project.  especially not one that's been on my to do list for this long...
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    « Reply #152 on: August 28, 2013, 06:12:05 PM »


    I imagine everyone has wanted villager since the melee days. just look at all the fake character rosters. most of them have villager.
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    « Reply #153 on: August 29, 2013, 08:14:19 PM »


    Another attack could be taking a Nintendo item like in NL randomly. Like Ex.Fire Flower, Starman, Heart Container, Etc. With a button. Does this help?

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    « Last Edit: September 07, 2013, 05:21:32 PM by KingJigglyBouncingTits » Logged


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    « Reply #154 on: September 13, 2013, 10:13:41 AM »


    I've been lurking on this topic for a while now; thought I should say that you guys are doing an awesome job.

    It's been a bit since we've heard something, though. Any updates?
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    « Reply #155 on: September 15, 2013, 06:28:02 PM »


    yeah... updates...   well, like i mentioned earlier, my semester started back up.  15 credits of upper division CS classes gave me a ton of homework all at once, basically to the point where i didn't even have time to breathe, let alone even think of doing anything besides homework.  short version, i ended up dropping a class that was giving me the most work that i couldn't get done, and now i actually have some free time. 



    so for updates, this is what i've got.

    first off, i actually fixed the Down taunt so now it looks like it should.



    i also finished the animation.  the pic a few weeks ago was just the pose i was aiming for.  since a gif wouldn't show the flowers as well, i'll explain it a little.  he pulls out the can, waters the ground, flowers spring up, then he pockets the flowers and the can.  i actually really like how it turned out.



    as for something new, the Up taunt.  the Orange isn't quite rotated properly, and something is a little weird with the transparency, but it's mostly there.

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    « Reply #156 on: September 15, 2013, 06:35:23 PM »


    as for me, i have been busy so i havent been able to work on anything. plus its snoopy's turn for psaing so, yeah
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    « Reply #157 on: September 15, 2013, 06:47:46 PM »


    yeah... updates...   well, like i mentioned earlier, my semester started back up.  15 credits of upper division CS classes gave me a ton of homework all at once, basically to the point where i didn't even have time to breathe, let alone even think of doing anything besides homework.  short version, i ended up dropping a class that was giving me the most work that i couldn't get done, and now i actually have some free time.  



    so for updates, this is what i've got.
    Oh, I must have missed reading that. No big deal (for me, anyway; sounds tough as hell for you). The work you did looks great.

    I've got to wonder what that up-taunt means, as someone who hasn't played Animal Crossing but finds Villager really interesting. That look and that orange seem like a devious combination...
    as for me, i have been busy so i havent been able to work on anything. plus its snoopy's turn for psaing so, yeah
    Yeah, you've been all over the place. Looks like this is getting attention anyway.
    « Last Edit: September 15, 2013, 06:49:07 PM by dmick » Logged

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    « Reply #158 on: September 15, 2013, 06:55:21 PM »


    I've got to wonder what that up-taunt means, as someone who hasn't played Animal Crossing but finds Villager really interesting.

    right, should have mentioned that.  i probably shouldn't assume that everyone has played an AC game before.  basically, he gets a fruit from his inventory and eats it.  gotta keep that strength up somehow.
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    « Reply #159 on: September 15, 2013, 07:03:31 PM »


    right, should have mentioned that.  i probably shouldn't assume that everyone has played an AC game before.  basically, he gets a fruit from his inventory and eats it.  gotta keep that strength up somehow.
    Makes enough sense (probably should have figured it out myself, actually). He looks evil very easily as a character, even with something as innocent as fruit. It's a lot like people who are told they look upset all the time when they aren't.
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    « Reply #160 on: September 17, 2013, 04:10:41 PM »


    You should make the orange heal 10% every random time you taunt. (Just so you dont SPAM THE $%^& OUT OF IT.)
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    « Reply #161 on: September 17, 2013, 04:27:55 PM »


    You should make the orange heal 10% every random time you taunt. (Just so you dont SPAM THE $%^& OUT OF IT.)
    I like this, but why not just make it 1% every time to keep things simple?
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    « Reply #162 on: September 17, 2013, 04:30:33 PM »


    i say 1%
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    « Reply #163 on: September 17, 2013, 08:06:30 PM »


    You should make the orange heal 10% every random time you taunt. (Just so you dont SPAM THE $%^& OUT OF IT.)

    That would be pretty broken and I also say it should be 1%.
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    « Reply #164 on: September 17, 2013, 08:15:49 PM »


    y'know, i didn't even think of actually having do anything... i'd agree that 10% is a bit much, but considering the animation is 76 frames long, about 4-5% would probably do good, roughly equivalent to a regular food item.  that's just my thought on that though.


    so yeah, got another animation done.  an attack this time, the Side Tilt.  i need to get some more of them done...  pretend that the Axe isn't there for the first and last few frames.  i also slowed the gif down so you could actually see it better.




    Edit:

    woo, another attack done.  this time with the Net!  also it's the Side Smash.  also also pretend it's not there for the first and last few frames.

    « Last Edit: September 18, 2013, 08:13:32 PM by Snoopy » Logged


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